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author | Timur Pocheptsov <Timur.Pocheptsov@digia.com> | 2015-03-18 11:36:50 +0100 |
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committer | Timur Pocheptsov <Timur.Pocheptsov@digia.com> | 2015-03-20 14:13:59 +0000 |
commit | 71fc289373f5f77ea08eca1b1803b508310c03ab (patch) | |
tree | 0e5acdb897ea8e9fb541695f7c081fbec1b3d170 /examples | |
parent | 09afe9377d41171368c083b7cb79fd888f6d8979 (diff) |
Add NV12/NV21 support into SG videonode.
Add new fragment shaders and update declarative render (video node) to support NV12/NV21
pixel format.
Task-number: QTBUG-45021
Change-Id: I5d52007f0da56165752268d06efca156f7496b42
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Diffstat (limited to 'examples')
0 files changed, 0 insertions, 0 deletions