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authorAlbert Astals Cid <albert.astals.cid@kdab.com>2017-06-08 16:55:25 +0200
committerAlbert Astals Cid <albert.astals.cid@kdab.com>2017-06-16 15:17:23 +0000
commitb934cf056e3875a13af48eefe519cffe1332cde2 (patch)
treef6454aacaa40ea36f56cb227cd564deccd6d000c /dist/changes-5.9.1
parent19a5884e8d6bfa9d3bdfce359ce39deef4c48110 (diff)
Prevent m_runningCount from eventually overflowing
When m_loopCount is Infinite (i.e. -1) m_runningCount would go from -2 and down, eventuall wrapping and reaching 0 and thus stopping. This is a theorical problem since even if we had a 1 second video it would take lots of years to trigger but i guess it's better than having the value of m_runningCount be unbounded Change-Id: I340ec2157ece3334e58ab4afd77c34b478a256e9 Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Diffstat (limited to 'dist/changes-5.9.1')
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