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authorAndrew den Exter <andrew.den.exter@jollamobile.com>2013-12-05 15:38:14 +1000
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-20 14:26:03 +0100
commit60fb11d9a2f5ff659a6ccffe01b4de16c1fb5929 (patch)
tree9b715c70d25f1b46b3a4caf46e58cb1caa0ad34f /src/imports/multimedia/qsgvideonode_i420.cpp
parenta52f552d4274eeaeb3a7362c509e77df501b1349 (diff)
Allow plugins to override the QML VideoOutput type.
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools library to make the QDeclarativeVideoOutputBackend interface implementable by a plugin. Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/imports/multimedia/qsgvideonode_i420.cpp')
-rw-r--r--src/imports/multimedia/qsgvideonode_i420.cpp326
1 files changed, 0 insertions, 326 deletions
diff --git a/src/imports/multimedia/qsgvideonode_i420.cpp b/src/imports/multimedia/qsgvideonode_i420.cpp
deleted file mode 100644
index f91fb5a07..000000000
--- a/src/imports/multimedia/qsgvideonode_i420.cpp
+++ /dev/null
@@ -1,326 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "qsgvideonode_i420.h"
-#include <QtCore/qmutex.h>
-#include <QtQuick/qsgtexturematerial.h>
-#include <QtQuick/qsgmaterial.h>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QOpenGLFunctions>
-#include <QtGui/QOpenGLShaderProgram>
-
-QList<QVideoFrame::PixelFormat> QSGVideoNodeFactory_I420::supportedPixelFormats(
- QAbstractVideoBuffer::HandleType handleType) const
-{
- QList<QVideoFrame::PixelFormat> formats;
-
- if (handleType == QAbstractVideoBuffer::NoHandle)
- formats << QVideoFrame::Format_YUV420P << QVideoFrame::Format_YV12;
-
- return formats;
-}
-
-QSGVideoNode *QSGVideoNodeFactory_I420::createNode(const QVideoSurfaceFormat &format)
-{
- if (supportedPixelFormats(format.handleType()).contains(format.pixelFormat()))
- return new QSGVideoNode_I420(format);
-
- return 0;
-}
-
-
-class QSGVideoMaterialShader_YUV420 : public QSGMaterialShader
-{
-public:
- void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
-
- virtual char const *const *attributeNames() const {
- static const char *names[] = {
- "qt_VertexPosition",
- "qt_VertexTexCoord",
- 0
- };
- return names;
- }
-
-protected:
-
- virtual const char *vertexShader() const {
- const char *shader =
- "uniform highp mat4 qt_Matrix; \n"
- "attribute highp vec4 qt_VertexPosition; \n"
- "attribute highp vec2 qt_VertexTexCoord; \n"
- "varying highp vec2 qt_TexCoord; \n"
- "void main() { \n"
- " qt_TexCoord = qt_VertexTexCoord; \n"
- " gl_Position = qt_Matrix * qt_VertexPosition; \n"
- "}";
- return shader;
- }
-
- virtual const char *fragmentShader() const {
- static const char *shader =
- "uniform sampler2D yTexture;"
- "uniform sampler2D uTexture;"
- "uniform sampler2D vTexture;"
- "uniform mediump mat4 colorMatrix;"
- "uniform lowp float opacity;"
- ""
- "varying highp vec2 qt_TexCoord;"
- ""
- "void main()"
- "{"
- " mediump float Y = texture2D(yTexture, qt_TexCoord).r;"
- " mediump float U = texture2D(uTexture, qt_TexCoord).r;"
- " mediump float V = texture2D(vTexture, qt_TexCoord).r;"
- " mediump vec4 color = vec4(Y, U, V, 1.);"
- " gl_FragColor = colorMatrix * color * opacity;"
- "}";
- return shader;
- }
-
- virtual void initialize() {
- m_id_matrix = program()->uniformLocation("qt_Matrix");
- m_id_yTexture = program()->uniformLocation("yTexture");
- m_id_uTexture = program()->uniformLocation("uTexture");
- m_id_vTexture = program()->uniformLocation("vTexture");
- m_id_colorMatrix = program()->uniformLocation("colorMatrix");
- m_id_opacity = program()->uniformLocation("opacity");
- }
-
- int m_id_matrix;
- int m_id_yTexture;
- int m_id_uTexture;
- int m_id_vTexture;
- int m_id_colorMatrix;
- int m_id_opacity;
-};
-
-
-class QSGVideoMaterial_YUV420 : public QSGMaterial
-{
-public:
- QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &format);
- ~QSGVideoMaterial_YUV420();
-
- virtual QSGMaterialType *type() const {
- static QSGMaterialType theType;
- return &theType;
- }
-
- virtual QSGMaterialShader *createShader() const {
- return new QSGVideoMaterialShader_YUV420;
- }
-
- virtual int compare(const QSGMaterial *other) const {
- const QSGVideoMaterial_YUV420 *m = static_cast<const QSGVideoMaterial_YUV420 *>(other);
- int d = m_textureIds[0] - m->m_textureIds[0];
- if (d)
- return d;
- else if ((d = m_textureIds[1] - m->m_textureIds[1]) != 0)
- return d;
- else
- return m_textureIds[2] - m->m_textureIds[2];
- }
-
- void updateBlending() {
