diff options
author | Michael Goddard <michael.goddard@nokia.com> | 2012-01-04 16:05:55 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-01-05 01:13:44 +0100 |
commit | 502d3c8eb353f45f988e371aa6d7938d5ec9d51e (patch) | |
tree | f8f2108e825bc13755aad7ae6cef6f9c044ffba7 /src/multimedia/audio/qsamplecache_p.cpp | |
parent | 6ee1977d60b131ae00919e1f37796c1efc4906f7 (diff) |
Restructure the source code a little.
Change-Id: I995b0fb33bdda7f01bf6266c1c50a1b17eba6760
Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
Diffstat (limited to 'src/multimedia/audio/qsamplecache_p.cpp')
-rw-r--r-- | src/multimedia/audio/qsamplecache_p.cpp | 401 |
1 files changed, 401 insertions, 0 deletions
diff --git a/src/multimedia/audio/qsamplecache_p.cpp b/src/multimedia/audio/qsamplecache_p.cpp new file mode 100644 index 000000000..1a06cd17e --- /dev/null +++ b/src/multimedia/audio/qsamplecache_p.cpp @@ -0,0 +1,401 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qsamplecache_p.h" +#include "qwavedecoder_p.h" +#include <QtNetwork> + +//#define QT_SAMPLECACHE_DEBUG + +QT_BEGIN_NAMESPACE + + +/*! + \class QSampleCache + \internal + + When you want to get a sound sample data, you need to request the QSample reference from QSampleCache. + + \since 1.1 + + \code + QSample *m_sample; // class member. + + private Q_SLOTS: + void decoderError(); + void sampleReady(); + \endcode + + \code + Q_GLOBAL_STATIC(QSampleCache, sampleCache) //declare a singleton manager + \endcode + + \code + m_sample = sampleCache()->requestSample(url); + switch(m_sample->state()) { + case QSample::Ready: + sampleReady(); + break; + case QSample::Error: + decoderError(); + break; + default: + connect(m_sample, SIGNAL(error()), this, SLOT(decoderError())); + connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady())); + break; + } + \endcode + + When you no longer need the sound sample data, you need to release it: + + \code + if (m_sample) { + m_sample->release(); + m_sample = 0; + } + \endcode +*/ + +QSampleCache::QSampleCache() + : m_networkAccessManager(0) + , m_mutex(QMutex::Recursive) + , m_capacity(0) + , m_usage(0) +{ + m_loadingThread.setObjectName(QLatin1String("QSampleCache::LoadingThread")); +} + +QNetworkAccessManager& QSampleCache::networkAccessManager() +{ + if (!m_networkAccessManager) + m_networkAccessManager = new QNetworkAccessManager(); + return *m_networkAccessManager; +} + +QSampleCache::~QSampleCache() +{ + QMutexLocker m(&m_mutex); + + m_loadingThread.quit(); + m_loadingThread.wait(); + + // Killing the loading thread means that no samples can be + // deleted using deleteLater. And some samples that had deleteLater + // already called won't have been processed (m_staleSamples) + foreach (QSample* sample, m_samples) + delete sample; + + foreach (QSample* sample, m_staleSamples) + delete sample; // deleting a sample does affect the m_staleSamples list, but foreach copies it + + delete m_networkAccessManager; +} + +QSample* QSampleCache::requestSample(const QUrl& url) +{ + if (!m_loadingThread.isRunning()) + m_loadingThread.start(); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSampleCache: request sample [" << url << "]"; +#endif + QMutexLocker locker(&m_mutex); + QMap<QUrl, QSample*>::iterator it = m_samples.find(url); + QSample* sample; + if (it == m_samples.end()) { + sample = new QSample(url, this); + m_samples.insert(url, sample); + sample->moveToThread(&m_loadingThread); + } else { + sample = *it; + } + + sample->addRef(); + locker.unlock(); + + sample->loadIfNecessary(); + return sample; +} + +void QSampleCache::setCapacity(qint64 capacity) +{ + QMutexLocker locker(&m_mutex); + if (m_capacity == capacity) + return; +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSampleCache: capacity changes from " << m_capacity << "to " << capacity; +#endif + if (m_capacity > 0 && capacity <= 0) { //memory management strategy changed + for (QMap<QUrl, QSample*>::iterator it = m_samples.begin(); it != m_samples.end();) { + QSample* sample = *it; + if (sample->m_ref == 0) { + unloadSample(sample); + it = m_samples.erase(it); + } else + it++; + } + } + + m_capacity = capacity; + refresh(0); +} + +// Called locked +void QSampleCache::unloadSample(QSample *sample) +{ + m_usage -= sample->m_soundData.size(); + m_staleSamples.insert(sample); + sample->deleteLater(); +} + +// Called in both threads +void QSampleCache::refresh(qint64 usageChange) +{ + QMutexLocker locker(&m_mutex); + m_usage += usageChange; + if (m_capacity <= 0 || m_usage <= m_capacity) + return; + +#ifdef QT_SAMPLECACHE_DEBUG + qint64 recoveredSize = 0; +#endif + + //free unused samples to keep usage under capacity limit. + for (QMap<QUrl, QSample*>::iterator it = m_samples.begin(); it != m_samples.end();) { + QSample* sample = *it; + if (sample->m_ref > 0) { + ++it; + continue; + } +#ifdef QT_SAMPLECACHE_DEBUG + recoveredSize += sample->m_soundData.size(); +#endif + unloadSample(sample); + it = m_samples.erase(it); + if (m_usage <= m_capacity) + return; + } + +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSampleCache: refresh(" << usageChange + << ") recovered size =" << recoveredSize + << "new usage =" << m_usage; +#endif + + if (m_usage > m_capacity) + qWarning() << "QSampleCache: usage[" << m_usage << " out of limit[" << m_capacity << "]"; +} + +// Called in both threads +void QSampleCache::removeUnreferencedSample(QSample *sample) +{ + QMutexLocker m(&m_mutex); + m_staleSamples.remove(sample); +} + +// Called in loader thread (since this lives in that thread) +// Also called from application thread after loader thread dies. +QSample::~QSample() +{ + // Remove ourselves from our parent + m_parent->removeUnreferencedSample(this); + + QMutexLocker locker(&m_mutex); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "~QSample" << this << ": deleted [" << m_url << "]" << QThread::currentThread(); +#endif + cleanup(); +} + +// Called in application thread +void QSample::loadIfNecessary() +{ + QMutexLocker locker(&m_mutex); + if (m_state == QSample::Error || m_state == QSample::Creating) { + m_state = QSample::Loading; + QMetaObject::invokeMethod(this, "load", Qt::QueuedConnection); + } +} + +// Called in both threads +bool QSampleCache::notifyUnreferencedSample(QSample* sample) +{ + QMutexLocker locker(&m_mutex); + if (m_capacity > 0) + return false; + m_samples.remove(sample->m_url); + m_staleSamples.insert(sample); + sample->deleteLater(); + return true; +} + +// Called in application threadd +void QSample::release() +{ + QMutexLocker locker(&m_mutex); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "Sample:: release" << this << QThread::currentThread() << m_ref; +#endif + m_ref--; + if (m_ref == 0) + m_parent->notifyUnreferencedSample(this); +} + +// Called in dtor and when stream is loaded +// must be called locked. +void QSample::cleanup() +{ + if (m_waveDecoder) + m_waveDecoder->deleteLater(); + if (m_stream) + m_stream->deleteLater(); + + m_waveDecoder = 0; + m_stream = 0; +} + +// Called in application thread +void QSample::addRef() +{ + m_ref++; +} + +// Called in loading thread +void QSample::readSample() +{ + Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread")); + QMutexLocker m(&m_mutex); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSample: readSample"; +#endif + qint64 read = m_waveDecoder->read(m_soundData.data() + m_sampleReadLength, + qMin(m_waveDecoder->bytesAvailable(), + qint64(m_waveDecoder->size() - m_sampleReadLength))); + if (read > 0) + m_sampleReadLength += read; + if (m_sampleReadLength < m_waveDecoder->size()) + return; + Q_ASSERT(m_sampleReadLength == qint64(m_soundData.size())); + onReady(); +} + +// Called in loading thread +void QSample::decoderReady() +{ + Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread")); + QMutexLocker m(&m_mutex); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSample: decoder ready"; +#endif + m_parent->refresh(m_waveDecoder->size()); + + m_soundData.resize(m_waveDecoder->size()); + m_sampleReadLength = 0; + qint64 read = m_waveDecoder->read(m_soundData.data(), m_waveDecoder->size()); + if (read > 0) + m_sampleReadLength += read; + if (m_sampleReadLength >= m_waveDecoder->size()) + onReady(); +} + +// Called in all threads +QSample::State QSample::state() const +{ + QMutexLocker m(&m_mutex); + return m_state; +} + +// Called in loading thread +// Essentially a second ctor, doesn't need locks (?) +void QSample::load() +{ + Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread")); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSample: load [" << m_url << "]"; +#endif + m_stream = m_parent->networkAccessManager().get(QNetworkRequest(m_url)); + connect(m_stream, SIGNAL(error(QNetworkReply::NetworkError)), SLOT(decoderError())); + m_waveDecoder = new QWaveDecoder(m_stream); + connect(m_waveDecoder, SIGNAL(formatKnown()), SLOT(decoderReady())); + connect(m_waveDecoder, SIGNAL(parsingError()), SLOT(decoderError())); + connect(m_waveDecoder, SIGNAL(readyRead()), SLOT(readSample())); +} + +// Called in loading thread +void QSample::decoderError() +{ + Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread")); + QMutexLocker m(&m_mutex); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSample: decoder error"; +#endif + cleanup(); + m_state = QSample::Error; + emit error(); +} + +// Called in loading thread from decoder when sample is done. Locked already. +void QSample::onReady() +{ + Q_ASSERT(QThread::currentThread()->objectName() == QLatin1String("QSampleCache::LoadingThread")); +#ifdef QT_SAMPLECACHE_DEBUG + qDebug() << "QSample: load ready"; +#endif + m_audioFormat = m_waveDecoder->audioFormat(); + cleanup(); + m_state = QSample::Ready; + emit ready(); +} + +// Called in application thread, then moved to loader thread +QSample::QSample(const QUrl& url, QSampleCache *parent) + : m_parent(parent) + , m_stream(0) + , m_waveDecoder(0) + , m_url(url) + , m_sampleReadLength(0) + , m_state(Creating) + , m_ref(0) +{ +} + +QT_END_NAMESPACE + +#include "moc_qsamplecache_p.cpp" |