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authorMichael Goddard <michael.goddard@nokia.com>2012-02-08 23:48:58 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-09 01:33:18 +0100
commitdb781f29e0ccc1fa83f405a308aef73589ca3736 (patch)
treeced5c28d3d70da841f8e0e0794515f138b499281 /doc/src/videooverview.qdoc
parentc77e442b9947fb9e7101cd2d9c6df236b5840dd6 (diff)
Add some recent things to the overview docs.
Also clean up a few other doc related bits and pieces. Change-Id: I56714e1811e38a7225131c1d141430b49f5f509c Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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@@ -90,6 +90,20 @@ You can use the \l QMediaRecorder class in conjunction with other
classes to record video to disk. Primarily this is used with
the camera, so consult the \l {Camera Overview} for more information.
+\section2 Monitoring video frames
+You can use the \l QVideoProbe class to access video frames as they
+flow through different parts of a media pipeline when using other
+classes like \l QMediaPlayer, \l QMediaRecorder or \l QCamera. After
+creating the high level media class, you can set the source of the
+video probe to that instance. This can be useful for performing
+some video processing tasks (like barcode recognition, or object
+detection) while the video is rendered normally. You can not affect
+the video frames using this class, and they may arrive at a slightly
+different time than they are being rendered.
+
+Here's an example of installing a video probe while recording the camera:
+ \snippet doc/src/snippets/multimedia-snippets/media.cpp Video probe
+
\section1 Examples
There are both C++ and QML examples available.