/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import QtTest 1.0 import QtPositioning 5.2 import TestFactory 1.0 Item { id: testCase property var coordinate1: QtPositioning.coordinate(1, 1) property var coordinate2: QtPositioning.coordinate(2, 2) property var coordinate3: QtPositioning.coordinate(80, 80) property var emptyCircle: QtPositioning.circle() property var circle1: QtPositioning.circle(coordinate1, 200000) SignalSpy { id: circleChangedSpy; target: testCase; signalName: "emptyCircleChanged" } TestCase { name: "Bounding circle" function test_circle_defaults_and_setters() { circleChangedSpy.clear(); compare (emptyCircle.radius, -1) compare (circle1.radius, 200000) emptyCircle.radius = 200 compare(emptyCircle.radius, 200) emptyCircle.center = coordinate1 compare(emptyCircle.center, coordinate1) emptyCircle.center = coordinate2 compare(emptyCircle.center, coordinate2) emptyCircle = QtPositioning.circle(coordinate1, 200000) compare(emptyCircle.center, coordinate1) compare(emptyCircle.radius, 200000) // signal is triggered only when we update the whole object compare(circleChangedSpy.count, 1) compare(emptyCircle.contains(coordinate1), true); compare(emptyCircle.contains(coordinate2), true); compare(emptyCircle.contains(coordinate3), false); } } property var trace1 : [ QtPositioning.coordinate(43.773175, 11.255386), QtPositioning.coordinate(43.773546 , 11.255372) ] property var trace2 : [ QtPositioning.coordinate(43.773175, 11.255386), QtPositioning.coordinate(43.773546 , 11.255372), QtPositioning.coordinate(43.77453 , 11.255734) ] // coordinate unit square property var bl: QtPositioning.coordinate(0, 0) property var tl: QtPositioning.coordinate(1, 0) property var tr: QtPositioning.coordinate(1, 1) property var br: QtPositioning.coordinate(0, 1) property var ntr: QtPositioning.coordinate(3, 3) property var invalid: QtPositioning.coordinate(100, 190) property var inside: QtPositioning.coordinate(0.5, 0.5) property var outside: QtPositioning.coordinate(2, 2) property var box: QtPositioning.rectangle(tl, br) property var coordinates: [bl, tl, tr, br] property var coordinates2: [bl, tl, tr, br, ntr] property var coordinates3: [tr] property var coordinates4: [invalid] property var coordinates5: [] property var listBox: QtPositioning.rectangle(coordinates) property var listBox2: QtPositioning.rectangle(coordinates2) property var listBox3: QtPositioning.rectangle(coordinates3) property var listBox4: QtPositioning.rectangle(coordinates4) property var listBox5: QtPositioning.rectangle(coordinates5) property var widthBox: QtPositioning.rectangle(inside, 1, 1); // C++ auto test exists for basics of bounding box, testing here // only added functionality TestCase { name: "Bounding box" function test_box_defaults_and_setters() { compare (box.bottomRight.longitude, br.longitude) // sanity compare (box.contains(bl), true) compare (box.contains(inside), true) compare (box.contains(outside), false) box.topRight = ntr compare (box.contains(outside), true) compare (listBox.isValid, true) compare (listBox.contains(outside), false) compare (listBox2.contains(outside), true) compare (listBox3.isValid, true) compare (listBox3.isEmpty, true) compare (listBox4.isValid, false) compare (listBox5.isValid, false) compare (widthBox.contains(inside), true) compare (widthBox.contains(outside), false) } } TestCase { name: "Shape" function test_shape_comparison_data() { return [ { tag: "invalid shape", shape1: QtPositioning.shape(), shape2: QtPositioning.shape(), result: true }, { tag: "box equal", shape1: box, shape2: QtPositioning.rectangle(tl, br), result: true }, { tag: "box not equal", shape1: box, shape2: QtPositioning.rectangle([inside, outside]), result: false }, { tag: "box invalid shape", rect1: box, shape2: QtPositioning.shape(), result: false }, { tag: "invalid rectangle", shape1: QtPositioning.rectangle(), shape2: QtPositioning.rectangle(), result: true }, { tag: "invalid rectangle2", shape1: QtPositioning.rectangle(), shape2: QtPositioning.shape(), result: false }, { tag: "circle1 equal", shape1: circle1, shape2: QtPositioning.circle(coordinate1, 200000), result: true }, { tag: "circle1 not equal", shape1: circle1, shape2: QtPositioning.circle(coordinate2, 2000), result: false }, { tag: "circle1 invalid shape", shape1: circle1, shape2: QtPositioning.shape(), result: false }, { tag: "invalid circle", shape1: QtPositioning.circle(), shape2: QtPositioning.circle(), result: true }, { tag: "invalid circle2", shape1: QtPositioning.circle(), shape2: QtPositioning.shape(), result: false } ] } function test_shape_comparison(data) { compare(data.shape1 === data.shape2, data.result) compare(data.shape1 !