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authorMaurice Kalinowski <maurice.kalinowski@theqtcompany.com>2016-01-12 15:13:08 +0100
committerYoann Lopes <yoann.lopes@theqtcompany.com>2016-01-18 12:44:23 +0000
commit752c1f0077c5f8361d9a166b8caaf7bff25562c1 (patch)
tree42ab10751bf9c7d3eb58f14629e0f56d18e6eb80 /src/plugins/common/evr
parentf69a0516754ec2c6f1448fd3deac8d34bc35eb73 (diff)
winrt: Fix crash in debug mode
In debug mode we try to set the D3D11_CREATE_DEVICE_DEBUG flag to gather additional information for debugging purposes. However, some devices do not provide those and the D3D11CreateDevice call fails. Instead, try to create a hardware non-debug device first before going into the last software-mode fallback. Task-number: QTBUG-49488 Change-Id: I2d91b5f54f7fd818103bd106314b8503e5759159 Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com> Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/plugins/common/evr')
0 files changed, 0 insertions, 0 deletions