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+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// Multi-threaded worker
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#ifndef WEBP_UTILS_THREAD_H_
+#define WEBP_UTILS_THREAD_H_
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef WEBP_USE_THREAD
+
+#if defined(_WIN32)
+
+#include <windows.h>
+typedef HANDLE pthread_t;
+typedef CRITICAL_SECTION pthread_mutex_t;
+typedef struct {
+ HANDLE waiting_sem_;
+ HANDLE received_sem_;
+ HANDLE signal_event_;
+} pthread_cond_t;
+
+#else
+
+#include <pthread.h>
+
+#endif /* _WIN32 */
+#endif /* WEBP_USE_THREAD */
+
+// State of the worker thread object
+typedef enum {
+ NOT_OK = 0, // object is unusable
+ OK, // ready to work
+ WORK // busy finishing the current task
+} WebPWorkerStatus;
+
+// Function to be called by the worker thread. Takes two opaque pointers as
+// arguments (data1 and data2), and should return false in case of error.
+typedef int (*WebPWorkerHook)(void*, void*);
+
+// Synchronize object used to launch job in the worker thread
+typedef struct {
+#ifdef WEBP_USE_THREAD
+ pthread_mutex_t mutex_;
+ pthread_cond_t condition_;
+ pthread_t thread_;
+#endif
+ WebPWorkerStatus status_;
+ WebPWorkerHook hook; // hook to call
+ void* data1; // first argument passed to 'hook'
+ void* data2; // second argument passed to 'hook'
+ int had_error; // return value of the last call to 'hook'
+} WebPWorker;
+
+// Must be called first, before any other method.
+void WebPWorkerInit(WebPWorker* const worker);
+// Must be called to initialize the object and spawn the thread. Re-entrant.
+// Will potentially launch the thread. Returns false in case of error.
+int WebPWorkerReset(WebPWorker* const worker);
+// Makes sure the previous work is finished. Returns true if worker->had_error
+// was not set and no error condition was triggered by the working thread.
+int WebPWorkerSync(WebPWorker* const worker);
+// Triggers the thread to call hook() with data1 and data2 argument. These
+// hook/data1/data2 can be changed at any time before calling this function,
+// but not be changed afterward until the next call to WebPWorkerSync().
+void WebPWorkerLaunch(WebPWorker* const worker);
+// This function is similar to WebPWorkerLaunch() except that it calls the
+// hook directly instead of using a thread. Convenient to bypass the thread
+// mechanism while still using the WebPWorker structs. WebPWorkerSync() must
+// still be called afterward (for error reporting).
+void WebPWorkerExecute(WebPWorker* const worker);
+// Kill the thread and terminate the object. To use the object again, one
+// must call WebPWorkerReset() again.
+void WebPWorkerEnd(WebPWorker* const worker);
+
+//------------------------------------------------------------------------------
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif /* WEBP_UTILS_THREAD_H_ */