== data.shape2, !data.result) compare(data.shape1 == data.shape2, data.result) compare(data.shape1 != data.shape2, !data.result) } } TestCase { name: "Conversions" function test_shape_circle_conversions() { var circle = QtPositioning.shapeToCircle(QtPositioning.shape()) verify(!circle.isValid) circle = QtPositioning.shapeToCircle(QtPositioning.circle()) verify(!circle.isValid) circle = QtPositioning.shapeToCircle(QtPositioning.circle(tl, 10000)) verify(circle.isValid) compare(circle.center, tl) compare(circle.radius, 10000) circle = QtPositioning.shapeToCircle(QtPositioning.rectangle()) verify(!circle.isValid) circle = QtPositioning.shapeToCircle(QtPositioning.rectangle(tl, br)) verify(!circle.isValid) circle = QtPositioning.shapeToCircle(listBox) verify(!circle.isValid) } function test_shape_rectangle_conversions() { var rectangle = QtPositioning.shapeToRectangle(QtPositioning.shape()) verify(!rectangle.isValid) rectangle = QtPositioning.shapeToRectangle(QtPositioning.circle()) verify(!rectangle.isValid) rectangle = QtPositioning.shapeToRectangle(QtPositioning.circle(tl, 10000)) verify(!rectangle.isValid) rectangle = QtPositioning.shapeToRectangle(QtPositioning.rectangle()) verify(!rectangle.isValid) rectangle = QtPositioning.shapeToRectangle(QtPositioning.rectangle(tl, br)) verify(rectangle.isValid) compare(rectangle.topLeft, tl) compare(rectangle.bottomRight, br) rectangle = QtPositioning.shapeToRectangle(listBox) verify(rectangle.isValid) } function test_shape_path_conversions() { var path = QtPositioning.shapeToPath(QtPositioning.shape()) verify(!path.isValid) path = QtPositioning.shapeToPath(QtPositioning.circle()) verify(!path.isValid) path = QtPositioning.shapeToPath(QtPositioning.circle(tl, 10000)) verify(!path.isValid) path = QtPositioning.shapeToPath(QtPositioning.rectangle()) verify(!path.isValid) path = QtPositioning.shapeToPath(QtPositioning.rectangle(tl, br)) verify(!path.isValid) path = QtPositioning.shapeToPath(QtPositioning.path()) verify(!path.isValid) path = QtPositioning.shapeToPath(QtPositioning.path(trace1, 1)) verify(path.isValid) path = QtPositioning.shapeToPath(QtPositioning.path(trace2, 2)) verify(path.isValid) verify(path !== QtPositioning.shapeToPath(QtPositioning.path(trace1, 1))) compare(path, QtPositioning.shapeToPath(QtPositioning.path(trace2, 2))) } function test_shape_polygon_conversions() { var polygon = QtPositioning.shapeToPolygon(QtPositioning.shape()) verify(!polygon.isValid) polygon = QtPositioning.shapeToPolygon(QtPositioning.circle()) verify(!polygon.isValid) polygon = QtPositioning.shapeToPolygon(QtPositioning.circle(tl, 10000)) verify(polygon.isValid) // fixed, polygon copy constructor can now initialize from a circle. polygon = QtPositioning.shapeToPolygon(QtPositioning.rectangle()) verify(!polygon.isValid) polygon = QtPositioning.shapeToPolygon(QtPositioning.rectangle(tl, br)) verify(polygon.isValid) // fixed, polygon copy constructor can now initialize from a rectangle. polygon = QtPositioning.shapeToPolygon(QtPositioning.polygon()) verify(!polygon.isValid) polygon = QtPositioning.shapeToPolygon(QtPositioning.polygon(trace1)) verify(!polygon.isValid) // polygon needs 3 coords at least polygon = QtPositioning.shapeToPolygon(QtPositioning.polygon(trace2)) verify(polygon.isValid) verify(polygon !== QtPositioning.shapeToPolygon(QtPositioning.polygon(trace1))) compare(polygon, QtPositioning.shapeToPolygon(QtPositioning.polygon(trace2))) } } TestCase { name: "GeoPath path" function test_qgeopath_path_operations() { var geopath = QtPositioning.path() geopath.path = trace2 compare(geopath.path.length, trace2.length) geopath.path = trace2 geopath.path[0].longitude = 11.0 compare(geopath.path.length, trace2.length) compare(geopath.coordinateAt(0).latitude, trace2[0].latitude) expectFail("", "Longitude comparison fails") compare(geopath.coordinateAt(0).longitude, 11) } } TestCase { name: "GeoPolygon path" function test_qgeopolygon_path_operations() { var geopolygon = QtPositioning.polygon() geopolygon.perimeter = trace2 compare(geopolygon.perimeter.length, trace2.length) geopolygon.perimeter = trace2 compare(geopolygon.perimeter.length, trace2.length) compare(geopolygon.coordinateAt(0).latitude, trace2[0].latitude) compare(geopolygon.coordinateAt(0).longitude, trace2[0].longitude) } } Factory { id: factory } TestCase { name: "GeoShape factory" function test_geoshape_factory_construction() { // Both createShape() methods return QGeoShape. We check that // invokable methods and properties are called for correct // objects var c0 = QtPositioning.coordinate(1.0, 1.0) var c1 = QtPositioning.coordinate(1.0001, 1.0001) var c2 = QtPositioning.coordinate(0.5, 0.5) var circle = factory.createShape(c0, 100.0) verify(circle.contains(c1)) verify(!circle.contains(c2)) compare(circle.center, c0) var rectangle = factory.createShape(QtPositioning.coordinate(1.0, 0.0), QtPositioning.coordinate(0.0, 1.0)) verify(rectangle.contains(c2)) verify(!rectangle.contains(c1)) compare(rectangle.center, c2) verify(rectangle.center !== circle.center) } } }