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authorMariana Meireles <mariana.meireles-gontijo@qt.io>2019-09-11 15:33:58 +0200
committerMariana Meireles <mariana.meireles-gontijo@qt.io>2019-09-11 16:48:09 +0200
commit81e87e34c444404c79a7365e490607c35dc0c661 (patch)
tree17a2bdb48a2bedcb752d39a596c4b3053b5fca30
parentce560e8abcb13f5f9ddef0858b55199d144dadb5 (diff)
Extract QAudioProbe code snippet
Adding the code to a snippet file Change-Id: Iee3a24a1d2f28bc8863cf321b0b55c0459708995 Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
-rw-r--r--src/multimedia/audio/qaudioprobe.cpp13
-rw-r--r--src/multimedia/doc/snippets/multimedia-snippets/qaudioprobe.cpp51
2 files changed, 52 insertions, 12 deletions
diff --git a/src/multimedia/audio/qaudioprobe.cpp b/src/multimedia/audio/qaudioprobe.cpp
index b6fe86b11..7fb57242f 100644
--- a/src/multimedia/audio/qaudioprobe.cpp
+++ b/src/multimedia/audio/qaudioprobe.cpp
@@ -46,18 +46,7 @@
\brief The QAudioProbe class allows you to monitor audio being played or recorded.
- \code
- QAudioRecorder *recorder = new QAudioRecorder();
- QAudioProbe *probe = new QAudioProbe;
-
- // ... configure the audio recorder (skipped)
-
- connect(probe, SIGNAL(audioBufferProbed(QAudioBuffer)), this, SLOT(processBuffer(QAudioBuffer)));
-
- probe->setSource(recorder); // Returns true, hopefully.
-
- recorder->record(); // Now we can do things like calculating levels or performing an FFT
- \endcode
+ \snippet multimedia-snippets/qaudioprobe.cpp desc
\sa QVideoProbe, QMediaPlayer, QCamera
*/
diff --git a/src/multimedia/doc/snippets/multimedia-snippets/qaudioprobe.cpp b/src/multimedia/doc/snippets/multimedia-snippets/qaudioprobe.cpp
new file mode 100644
index 000000000..8543395f3
--- /dev/null
+++ b/src/multimedia/doc/snippets/multimedia-snippets/qaudioprobe.cpp
@@ -0,0 +1,51 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [desc]
+QAudioRecorder *recorder = new QAudioRecorder();
+QAudioProbe *probe = new QAudioProbe;
+
+// ... configure the audio recorder (skipped)
+
+connect(probe, SIGNAL(audioBufferProbed(QAudioBuffer)), this, SLOT(processBuffer(QAudioBuffer)));
+
+probe->setSource(recorder); // Returns true, hopefully.
+
+recorder->record(); // Now we can do things like calculating levels or performing an FFT
+//! [desc]