diff options
author | Yoann Lopes <yoann.lopes@digia.com> | 2013-09-27 11:24:10 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-01 17:26:21 +0200 |
commit | be7a6241e77f67e4a19c63ac5683dd7fa566e9d2 (patch) | |
tree | ab8b66b5124d4a982d7690cf7893a40650bccc8d /src/imports/multimedia/qdeclarativevideooutput_render.cpp | |
parent | 329d9d4563445d785284a02983e237ff1a07f5dd (diff) |
Android: refactor video renderer.
Removed the overhead of having to create a shared OpenGL context in the GUI
thread and pre-render the frame into a FBO.
We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render
thread, using an Android-specific QSGVideoNode.
We also use a callback from the render thread to create the texture from
there and not have to create a separate shared OpenGL context.
Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
Diffstat (limited to 'src/imports/multimedia/qdeclarativevideooutput_render.cpp')
-rw-r--r-- | src/imports/multimedia/qdeclarativevideooutput_render.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/imports/multimedia/qdeclarativevideooutput_render.cpp b/src/imports/multimedia/qdeclarativevideooutput_render.cpp index 002f50a62..cd03cd6b8 100644 --- a/src/imports/multimedia/qdeclarativevideooutput_render.cpp +++ b/src/imports/multimedia/qdeclarativevideooutput_render.cpp @@ -193,6 +193,13 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode, if (!m_glContext) { m_glContext = QOpenGLContext::currentContext(); m_surface->scheduleOpenGLContextUpdate(); + + // Internal mechanism to call back the surface renderer from the QtQuick render thread + QObject *obj = m_surface->property("_q_GLThreadCallback").value<QObject*>(); + if (obj) { + QEvent ev(QEvent::User); + obj->event(&ev); + } } if (m_frameChanged) { |