diff options
author | Andrew den Exter <andrew.den.exter@jollamobile.com> | 2013-12-05 15:38:14 +1000 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-01-20 14:26:03 +0100 |
commit | 60fb11d9a2f5ff659a6ccffe01b4de16c1fb5929 (patch) | |
tree | 9b715c70d25f1b46b3a4caf46e58cb1caa0ad34f /src/imports/multimedia/qsgvideonode_i420.cpp | |
parent | a52f552d4274eeaeb3a7362c509e77df501b1349 (diff) |
Allow plugins to override the QML VideoOutput type.
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools
library to make the QDeclarativeVideoOutputBackend interface
implementable by a plugin.
Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/imports/multimedia/qsgvideonode_i420.cpp')
-rw-r--r-- | src/imports/multimedia/qsgvideonode_i420.cpp | 326 |
1 files changed, 0 insertions, 326 deletions
diff --git a/src/imports/multimedia/qsgvideonode_i420.cpp b/src/imports/multimedia/qsgvideonode_i420.cpp deleted file mode 100644 index f91fb5a07..000000000 --- a/src/imports/multimedia/qsgvideonode_i420.cpp +++ /dev/null @@ -1,326 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#include "qsgvideonode_i420.h" -#include <QtCore/qmutex.h> -#include <QtQuick/qsgtexturematerial.h> -#include <QtQuick/qsgmaterial.h> -#include <QtGui/QOpenGLContext> -#include <QtGui/QOpenGLFunctions> -#include <QtGui/QOpenGLShaderProgram> - -QList<QVideoFrame::PixelFormat> QSGVideoNodeFactory_I420::supportedPixelFormats( - QAbstractVideoBuffer::HandleType handleType) const -{ - QList<QVideoFrame::PixelFormat> formats; - - if (handleType == QAbstractVideoBuffer::NoHandle) - formats << QVideoFrame::Format_YUV420P << QVideoFrame::Format_YV12; - - return formats; -} - -QSGVideoNode *QSGVideoNodeFactory_I420::createNode(const QVideoSurfaceFormat &format) -{ - if (supportedPixelFormats(format.handleType()).contains(format.pixelFormat())) - return new QSGVideoNode_I420(format); - - return 0; -} - - -class QSGVideoMaterialShader_YUV420 : public QSGMaterialShader -{ -public: - void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial); - - virtual char const *const *attributeNames() const { - static const char *names[] = { - "qt_VertexPosition", - "qt_VertexTexCoord", - 0 - }; - return names; - } - -protected: - - virtual const char *vertexShader() const { - const char *shader = - "uniform highp mat4 qt_Matrix; \n" - "attribute highp vec4 qt_VertexPosition; \n" - "attribute highp vec2 qt_VertexTexCoord; \n" - "varying highp vec2 qt_TexCoord; \n" - "void main() { \n" - " qt_TexCoord = qt_VertexTexCoord; \n" - " gl_Position = qt_Matrix * qt_VertexPosition; \n" - "}"; - return shader; - } - - virtual const char *fragmentShader() const { - static const char *shader = - "uniform sampler2D yTexture;" - "uniform sampler2D uTexture;" - "uniform sampler2D vTexture;" - "uniform mediump mat4 colorMatrix;" - "uniform lowp float opacity;" - "" - "varying highp vec2 qt_TexCoord;" - "" - "void main()" - "{" - " mediump float Y = texture2D(yTexture, qt_TexCoord).r;" - " mediump float U = texture2D(uTexture, qt_TexCoord).r;" - " mediump float V = texture2D(vTexture, qt_TexCoord).r;" - " mediump vec4 color = vec4(Y, U, V, 1.);" - " gl_FragColor = colorMatrix * color * opacity;" - "}"; - return shader; - } - - virtual void initialize() { - m_id_matrix = program()->uniformLocation("qt_Matrix"); - m_id_yTexture = program()->uniformLocation("yTexture"); - m_id_uTexture = program()->uniformLocation("uTexture"); - m_id_vTexture = program()->uniformLocation("vTexture"); - m_id_colorMatrix = program()->uniformLocation("colorMatrix"); - m_id_opacity = program()->uniformLocation("opacity"); - } - - int m_id_matrix; - int m_id_yTexture; - int m_id_uTexture; - int m_id_vTexture; - int m_id_colorMatrix; - int m_id_opacity; -}; - - -class QSGVideoMaterial_YUV420 : public QSGMaterial -{ -public: - QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &format); - ~QSGVideoMaterial_YUV420(); - - virtual QSGMaterialType *type() const { - static QSGMaterialType theType; - return &theType; - } - - virtual QSGMaterialShader *createShader() const { - return new QSGVideoMaterialShader_YUV420; - } - - virtual int compare(const QSGMaterial *other) const { - const QSGVideoMaterial_YUV420 *m = static_cast<const QSGVideoMaterial_YUV420 *>(other); - int d = m_textureIds[0] - m->m_textureIds[0]; - if (d) - return d; - else if ((d = m_textureIds[1] - m->m_textureIds[1]) != 0) - return d; - else - return m_textureIds[2] - m->m_textureIds[2]; - } - - void