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authorAndy Nichols <andy.nichols@digia.com>2013-03-08 15:18:36 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-09-19 14:36:28 +0200
commitb357c55f2dfe44e5c2a2524b93478aecf668ca0a (patch)
tree6dec038966d3a45e708a3c4f8d8bb4df1e55bd46 /src/plugins/coreaudio/coreaudioinput.h
parent044e48d5a4e0281efb1f6d5136c9a732e3119559 (diff)
CoreAudio: Create an audio plugin supporting iOS and OS X
This removes the Mac audio backend that was hardcoded into QtMultimedia and adds a new audio plugin using the CoreAudio API. Change-Id: Ib15291825f9452a3763e0eeb281d952deb0bad3d Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com> Reviewed-by: Christian Stromme <christian.stromme@digia.com> Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/plugins/coreaudio/coreaudioinput.h')
-rw-r--r--src/plugins/coreaudio/coreaudioinput.h267
1 files changed, 267 insertions, 0 deletions
diff --git a/src/plugins/coreaudio/coreaudioinput.h b/src/plugins/coreaudio/coreaudioinput.h
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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef IOSAUDIOINPUT_H
+#define IOSAUDIOINPUT_H
+
+#include <qaudiosystem.h>
+#include <AudioUnit/AudioUnit.h>
+#include <CoreAudio/CoreAudioTypes.h>
+#include <AudioToolbox/AudioToolbox.h>
+
+#include <QtCore/QWaitCondition>
+#include <QtCore/QMutex>
+#include <QtCore/QTimer>
+
+QT_BEGIN_NAMESPACE
+
+class CoreAudioRingBuffer;
+class CoreAudioPacketFeeder;
+class CoreAudioInputBuffer;
+class CoreAudioInputDevice;
+
+class CoreAudioBufferList
+{
+public:
+ CoreAudioBufferList(AudioStreamBasicDescription const& streamFormat);
+ CoreAudioBufferList(AudioStreamBasicDescription const& streamFormat, char *buffer, int bufferSize);
+ CoreAudioBufferList(AudioStreamBasicDescription const& streamFormat, int framesToBuffer);
+
+ ~CoreAudioBufferList();
+
+ AudioBufferList* audioBufferList() const { return m_bufferList; }
+ char *data(int buffer = 0) const;
+ qint64 bufferSize(int buffer = 0) const;
+ int frameCount(int buffer = 0) const;
+ int packetCount(int buffer = 0) const;
+ int packetSize() const;
+ void reset();
+
+private:
+ bool m_owner;
+ int m_dataSize;
+ AudioStreamBasicDescription m_streamDescription;
+ AudioBufferList *m_bufferList;
+};
+
+class CoreAudioPacketFeeder
+{
+public:
+ CoreAudioPacketFeeder(CoreAudioBufferList *abl);
+
+ bool feed(AudioBufferList& dst, UInt32& packetCount);
+ bool empty() const;
+
+private:
+ UInt32 m_totalPackets;
+ UInt32 m_position;
+ CoreAudioBufferList *m_audioBufferList;
+};
+
+class CoreAudioInputBuffer : public QObject
+{
+ Q_OBJECT
+
+public:
+ CoreAudioInputBuffer(int bufferSize,
+ int maxPeriodSize,
+ AudioStreamBasicDescription const& inputFormat,
+ AudioStreamBasicDescription const& outputFormat,
+ QObject *parent);
+
+ ~CoreAudioInputBuffer();
+
+ qreal volume() const;
+ void setVolume(qreal v);
+
+ qint64 renderFromDevice(AudioUnit audioUnit,
+ AudioUnitRenderActionFlags *ioActionFlags,
+ const AudioTimeStamp *inTimeStamp,
+ UInt32 inBusNumber,
+ UInt32 inNumberFrames);
+
+ qint64 readBytes(char *data, qint64 len);
+
+ void setFlushDevice(QIODevice *device);
+
+ void startFlushTimer();
