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authorAndy Nichols <andy.nichols@digia.com>2012-10-08 17:37:44 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-10-09 13:46:31 +0200
commitbc7e9fe7c7a42e1cad7572b85982e1ce73f80dd1 (patch)
tree2747089e9108236f70f880ee6dc994c2c663788e /src/imports/multimedia/qdeclarativevideooutput_render.cpp
parent13ce3d921a9fa6f920433ee7b5beb6f71c784334 (diff)
Fix issue sharing OpenGL context from render thread on OS X
On OS X when running in QtQuick 2 examples in debug mode we fail an assert because we try to set a dynamic property using QObject::setProperty from the render thread, while the object exists in the main thread. Now we call setProperty from the correct thread. Change-Id: I3f26ead0f68fadcded472bf5c9014a4025f0a03e Reviewed-by: Christian Stromme <christian.stromme@digia.com> Reviewed-by: Jason Barron <jason.barron@digia.com>
Diffstat (limited to 'src/imports/multimedia/qdeclarativevideooutput_render.cpp')
-rw-r--r--src/imports/multimedia/qdeclarativevideooutput_render.cpp19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/imports/multimedia/qdeclarativevideooutput_render.cpp b/src/imports/multimedia/qdeclarativevideooutput_render.cpp
index b74898f90..f65e0512c 100644
--- a/src/imports/multimedia/qdeclarativevideooutput_render.cpp
+++ b/src/imports/multimedia/qdeclarativevideooutput_render.cpp
@@ -171,7 +171,7 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
if (!m_glContext) {
m_glContext = QOpenGLContext::currentContext();
- m_surface->setProperty("GLContext", QVariant::fromValue<QObject*>(m_glContext));
+ m_surface->scheduleOpenGLContextUpdate();
}
if (m_frameChanged) {
@@ -223,6 +223,11 @@ QAbstractVideoSurface *QDeclarativeVideoRendererBackend::videoSurface() const
return m_surface;
}
+QOpenGLContext *QDeclarativeVideoRendererBackend::glContext() const
+{
+ return m_glContext;
+}
+
void QDeclarativeVideoRendererBackend::present(const QVideoFrame &frame)
{
m_frameMutex.lock();
@@ -287,4 +292,16 @@ bool QSGVideoItemSurface::present(const QVideoFrame &frame)
return true;
}
+void QSGVideoItemSurface::scheduleOpenGLContextUpdate()
+{
+ //This method is called from render thread
+ QMetaObject::invokeMethod(this, "updateOpenGLContext");
+}
+
+void QSGVideoItemSurface::updateOpenGLContext()
+{
+ //Set a dynamic property to access the OpenGL context in Qt Quick render thread.
+ this->setProperty("GLContext", QVariant::fromValue<QObject*>(m_backend->glContext()));
+}
+
QT_END_NAMESPACE