// Copyright 2014 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // WebPPicture tools for measuring distortion // // Author: Skal (pascal.massimino@gmail.com) #include #include "./vp8enci.h" //------------------------------------------------------------------------------ // local-min distortion // // For every pixel in the *reference* picture, we search for the local best // match in the compressed image. This is not a symmetrical measure. #define RADIUS 2 // search radius. Shouldn't be too large. static float AccumulateLSIM(const uint8_t* src, int src_stride, const uint8_t* ref, int ref_stride, int w, int h) { int x, y; double total_sse = 0.; for (y = 0; y < h; ++y) { const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS; const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1; for (x = 0; x < w; ++x) { const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS; const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1; double best_sse = 255. * 255.; const double value = (double)ref[y * ref_stride + x]; int i, j; for (j = y_0; j < y_1; ++j) { const uint8_t* s = src + j * src_stride; for (i = x_0; i < x_1; ++i) { const double sse = (double)(s[i] - value) * (s[i] - value); if (sse < best_sse) best_sse = sse; } } total_sse += best_sse; } } return (float)total_sse; } #undef RADIUS //------------------------------------------------------------------------------ // Distortion // Max value returned in case of exact similarity. static const double kMinDistortion_dB = 99.; static float GetPSNR(const double v) { return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.)) : kMinDistortion_dB); } int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref, int type, float result[5]) { DistoStats stats[5]; int has_alpha; int uv_w, uv_h; if (src == NULL || ref == NULL || src->width != ref->width || src->height != ref->height || src->y == NULL || ref->y == NULL || src->u == NULL || ref->u == NULL || src->v == NULL || ref->v == NULL || result == NULL) { return 0; } // TODO(skal): provide distortion for ARGB too. if (src->use_argb == 1 || src->use_argb != ref->use_argb) { return 0; } has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT); if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) || (has_alpha && (src->a == NULL || ref->a == NULL))) { return 0; } memset(stats, 0, sizeof(stats)); uv_w = (src->width + 1) >> 1; uv_h = (src->height + 1) >> 1; if (type >= 2) { float sse[4]; sse[0] = AccumulateLSIM(src->y, src->y_stride, ref->y, ref->y_stride, src->width, src->height); sse[1] = AccumulateLSIM(src->u, src->uv_stride, ref->u, ref->uv_stride, uv_w, uv_h); sse[2] = AccumulateLSIM(src->v, src->uv_stride, ref->v, ref->uv_stride, uv_w, uv_h); sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride, ref->a, ref->a_stride, src->width, src->height) : 0.f; result[0] = GetPSNR(sse[0] / (src->width * src->height)); result[1] = GetPSNR(sse[1] / (uv_w * uv_h)); result[2] = GetPSNR(sse[2] / (uv_w * uv_h)); result[3] = GetPSNR(sse[3] / (src->width * src->height)); { double total_sse = sse[0] + sse[1] + sse[2]; int total_pixels = src->width * src->height + 2 * uv_w * uv_h; if (has_alpha) { total_pixels += src->width * src->height; total_sse += sse[3]; } result[4] = GetPSNR(total_sse / total_pixels); } } else { int c; VP8SSIMAccumulatePlane(src->y, src->y_stride, ref->y, ref->y_stride, src->width, src->height, &stats[0]); VP8SSIMAccumulatePlane(src->u, src->uv_stride, ref->u, ref->uv_stride, uv_w, uv_h, &stats[1]); VP8SSIMAccumulatePlane(src->v, src->uv_stride, ref->v, ref->uv_stride, uv_w, uv_h, &stats[2]); if (has_alpha) { VP8SSIMAccumulatePlane(src->a, src->a_stride, ref->a, ref->a_stride, src->width, src->height, &stats[3]); } for (c = 0; c <= 4; ++c) { if (type == 1) { const double v = VP8SSIMGet(&stats[c]); result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v) : kMinDistortion_dB); } else { const double v = VP8SSIMGetSquaredError(&stats[c]); result[c] = GetPSNR(v); } // Accumulate forward if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]); } } return 1; } //------------------------------------------------------------------------------