updateBlending() { - setFlag(Blending, qFuzzyCompare(m_opacity, qreal(1.0)) ? false : true); - } - - void setCurrentFrame(const QVideoFrame &frame) { - QMutexLocker lock(&m_frameMutex); - m_frame = frame; - } - - void bind(); - void bindTexture(int id, int w, int h, const uchar *bits); - - QVideoSurfaceFormat m_format; - QSize m_textureSize; - - static const uint Num_Texture_IDs = 3; - GLuint m_textureIds[Num_Texture_IDs]; - - qreal m_opacity; - QMatrix4x4 m_colorMatrix; - - QVideoFrame m_frame; - QMutex m_frameMutex; -}; - -QSGVideoMaterial_YUV420::QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &format) : - m_format(format), - m_opacity(1.0) -{ - memset(m_textureIds, 0, sizeof(m_textureIds)); - - switch (format.yCbCrColorSpace()) { - case QVideoSurfaceFormat::YCbCr_JPEG: - m_colorMatrix = QMatrix4x4( - 1.0f, 0.000f, 1.402f, -0.701f, - 1.0f, -0.344f, -0.714f, 0.529f, - 1.0f, 1.772f, 0.000f, -0.886f, - 0.0f, 0.000f, 0.000f, 1.0000f); - break; - case QVideoSurfaceFormat::YCbCr_BT709: - case QVideoSurfaceFormat::YCbCr_xvYCC709: - m_colorMatrix = QMatrix4x4( - 1.164f, 0.000f, 1.793f, -0.5727f, - 1.164f, -0.534f, -0.213f, 0.3007f, - 1.164f, 2.115f, 0.000f, -1.1302f, - 0.0f, 0.000f, 0.000f, 1.0000f); - break; - default: //BT 601: - m_colorMatrix = QMatrix4x4( - 1.164f, 0.000f, 1.596f, -0.8708f, - 1.164f, -0.392f, -0.813f, 0.5296f, - 1.164f, 2.017f, 0.000f, -1.081f, - 0.0f, 0.000f, 0.000f, 1.0000f); - } - - setFlag(Blending, false); -} - -QSGVideoMaterial_YUV420::~QSGVideoMaterial_YUV420() -{ - if (!m_textureSize.isEmpty()) - glDeleteTextures(Num_Texture_IDs, m_textureIds); -} - -void QSGVideoMaterial_YUV420::bind() -{ - QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions(); - - QMutexLocker lock(&m_frameMutex); - if (m_frame.isValid()) { - if (m_frame.map(QAbstractVideoBuffer::ReadOnly)) { - int fw = m_frame.width(); - int fh = m_frame.height(); - - // Frame has changed size, recreate textures... - if (m_textureSize != m_frame.size()) { - if (!m_textureSize.isEmpty()) - glDeleteTextures(Num_Texture_IDs, m_textureIds); - glGenTextures(Num_Texture_IDs, m_textureIds); - m_textureSize = m_frame.size(); - } - - const uchar *bits = m_frame.bits(); - int bpl = m_frame.bytesPerLine(); - int bpl2 = (bpl / 2 + 3) & ~3; - int offsetU = bpl * fh; - int offsetV = bpl * fh + bpl2 * fh / 2; - - if (m_frame.pixelFormat() == QVideoFrame::Format_YV12) - qSwap(offsetU, offsetV); - - - functions->glActiveTexture(GL_TEXTURE1); - bindTexture(m_textureIds[1], fw/2, fh / 2, bits + offsetU); - functions->glActiveTexture(GL_TEXTURE2); - bindTexture(m_textureIds[2], fw/2, fh / 2, bits + offsetV); - functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit - bindTexture(m_textureIds[0], fw, fh, bits); - - m_frame.unmap(); - } - - m_frame = QVideoFrame(); - } else { - functions->glActiveTexture(GL_TEXTURE1); - glBindTexture(GL_TEXTURE_2D, m_textureIds[1]); - functions->glActiveTexture(GL_TEXTURE2); - glBindTexture(GL_TEXTURE_2D, m_textureIds[2]); - functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit - glBindTexture(GL_TEXTURE_2D, m_textureIds[0]); - } -} - -void QSGVideoMaterial_YUV420::bindTexture(int id, int w, int h, const uchar *bits) -{ - glBindTexture(GL_TEXTURE_2D, id); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, bits); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); -} - -QSGVideoNode_I420::QSGVideoNode_I420(const QVideoSurfaceFormat &format) : - m_format(format) -{ - setFlag(QSGNode::OwnsMaterial); - m_material = new QSGVideoMaterial_YUV420(format); - setMaterial(m_material); -} - -QSGVideoNode_I420::~QSGVideoNode_I420() -{ -} - -void QSGVideoNode_I420::setCurrentFrame(const QVideoFrame &frame) -{ - m_material->setCurrentFrame(frame); - markDirty(DirtyMaterial); -} - - -void QSGVideoMaterialShader_YUV420::updateState(const RenderState &state, - QSGMaterial *newMaterial, - QSGMaterial *oldMaterial) -{ - Q_UNUSED(oldMaterial); - - QSGVideoMaterial_YUV420 *mat = static_cast<QSGVideoMaterial_YUV420 *>(newMaterial); - program()->setUniformValue(m_id_yTexture, 0); - program()->setUniformValue(m_id_uTexture, 1); - program()->setUniformValue(m_id_vTexture, 2); - - mat->bind(); - - program()->setUniformValue(m_id_colorMatrix, mat->m_colorMatrix); - if (state.isOpacityDirty()) { - mat->m_opacity = state.opacity(); - program()->setUniformValue(m_id_opacity, GLfloat(mat->m_opacity)); - } - - if (state.isMatrixDirty()) - program()->setUniformValue(m_id_matrix, state.combinedMatrix()); -} |