- setFlag(Blending, qFuzzyCompare(m_opacity, qreal(1.0)) ? false : true);
- }
-
- void setCurrentFrame(const QVideoFrame &frame) {
- QMutexLocker lock(&m_frameMutex);
- m_frame = frame;
- }
-
- void bind();
- void bindTexture(int id, int w, int h, const uchar *bits);
-
- QVideoSurfaceFormat m_format;
- QSize m_textureSize;
-
- static const uint Num_Texture_IDs = 3;
- GLuint m_textureIds[Num_Texture_IDs];
-
- qreal m_opacity;
- QMatrix4x4 m_colorMatrix;
-
- QVideoFrame m_frame;
- QMutex m_frameMutex;
-};
-
-QSGVideoMaterial_YUV420::QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &format) :
- m_format(format),
- m_opacity(1.0)
-{
- memset(m_textureIds, 0, sizeof(m_textureIds));
-
- switch (format.yCbCrColorSpace()) {
- case QVideoSurfaceFormat::YCbCr_JPEG:
- m_colorMatrix = QMatrix4x4(
- 1.0f, 0.000f, 1.402f, -0.701f,
- 1.0f, -0.344f, -0.714f, 0.529f,
- 1.0f, 1.772f, 0.000f, -0.886f,
- 0.0f, 0.000f, 0.000f, 1.0000f);
- break;
- case QVideoSurfaceFormat::YCbCr_BT709:
- case QVideoSurfaceFormat::YCbCr_xvYCC709:
- m_colorMatrix = QMatrix4x4(
- 1.164f, 0.000f, 1.793f, -0.5727f,
- 1.164f, -0.534f, -0.213f, 0.3007f,
- 1.164f, 2.115f, 0.000f, -1.1302f,
- 0.0f, 0.000f, 0.000f, 1.0000f);
- break;
- default: //BT 601:
- m_colorMatrix = QMatrix4x4(
- 1.164f, 0.000f, 1.596f, -0.8708f,
- 1.164f, -0.392f, -0.813f, 0.5296f,
- 1.164f, 2.017f, 0.000f, -1.081f,
- 0.0f, 0.000f, 0.000f, 1.0000f);
- }
-
- setFlag(Blending, false);
-}
-
-QSGVideoMaterial_YUV420::~QSGVideoMaterial_YUV420()
-{
- if (!m_textureSize.isEmpty())
- glDeleteTextures(Num_Texture_IDs, m_textureIds);
-}
-
-void QSGVideoMaterial_YUV420::bind()
-{
- QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions();
-
- QMutexLocker lock(&m_frameMutex);
- if (m_frame.isValid()) {
- if (m_frame.map(QAbstractVideoBuffer::ReadOnly)) {
- int fw = m_frame.width();
- int fh = m_frame.height();
-
- // Frame has changed size, recreate textures...
- if (m_textureSize != m_frame.size()) {
- if (!m_textureSize.isEmpty())
- glDeleteTextures(Num_Texture_IDs, m_textureIds);
- glGenTextures(Num_Texture_IDs, m_textureIds);
- m_textureSize = m_frame.size();
- }
-
- const uchar *bits = m_frame.bits();
- int bpl = m_frame.bytesPerLine();
- int bpl2 = (bpl / 2 + 3) & ~3;
- int offsetU = bpl * fh;
- int offsetV = bpl * fh + bpl2 * fh / 2;
-
- if (m_frame.pixelFormat() == QVideoFrame::Format_YV12)
- qSwap(offsetU, offsetV);
-
-
- functions->glActiveTexture(GL_TEXTURE1);
- bindTexture(m_textureIds[1], fw/2, fh / 2, bits + offsetU);
- functions->glActiveTexture(GL_TEXTURE2);
- bindTexture(m_textureIds[2], fw/2, fh / 2, bits + offsetV);
- functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit
- bindTexture(m_textureIds[0], fw, fh, bits);
-
- m_frame.unmap();
- }
-
- m_frame = QVideoFrame();
- } else {
- functions->glActiveTexture(GL_TEXTURE1);
- glBindTexture(GL_TEXTURE_2D, m_textureIds[1]);
- functions->glActiveTexture(GL_TEXTURE2);
- glBindTexture(GL_TEXTURE_2D, m_textureIds[2]);
- functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit
- glBindTexture(GL_TEXTURE_2D, m_textureIds[0]);
- }
-}
-
-void QSGVideoMaterial_YUV420::bindTexture(int id, int w, int h, const uchar *bits)
-{
- glBindTexture(GL_TEXTURE_2D, id);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, bits);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-}
-
-QSGVideoNode_I420::QSGVideoNode_I420(const QVideoSurfaceFormat &format) :
- m_format(format)
-{
- setFlag(QSGNode::OwnsMaterial);
- m_material = new QSGVideoMaterial_YUV420(format);
- setMaterial(m_material);
-}
-
-QSGVideoNode_I420::~QSGVideoNode_I420()
-{
-}
-
-void QSGVideoNode_I420::setCurrentFrame(const QVideoFrame &frame)
-{
- m_material->setCurrentFrame(frame);
- markDirty(DirtyMaterial);
-}
-
-
-void QSGVideoMaterialShader_YUV420::updateState(const RenderState &state,
- QSGMaterial *newMaterial,
- QSGMaterial *oldMaterial)
-{
- Q_UNUSED(oldMaterial);
-
- QSGVideoMaterial_YUV420 *mat = static_cast<QSGVideoMaterial_YUV420 *>(newMaterial);
- program()->setUniformValue(m_id_yTexture, 0);
- program()->setUniformValue(m_id_uTexture, 1);
- program()->setUniformValue(m_id_vTexture, 2);
-
- mat->bind();
-
- program()->setUniformValue(m_id_colorMatrix, mat->m_colorMatrix);
- if (state.isOpacityDirty()) {
- mat->m_opacity = state.opacity();
- program()->setUniformValue(m_id_opacity, GLfloat(mat->m_opacity));
- }
-
- if (state.isMatrixDirty())
- program()->setUniformValue(m_id_matrix, state.combinedMatrix());
-}