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authorAngus Cummings <angus.cummings@nokia.com>2012-04-30 16:49:23 +1000
committerQt by Nokia <qt-info@nokia.com>2012-05-16 05:21:25 +0200
commit9e6d03584a097964e5f08c46cd02338b0b043080 (patch)
treed00b2c09412236e387337890bb2260dc2d3741d6 /src/imports/audioengine/qdeclarative_audiosample_p.cpp
parentfdb5c419c4fb7b1ae0268e496ccdd0ffa03b74ce (diff)
Minor doc fixes for QML
renaming QML element to QML type removing some \fn tags that were making the docs not build some rewording some new signal docs Change-Id: I9b350dad1780276959aef4105e53b91082a6083e Reviewed-by: Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
Diffstat (limited to 'src/imports/audioengine/qdeclarative_audiosample_p.cpp')
-rw-r--r--src/imports/audioengine/qdeclarative_audiosample_p.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/imports/audioengine/qdeclarative_audiosample_p.cpp b/src/imports/audioengine/qdeclarative_audiosample_p.cpp
index 6a33e86a5..fe80989ee 100644
--- a/src/imports/audioengine/qdeclarative_audiosample_p.cpp
+++ b/src/imports/audioengine/qdeclarative_audiosample_p.cpp
@@ -52,15 +52,15 @@ QT_USE_NAMESPACE
/*!
\qmlclass AudioSample QDeclarativeAudioSample
\since 5.0
- \brief The AudioSample element allows you to load audio samples, mostly wav file.
+ \brief The AudioSample type allows you to load audio samples, mostly wav file.
\inqmlmodule QtAudioEngine 1
\ingroup multimedia_audioengine
\inherits Item
\preliminary
- This element is part of the \b{QtAudioEngine 1.0} module.
+ \c AudioSample is part of the \b{QtAudioEngine 1.0} module.
- AudioSample element can be accessed through QtAudioEngine1::AudioEngine::samples with its unique
+ It can be accessed through QtAudioEngine1::AudioEngine::samples with its unique
name and must be defined inside AudioEngine.
\qml
@@ -135,9 +135,9 @@ bool QDeclarativeAudioSample::isStreaming() const
/*!
\qmlproperty bool QtAudioEngine1::AudioSample::preloaded
- This property holds indicates whether this sample needs to be preloaded or not.
+ This property indicates whether this sample needs to be preloaded or not.
If true, the audio engine will start loading the sample file immediately when the app started,
- otherwise the sample will not be loaded untill be used by other element.
+ otherwise the sample will not be loaded until explicitly requested.
*/
bool QDeclarativeAudioSample::isPreloaded() const