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author | Val Doroshchuk <valentyn.doroshchuk@qt.io> | 2017-10-24 14:45:29 +0200 |
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committer | VaL Doroshchuk <valentyn.doroshchuk@qt.io> | 2017-11-30 09:24:42 +0000 |
commit | 06eac9ba70ace125ea2835ef9aec854f231405b2 (patch) | |
tree | 6b2941d3b17abe3c6167240227a71373fd55526e /dist/changes-5.1.0 | |
parent | a621c53dd9103c3d41cb16763f7b7dba372b67a6 (diff) |
Windows: Fix EVR's rendering of GLTextureHandle frames
When ANGLE is used and video frames have GLTextureHandle handle type
black screen is shown while audio is working correctly.
Fixed a bug when opengl texture has not been ever creating.
Fixed a crash when releasing resources due to empty QOpenGLContext.
Also moved gl initialization related code to OpenGLResources.
Task-number: QTBUG-61407
Change-Id: Ifc92a4a2fa2e769494ef962203446a9b3e7dd86d
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Diffstat (limited to 'dist/changes-5.1.0')
0 files changed, 0 insertions, 0 deletions