// Copyright 2021 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // SSE41 variant of methods for lossless decoder #include "src/dsp/dsp.h" #if defined(WEBP_USE_SSE41) #include "src/dsp/common_sse41.h" #include "src/dsp/lossless.h" #include "src/dsp/lossless_common.h" //------------------------------------------------------------------------------ // Color-space conversion functions static void TransformColorInverse_SSE41(const VP8LMultipliers* const m, const uint32_t* const src, int num_pixels, uint32_t* dst) { // sign-extended multiplying constants, pre-shifted by 5. #define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend const __m128i mults_rb = _mm_set1_epi32((int)((uint32_t)CST(green_to_red_) << 16 | (CST(green_to_blue_) & 0xffff))); const __m128i mults_b2 = _mm_set1_epi32(CST(red_to_blue_)); #undef CST const __m128i mask_ag = _mm_set1_epi32((int)0xff00ff00); const __m128i perm1 = _mm_setr_epi8(-1, 1, -1, 1, -1, 5, -1, 5, -1, 9, -1, 9, -1, 13, -1, 13); const __m128i perm2 = _mm_setr_epi8(-1, 2, -1, -1, -1, 6, -1, -1, -1, 10, -1, -1, -1, 14, -1, -1); int i; for (i = 0; i + 4 <= num_pixels; i += 4) { const __m128i A = _mm_loadu_si128((const __m128i*)(src + i)); const __m128i B = _mm_shuffle_epi8(A, perm1); // argb -> g0g0 const __m128i C = _mm_mulhi_epi16(B, mults_rb); const __m128i D = _mm_add_epi8(A, C); const __m128i E = _mm_shuffle_epi8(D, perm2); const __m128i F = _mm_mulhi_epi16(E, mults_b2); const __m128i G = _mm_add_epi8(D, F); const __m128i out = _mm_blendv_epi8(G, A, mask_ag); _mm_storeu_si128((__m128i*)&dst[i], out); } // Fall-back to C-version for left-overs. if (i != num_pixels) { VP8LTransformColorInverse_C(m, src + i, num_pixels - i, dst + i); } } //------------------------------------------------------------------------------ #define ARGB_TO_RGB_SSE41 do { \ while (num_pixels >= 16) { \ const __m128i in0 = _mm_loadu_si128(in + 0); \ const __m128i in1 = _mm_loadu_si128(in + 1); \ const __m128i in2 = _mm_loadu_si128(in + 2); \ const __m128i in3 = _mm_loadu_si128(in + 3); \ const __m128i a0 = _mm_shuffle_epi8(in0, perm0); \ const __m128i a1 = _mm_shuffle_epi8(in1, perm1); \ const __m128i a2 = _mm_shuffle_epi8(in2, perm2); \ const __m128i a3 = _mm_shuffle_epi8(in3, perm3); \ const __m128i b0 = _mm_blend_epi16(a0, a1, 0xc0); \ const __m128i b1 = _mm_blend_epi16(a1, a2, 0xf0); \ const __m128i b2 = _mm_blend_epi16(a2, a3, 0xfc); \ _mm_storeu_si128(out + 0, b0); \ _mm_storeu_si128(out + 1, b1); \ _mm_storeu_si128(out + 2, b2); \ in += 4; \ out += 3; \ num_pixels -= 16; \ } \ } while (0) static void ConvertBGRAToRGB_SSE41(const uint32_t* src, int num_pixels, uint8_t* dst) { const __m128i* in = (const __m128i*)src; __m128i* out = (__m128i*)dst; const __m128i perm0 = _mm_setr_epi8(2, 1, 0, 6, 5, 4, 10, 9, 8, 14, 13, 12, -1, -1, -1, -1); const __m128i perm1 = _mm_shuffle_epi32(perm0, 0x39); const __m128i perm2 = _mm_shuffle_epi32(perm0, 0x4e); const __m128i perm3 = _mm_shuffle_epi32(perm0, 0x93); ARGB_TO_RGB_SSE41; // left-overs if (num_pixels > 0) { VP8LConvertBGRAToRGB_C((const uint32_t*)in, num_pixels, (uint8_t*)out); } } static void ConvertBGRAToBGR_SSE41(const uint32_t* src, int num_pixels, uint8_t* dst) { const __m128i* in = (const __m128i*)src; __m128i* out = (__m128i*)dst; const __m128i perm0 = _mm_setr_epi8(0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, -1, -1, -1, -1); const __m128i perm1 = _mm_shuffle_epi32(perm0, 0x39); const __m128i perm2 = _mm_shuffle_epi32(perm0, 0x4e); const __m128i perm3 = _mm_shuffle_epi32(perm0, 0x93); ARGB_TO_RGB_SSE41; // left-overs if (num_pixels > 0) { VP8LConvertBGRAToBGR_C((const uint32_t*)in, num_pixels, (uint8_t*)out); } } #undef ARGB_TO_RGB_SSE41 //------------------------------------------------------------------------------ // Entry point extern void VP8LDspInitSSE41(void); WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitSSE41(void) { VP8LTransformColorInverse = TransformColorInverse_SSE41; VP8LConvertBGRAToRGB = ConvertBGRAToRGB_SSE41; VP8LConvertBGRAToBGR = ConvertBGRAToBGR_SSE41; } #else // !WEBP_USE_SSE41 WEBP_DSP_INIT_STUB(VP8LDspInitSSE41) #endif // WEBP_USE_SSE41