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-rw-r--r--src/3rdparty/libwebp/src/utils/bit_reader_utils.h33
1 files changed, 26 insertions, 7 deletions
diff --git a/src/3rdparty/libwebp/src/utils/bit_reader_utils.h b/src/3rdparty/libwebp/src/utils/bit_reader_utils.h
index 0f8db2c..e64156e 100644
--- a/src/3rdparty/libwebp/src/utils/bit_reader_utils.h
+++ b/src/3rdparty/libwebp/src/utils/bit_reader_utils.h
@@ -21,6 +21,27 @@
#endif
#include "src/webp/types.h"
+// Warning! This macro triggers quite some MACRO wizardry around func signature!
+#if !defined(BITTRACE)
+#define BITTRACE 0 // 0 = off, 1 = print bits, 2 = print bytes
+#endif
+
+#if (BITTRACE > 0)
+struct VP8BitReader;
+extern void BitTrace(const struct VP8BitReader* const br, const char label[]);
+#define BT_TRACK(br) BitTrace(br, label)
+#define VP8Get(BR, L) VP8GetValue(BR, 1, L)
+#else
+#define BT_TRACK(br)
+// We'll REMOVE the 'const char label[]' from all signatures and calls (!!):
+#define VP8GetValue(BR, N, L) VP8GetValue(BR, N)
+#define VP8Get(BR, L) VP8GetValue(BR, 1, L)
+#define VP8GetSignedValue(BR, N, L) VP8GetSignedValue(BR, N)
+#define VP8GetBit(BR, P, L) VP8GetBit(BR, P)
+#define VP8GetBitAlt(BR, P, L) VP8GetBitAlt(BR, P)
+#define VP8GetSigned(BR, V, L) VP8GetSigned(BR, V)
+#endif
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -92,17 +113,15 @@ void VP8BitReaderSetBuffer(VP8BitReader* const br,
void VP8RemapBitReader(VP8BitReader* const br, ptrdiff_t offset);
// return the next value made of 'num_bits' bits
-uint32_t VP8GetValue(VP8BitReader* const br, int num_bits);
-static WEBP_INLINE uint32_t VP8Get(VP8BitReader* const br) {
- return VP8GetValue(br, 1);
-}
+uint32_t VP8GetValue(VP8BitReader* const br, int num_bits, const char label[]);
// return the next value with sign-extension.
-int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits);
+int32_t VP8GetSignedValue(VP8BitReader* const br, int num_bits,
+ const char label[]);
// bit_reader_inl.h will implement the following methods:
-// static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob)
-// static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v)
+// static WEBP_INLINE int VP8GetBit(VP8BitReader* const br, int prob, ...)
+// static WEBP_INLINE int VP8GetSigned(VP8BitReader* const br, int v, ...)
// and should be included by the .c files that actually need them.
// This is to avoid recompiling the whole library whenever this file is touched,
// and also allowing platform-specific ad-hoc hacks.