diff options
Diffstat (limited to 'src/3rdparty/libwebp/src/utils/thread.h')
-rw-r--r-- | src/3rdparty/libwebp/src/utils/thread.h | 90 |
1 files changed, 43 insertions, 47 deletions
diff --git a/src/3rdparty/libwebp/src/utils/thread.h b/src/3rdparty/libwebp/src/utils/thread.h index aef33bd..7bd451b 100644 --- a/src/3rdparty/libwebp/src/utils/thread.h +++ b/src/3rdparty/libwebp/src/utils/thread.h @@ -15,33 +15,15 @@ #define WEBP_UTILS_THREAD_H_ #ifdef HAVE_CONFIG_H -#include "config.h" +#include "../webp/config.h" #endif +#include "../webp/types.h" + #ifdef __cplusplus extern "C" { #endif -#ifdef WEBP_USE_THREAD - -#if defined(_WIN32) - -#include <windows.h> -typedef HANDLE pthread_t; -typedef CRITICAL_SECTION pthread_mutex_t; -typedef struct { - HANDLE waiting_sem_; - HANDLE received_sem_; - HANDLE signal_event_; -} pthread_cond_t; - -#else - -#include <pthread.h> - -#endif /* _WIN32 */ -#endif /* WEBP_USE_THREAD */ - // State of the worker thread object typedef enum { NOT_OK = 0, // object is unusable @@ -53,13 +35,12 @@ typedef enum { // arguments (data1 and data2), and should return false in case of error. typedef int (*WebPWorkerHook)(void*, void*); -// Synchronize object used to launch job in the worker thread +// Platform-dependent implementation details for the worker. +typedef struct WebPWorkerImpl WebPWorkerImpl; + +// Synchronization object used to launch job in the worker thread typedef struct { -#ifdef WEBP_USE_THREAD - pthread_mutex_t mutex_; - pthread_cond_t condition_; - pthread_t thread_; -#endif + WebPWorkerImpl* impl_; WebPWorkerStatus status_; WebPWorkerHook hook; // hook to call void* data1; // first argument passed to 'hook' @@ -67,26 +48,41 @@ typedef struct { int had_error; // return value of the last call to 'hook' } WebPWorker; -// Must be called first, before any other method. -void WebPWorkerInit(WebPWorker* const worker); -// Must be called to initialize the object and spawn the thread. Re-entrant. -// Will potentially launch the thread. Returns false in case of error. -int WebPWorkerReset(WebPWorker* const worker); -// Makes sure the previous work is finished. Returns true if worker->had_error -// was not set and no error condition was triggered by the working thread. -int WebPWorkerSync(WebPWorker* const worker); -// Triggers the thread to call hook() with data1 and data2 argument. These -// hook/data1/data2 can be changed at any time before calling this function, -// but not be changed afterward until the next call to WebPWorkerSync(). -void WebPWorkerLaunch(WebPWorker* const worker); -// This function is similar to WebPWorkerLaunch() except that it calls the -// hook directly instead of using a thread. Convenient to bypass the thread -// mechanism while still using the WebPWorker structs. WebPWorkerSync() must -// still be called afterward (for error reporting). -void WebPWorkerExecute(WebPWorker* const worker); -// Kill the thread and terminate the object. To use the object again, one -// must call WebPWorkerReset() again. -void WebPWorkerEnd(WebPWorker* const worker); +// The interface for all thread-worker related functions. All these functions +// must be implemented. +typedef struct { + // Must be called first, before any other method. + void (*Init)(WebPWorker* const worker); + // Must be called to initialize the object and spawn the thread. Re-entrant. + // Will potentially launch the thread. Returns false in case of error. + int (*Reset)(WebPWorker* const worker); + // Makes sure the previous work is finished. Returns true if worker->had_error + // was not set and no error condition was triggered by the working thread. + int (*Sync)(WebPWorker* const worker); + // Triggers the thread to call hook() with data1 and data2 arguments. These + // hook/data1/data2 values can be changed at any time before calling this + // function, but not be changed afterward until the next call to Sync(). + void (*Launch)(WebPWorker* const worker); + // This function is similar to Launch() except that it calls the + // hook directly instead of using a thread. Convenient to bypass the thread + // mechanism while still using the WebPWorker structs. Sync() must + // still be called afterward (for error reporting). + void (*Execute)(WebPWorker* const worker); + // Kill the thread and terminate the object. To use the object again, one + // must call Reset() again. + void (*End)(WebPWorker* const worker); +} WebPWorkerInterface; + +// Install a new set of threading functions, overriding the defaults. This +// should be done before any workers are started, i.e., before any encoding or +// decoding takes place. The contents of the interface struct are copied, it +// is safe to free the corresponding memory after this call. This function is +// not thread-safe. Return false in case of invalid pointer or methods. +WEBP_EXTERN(int) WebPSetWorkerInterface( + const WebPWorkerInterface* const interface); + +// Retrieve the currently set thread worker interface. +WEBP_EXTERN(const WebPWorkerInterface*) WebPGetWorkerInterface(void); //------------------------------------------------------------------------------ |