/*************************************************************************** copyright :(C) 2011 by Mathias Panzenböck email : grosser.meister.morti@gmx.net ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * * MA 02110-1301 USA * ***************************************************************************/ #include "itproperties.h" using namespace TagLib; using namespace IT; class IT::Properties::PropertiesPrivate { public: PropertiesPrivate() : channels(0), tableLength(0), stereo(false), instrumentCount(0), sampleCount(0), patternCount(0), version(0), compatibleVersion(0), flags(0), special(0), globalVolume(0), mixVolume(0), tempo(0), bpmSpeed(0), panningSeparation(0), pitchWheelDepth(0) { } int channels; ushort tableLength; bool stereo; ushort instrumentCount; ushort sampleCount; ushort patternCount; ushort version; ushort compatibleVersion; ushort flags; ushort special; uchar globalVolume; uchar mixVolume; uchar tempo; uchar bpmSpeed; uchar panningSeparation; uchar pitchWheelDepth; }; IT::Properties::Properties(AudioProperties::ReadStyle propertiesStyle) : AudioProperties(propertiesStyle), d(new PropertiesPrivate) { } IT::Properties::~Properties() { delete d; } int IT::Properties::length() const { return 0; } int IT::Properties::bitrate() const { return 0; } int IT::Properties::sampleRate() const { return 0; } int IT::Properties::channels() const { return d->channels; } ushort IT::Properties::tableLength() const { return d->tableLength; } bool IT::Properties::stereo() const { return d->stereo; } ushort IT::Properties::instrumentCount() const { return d->instrumentCount; } ushort IT::Properties::sampleCount() const { return d->sampleCount; } ushort IT::Properties::patternCount() const { return d->patternCount; } ushort IT::Properties::version() const { return d->version; } ushort IT::Properties::compatibleVersion() const { return d->compatibleVersion; } ushort IT::Properties::flags() const { return d->flags; } ushort IT::Properties::special() const { return d->special; } uchar IT::Properties::globalVolume() const { return d->globalVolume; } uchar IT::Properties::mixVolume() const { return d->mixVolume; } uchar IT::Properties::tempo() const { return d->tempo; } uchar IT::Properties::bpmSpeed() const { return d->bpmSpeed; } uchar IT::Properties::panningSeparation() const { return d->panningSeparation; } uchar IT::Properties::pitchWheelDepth() const { return d->pitchWheelDepth; } void IT::Properties::setChannels(int channels) { d->channels = channels; } void IT::Properties::setTableLength(ushort tableLength) { d->tableLength = tableLength; } void IT::Properties::setStereo(bool stereo) { d->stereo = stereo; } void IT::Properties::setInstrumentCount(ushort instrumentCount) { d->instrumentCount = instrumentCount; } void IT::Properties::setSampleCount(ushort sampleCount) { d->sampleCount = sampleCount; } void IT::Properties::setPatternCount(ushort patternCount) { d->patternCount = patternCount; } void IT::Properties::setFlags(ushort flags) { d->flags = flags; } void IT::Properties::setSpecial(ushort special) { d->special = special; } void IT::Properties::setCompatibleVersion(ushort compatibleVersion) { d->compatibleVersion = compatibleVersion; } void IT::Properties::setVersion(ushort version) { d->version = version; } void IT::Properties::setGlobalVolume(uchar globalVolume) { d->globalVolume = globalVolume; } void IT::Properties::setMixVolume(uchar mixVolume) { d->mixVolume = mixVolume; } void IT::Properties::setTempo(uchar tempo) { d->tempo = tempo; } void IT::Properties::setBpmSpeed(uchar bpmSpeed) { d->bpmSpeed = bpmSpeed; } void IT::Properties::setPanningSeparation(uchar panningSeparation) { d->panningSeparation = panningSeparation; } void IT::Properties::setPitchWheelDepth(uchar pitchWheelDepth) { d->pitchWheelDepth = pitchWheelDepth; }