diff options
author | Jerome Pasion <jerome.pasion@digia.com> | 2013-10-08 11:04:38 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-08 12:27:52 +0200 |
commit | 1598f79b17b11a70b399a277649e9a33ad03e406 (patch) | |
tree | d93ce79bc8203c4c193f45506e13482b8a75fb97 /src/multimedia/doc/src | |
parent | 3793b0653f4127e8f84808419b05115a66c3bc03 (diff) |
Doc: Fixed missing links to Qt Audio Engine
The title changed from Positional Audio to Qt Audio Engine.
Change-Id: Ie9901c7bc6c394c1c429a16a8a1b1c18b1a87f46
Reviewed-by: Martin Smith <martin.smith@digia.com>
Diffstat (limited to 'src/multimedia/doc/src')
-rw-r--r-- | src/multimedia/doc/src/audiooverview.qdoc | 2 | ||||
-rw-r--r-- | src/multimedia/doc/src/blackberry.qdoc | 6 | ||||
-rw-r--r-- | src/multimedia/doc/src/multimedia.qdoc | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/multimedia/doc/src/audiooverview.qdoc b/src/multimedia/doc/src/audiooverview.qdoc index 8d9ef19dc..54735da6c 100644 --- a/src/multimedia/doc/src/audiooverview.qdoc +++ b/src/multimedia/doc/src/audiooverview.qdoc @@ -34,7 +34,7 @@ Qt Multimedia offers a range of audio classes, covering both low and high level approaches to audio input, output and processing. In -addition to traditional audio usage, the \l {Positional Audio}{Qt AudioEngine} +addition to traditional audio usage, the \l{Qt Audio Engine QML Types}{Qt Audio Engine} QML types offer high level 3D positional audio for QML applications. See that documentation for more information. diff --git a/src/multimedia/doc/src/blackberry.qdoc b/src/multimedia/doc/src/blackberry.qdoc index 0983aea10..4b494cb65 100644 --- a/src/multimedia/doc/src/blackberry.qdoc +++ b/src/multimedia/doc/src/blackberry.qdoc @@ -43,8 +43,8 @@ on BB10. The Qt Multimedia BlackBerry backend uses mmrenderer for media playback. -For the positional audio classes in the \l {Positional Audio} {QtAudioEngine} QML -module, OpenAL is used as on all other platforms. +For the positional audio classes in the \l{Qt Audio Engine QML Types}{Qt Audio Engine} +QML module, OpenAL is used as on all other platforms. For recording videos and taking photos, the camapi library is used. @@ -63,7 +63,7 @@ mmrenderer creates a seperate window displaying a video and puts that on top of As a consequence, no other widget or QML element can be put on top of the video, and QML shaders have no effect. -The \l {Positional Audio} {QtAudioEngine} QML module is fully supported, as it is based on OpenAL which is available +The \l{Qt Audio Engine QML Types}{Qt Audio Engine} QML module is fully supported, as it is based on OpenAL which is available in BB10. The \l {camera} {QCamera} support includes recording of videos and taking photos. The viewfinder diff --git a/src/multimedia/doc/src/multimedia.qdoc b/src/multimedia/doc/src/multimedia.qdoc index b18236a93..adfe686fd 100644 --- a/src/multimedia/doc/src/multimedia.qdoc +++ b/src/multimedia/doc/src/multimedia.qdoc @@ -46,7 +46,7 @@ Here are some examples of what can be done with Qt Multimedia APIs: \li Record audio and compress it \li Tune and listen to radio stations \li Use a camera, including viewfinder, image capture, and movie recording -\li Play 3D positional audio with \l {Positional Audio} {QtAudioEngine} +\li Play 3D positional audio with \l{Qt Audio Engine QML Types}{Qt Audio Engine} \li Decode audio media files into memory for processing \li Accessing video frames or audio buffers as they are played or recorded \endlist @@ -180,7 +180,7 @@ The QML types are accessed by using: import QtMultimedia 5.0 \endcode \annotatedlist multimedia_qml -The following types are accessed by using \l {Positional Audio} {QtAudioEngine}: +The following types are accessed by using \l{Qt Audio Engine QML Types}{Qt Audio Engine}: \code import QtAudioEngine 1.0 \endcode |