/**************************************************************************** ** ** Copyright (C) 2013 Sandro S. Andrade ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtUml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qumlvariableaction.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE /*! \class QUmlVariableAction \inmodule QtUml \brief VariableAction is an abstract class for actions that operate on a statically specified variable. */ QUmlVariableAction::QUmlVariableAction() : _variable(0) { } QModelingElement *QUmlVariableAction::clone() const { QUmlVariableAction *c = new QUmlVariableAction; foreach (QUmlComment *element, ownedComments()) c->addOwnedComment(dynamic_cast(element->clone())); foreach (QUmlDependency *element, clientDependencies()) c->addClientDependency(dynamic_cast(element->clone())); c->setName(name()); if (nameExpression()) c->setNameExpression(dynamic_cast(nameExpression()->clone())); c->setVisibility(visibility()); c->setLeaf(isLeaf()); if (activity()) c->setActivity(dynamic_cast(activity()->clone())); foreach (QUmlInterruptibleActivityRegion *element, inInterruptibleRegions()) c->addInInterruptibleRegion(dynamic_cast(element->clone())); foreach (QUmlActivityPartition *element, inPartitions()) c->addInPartition(dynamic_cast(element->clone())); if (inStructuredNode()) c->setInStructuredNode(dynamic_cast(inStructuredNode()->clone())); foreach (QUmlActivityEdge *element, incomings()) c->addIncoming(dynamic_cast(element->clone())); foreach (QUmlActivityEdge *element, outgoings()) c->addOutgoing(dynamic_cast(element->clone())); foreach (QUmlActivityNode *element, redefinedNodes()) c->addRedefinedNode(dynamic_cast(element->clone())); foreach (QUmlExceptionHandler *element, handlers()) c->addHandler(dynamic_cast(element->clone())); c->setLocallyReentrant(isLocallyReentrant()); foreach (QUmlConstraint *element, localPostconditions()) c->addLocalPostcondition(dynamic_cast(element->clone())); foreach (QUmlConstraint *element, localPreconditions()) c->addLocalPrecondition(dynamic_cast(element->clone())); if (variable()) c->setVariable(dynamic_cast(variable()->clone())); return c; } // OWNED ATTRIBUTES /*! Variable to be read. */ QUmlVariable *QUmlVariableAction::variable() const { // This is a read-write association end return _variable; } void QUmlVariableAction::setVariable(QUmlVariable *variable) { // This is a read-write association end if (_variable != variable) { _variable = variable; if (variable && variable->asQModelingObject() && this->asQModelingObject()) QObject::connect(variable->asQModelingObject(), SIGNAL(destroyed()), this->asQModelingObject(), SLOT(setVariable())); } } QT_END_NAMESPACE