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authorChristian Strømme <christian.stromme@digia.com>2013-11-25 14:17:51 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-11-28 14:12:22 +0100
commit0fd995ac8b58b460f0740699cee9a221a66f6b56 (patch)
treee06e560fb8329c7d1726c1c97f6384e1e2567fd6 /src/multimedia/audio/qsoundeffect_pulse_p.h
parent1cf737648b2c5cf9636e6be814b4879b67d7e0a0 (diff)
Don't use integers to describe volume internally in QSoundEffect.
The public api takes floating point values and so does most of the back- ends. Conversion should be done in the back-ends that expect other value types to avoid unnecessary float -> int -> float conversions. Change-Id: I0ee1bfbe350f985294c20f897ffa3bd55288b4c9 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/multimedia/audio/qsoundeffect_pulse_p.h')
-rw-r--r--src/multimedia/audio/qsoundeffect_pulse_p.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/multimedia/audio/qsoundeffect_pulse_p.h b/src/multimedia/audio/qsoundeffect_pulse_p.h
index 4dc58f0b6..042679180 100644
--- a/src/multimedia/audio/qsoundeffect_pulse_p.h
+++ b/src/multimedia/audio/qsoundeffect_pulse_p.h
@@ -80,8 +80,8 @@ public:
int loopCount() const;
int loopsRemaining() const;
void setLoopCount(int loopCount);
- int volume() const;
- void setVolume(int volume);
+ qreal volume() const;
+ void setVolume(qreal volume);
bool isMuted() const;
void setMuted(bool muted);
bool isLoaded() const;
@@ -153,7 +153,7 @@ private:
bool m_muted;
bool m_playQueued;
bool m_stopping;
- int m_volume;
+ qreal m_volume;
int m_loopCount;
int m_runningCount;
QUrl m_source;