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authorDmytro Poplavskiy <dmytro.poplavskiy@nokia.com>2011-11-24 14:23:45 +1000
committerQt by Nokia <qt-info@nokia.com>2011-11-24 06:41:47 +0100
commitb05819f9394418d9e47b44e1c5536934dda99575 (patch)
tree9d234de2b26f0a020358b9430693fbf9cdd7e6e1 /src/gsttools/qgstvideobuffer.cpp
parent9bb50446e34f556e067eabcc3e7e5ad72f28707c (diff)
Updated I420 video node to be consistent with RGB node implementation.
Don't keep the frame after it was uploaded to texture; Upload frame data during rendering (in material shader updateState) instead of updatePaintNode(). Change-Id: Ia6a4063bfa02d4d20f75735649fe4f777cf50494 Reviewed-by: Michael Goddard <michael.goddard@nokia.com> Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
Diffstat (limited to 'src/gsttools/qgstvideobuffer.cpp')
0 files changed, 0 insertions, 0 deletions