+ void stopFlushTimer();
+
+ void flush(bool all = false);
+ void reset();
+ int available() const;
+ int used() const;
+
+signals:
+ void readyRead();
+
+private slots:
+ void flushBuffer();
+
+private:
+ bool m_deviceError;
+ int m_maxPeriodSize;
+ int m_periodTime;
+ QIODevice *m_device;
+ QTimer *m_flushTimer;
+ CoreAudioRingBuffer *m_buffer;
+ CoreAudioBufferList *m_inputBufferList;
+ AudioConverterRef m_audioConverter;
+ AudioStreamBasicDescription m_inputFormat;
+ AudioStreamBasicDescription m_outputFormat;
+ QAudioFormat m_qFormat;
+ qreal m_volume;
+
+ const static OSStatus as_empty = 'qtem';
+
+ // Converter callback
+ static OSStatus converterCallback(AudioConverterRef inAudioConverter,
+ UInt32 *ioNumberDataPackets,
+ AudioBufferList *ioData,
+ AudioStreamPacketDescription **outDataPacketDescription,
+ void *inUserData);
+};
+
+class CoreAudioInputDevice : public QIODevice
+{
+ Q_OBJECT
+
+public:
+ CoreAudioInputDevice(CoreAudioInputBuffer *audioBuffer, QObject *parent);
+
+ qint64 readData(char *data, qint64 len);
+ qint64 writeData(const char *data, qint64 len);
+
+ bool isSequential() const { return true; }
+
+private:
+ CoreAudioInputBuffer *m_audioBuffer;
+};
+
+class CoreAudioInput : public QAbstractAudioInput
+{
+ Q_OBJECT
+
+public:
+ CoreAudioInput(const QByteArray &device);
+ ~CoreAudioInput();
+
+ void start(QIODevice *device);
+ QIODevice *start();
+ void stop();
+ void reset();
+ void suspend();
+ void resume();
+ int bytesReady() const;
+ int periodSize() const;
+ void setBufferSize(int value);
+ int bufferSize() const;
+ void setNotifyInterval(int milliSeconds);
+ int notifyInterval() const;
+ qint64 processedUSecs() const;
+ qint64 elapsedUSecs() const;
+ QAudio::Error error() const;
+ QAudio::State state() const;
+ void setFormat(const QAudioFormat &format);
+ QAudioFormat format() const;
+
+ void setVolume(qreal volume);
+ qreal volume() const;
+
+private slots:
+ void deviceStoppped();
+
+private:
+ enum {
+ Running,
+ Stopped
+ };
+
+ bool open();
+ void close();
+
+ void audioThreadStart();
+ void audioThreadStop();
+
+ void audioDeviceStop();
+ void audioDeviceActive();
+ void audioDeviceFull();
+ void audioDeviceError();
+
+ void startTimers();
+ void stopTimers();
+
+ // Input callback
+ static OSStatus inputCallback(void *inRefCon,
+ AudioUnitRenderActionFlags *ioActionFlags,
+ const AudioTimeStamp *inTimeStamp,
+ UInt32 inBusNumber,
+ UInt32 inNumberFrames,
+ AudioBufferList *ioData);
+
+ QByteArray m_device;
+ bool m_isOpen;
+ int m_periodSizeBytes;
+ int m_internalBufferSize;
+ qint64 m_totalFrames;
+ QAudioFormat m_audioFormat;
+ QIODevice *m_audioIO;
+ AudioUnit m_audioUnit;
+#if defined(Q_OS_OSX)
+ AudioDeviceID m_audioDeviceId;
+#endif
+ Float64 m_clockFrequency;
+ UInt64 m_startTime;
+ QAudio::Error m_errorCode;
+ QAudio::State m_stateCode;
+ CoreAudioInputBuffer *m_audioBuffer;
+ QMutex m_mutex;
+ QWaitCondition m_threadFinished;
+ QAtomicInt m_audioThreadState;
+ QTimer *m_intervalTimer;
+ AudioStreamBasicDescription m_streamFormat;
+ AudioStreamBasicDescription m_deviceFormat;
+ QAbstractAudioDeviceInfo *m_audioDeviceInfo;
+ qreal m_volume;
+};
+
+QT_END_NAMESPACE
+
+#endif // IOSAUDIOINPUT_H