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authorChristian Strømme <christian.stromme@digia.com>2014-09-10 11:52:28 +0200
committerChristian Stromme <christian.stromme@digia.com>2014-09-12 14:04:08 +0200
commit65d44edd3d06674ec7a0014d7ecabc4f1d0854e1 (patch)
treeeaba71e1a296132531fafbf6a38dd5a58d1a97a5 /src/plugins/opensles
parent8d5114a63051128992291356440ecff9ab2ef6b6 (diff)
OpenSL ES: Be less rigid about tearing down the output device.
We where very strict about tearing down the audio device. While this is a good strategy to avoid unnecessary resource usage, it also causes excessive re-allocations, e.g., when transiting from start to stop and back again. This can increase latency, especially in case where a short clip is re-played at a high frequency. This change also decrease the chance of the player ending up in some unknown state where it drops audio clips without any warning. Task-number: QTBUG-40864 Change-Id: I1afad4af0622983f0f0c221d91cf794585d8cad2 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/plugins/opensles')
-rw-r--r--src/plugins/opensles/qopenslesaudiooutput.cpp65
-rw-r--r--src/plugins/opensles/qopenslesaudiooutput.h3
2 files changed, 42 insertions, 26 deletions
diff --git a/src/plugins/opensles/qopenslesaudiooutput.cpp b/src/plugins/opensles/qopenslesaudiooutput.cpp
index f6583e542..06f2261df 100644
--- a/src/plugins/opensles/qopenslesaudiooutput.cpp
+++ b/src/plugins/opensles/qopenslesaudiooutput.cpp
@@ -71,7 +71,8 @@ QOpenSLESAudioOutput::QOpenSLESAudioOutput(const QByteArray &device)
m_elapsedTime(0),
m_processedBytes(0),
m_availableBuffers(BUFFER_COUNT),
- m_eventMask(SL_PLAYEVENT_HEADATEND)
+ m_eventMask(SL_PLAYEVENT_HEADATEND),
+ m_startRequiresInit(true)
{
#ifndef ANDROID
m_streamType = -1;
@@ -99,13 +100,10 @@ QAudio::State QOpenSLESAudioOutput::state() const
void QOpenSLESAudioOutput::start(QIODevice *device)
{
Q_ASSERT(device);
- destroyPlayer();
-
- m_pullMode = true;
-
if (!preparePlayer())
return;
+ m_pullMode = true;
m_audioSource = device;
setState(QAudio::ActiveState);
setError(QAudio::NoError);
@@ -126,29 +124,20 @@ void QOpenSLESAudioOutput::start(QIODevice *device)
// Change the state to playing.
// We need to do this after filling the buffers or processedBytes might get corrupted.
- if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) {
- setError(QAudio::FatalError);
- destroyPlayer();
- }
+ startPlayer();
}
QIODevice *QOpenSLESAudioOutput::start()
{
- destroyPlayer();
-
- m_pullMode = false;
-
if (!preparePlayer())
return Q_NULLPTR;
+ m_pullMode = false;
m_audioSource = new SLIODevicePrivate(this);
m_audioSource->open(QIODevice::WriteOnly | QIODevice::Unbuffered);
// Change the state to playing
- if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) {
- setError(QAudio::FatalError);
- destroyPlayer();
- }
+ startPlayer();
setState(QAudio::IdleState);
return m_audioSource;
@@ -159,7 +148,7 @@ void QOpenSLESAudioOutput::stop()
if (m_state == QAudio::StoppedState)
return;
- destroyPlayer();
+ stopPlayer();
setError(QAudio::NoError);
}
@@ -181,6 +170,7 @@ void QOpenSLESAudioOutput::setBufferSize(int value)
if (m_state != QAudio::StoppedState)
return;
+ m_startRequiresInit = true;
m_bufferSize = value;
}
@@ -254,6 +244,7 @@ void QOpenSLESAudioOutput::resume()
void QOpenSLESAudioOutput::setFormat(const QAudioFormat &format)
{
+ m_startRequiresInit = true;
m_format = format;
}
@@ -325,6 +316,7 @@ void QOpenSLESAudioOutput::setCategory(const QString &category)
return;
}
+ m_startRequiresInit = true;
m_streamType = streamType;
m_category = category;
#endif // ANDROID
@@ -403,6 +395,11 @@ void QOpenSLESAudioOutput::bufferQueueCallback(SLBufferQueueItf bufferQueue, voi
bool QOpenSLESAudioOutput::preparePlayer()
{
+ if (m_startRequiresInit)
+ destroyPlayer();
+ else
+ return true;
+
SLEngineItf engine = QOpenSLESEngine::instance()->slEngine();
if (!engine) {
qWarning() << "No engine";
@@ -543,20 +540,15 @@ bool QOpenSLESAudioOutput::preparePlayer()
m_clockStamp.restart();
setError(QAudio::NoError);
+ m_startRequiresInit = false;
return true;
}
void QOpenSLESAudioOutput::destroyPlayer()
{
- setState(QAudio::StoppedState);
-
- // We need to change the state manually...
- if (m_playItf)
- (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_STOPPED);
-
- if (m_bufferQueueItf && SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Clear(m_bufferQueueItf))
- qWarning() << "Unable to clear buffer";
+ if (m_state != QAudio::StoppedState)
+ stopPlayer();
if (m_playerObject) {
(*m_playerObject)->Destroy(m_playerObject);
@@ -582,6 +574,27 @@ void QOpenSLESAudioOutput::destroyPlayer()
m_playItf = Q_NULLPTR;
m_volumeItf = Q_NULLPTR;
m_bufferQueueItf = Q_NULLPTR;
+ m_startRequiresInit = true;
+}
+
+void QOpenSLESAudioOutput::stopPlayer()
+{
+ setState(QAudio::StoppedState);
+
+ // We need to change the state manually...
+ if (m_playItf)
+ (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_STOPPED);
+
+ if (m_bufferQueueItf && SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Clear(m_bufferQueueItf))
+ qWarning() << "Unable to clear buffer";
+}
+
+void QOpenSLESAudioOutput::startPlayer()
+{
+ if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) {
+ setError(QAudio::FatalError);
+ destroyPlayer();
+ }
}
qint64 QOpenSLESAudioOutput::writeData(const char *data, qint64 len)
diff --git a/src/plugins/opensles/qopenslesaudiooutput.h b/src/plugins/opensles/qopenslesaudiooutput.h
index d466ea64b..200b4a3cc 100644
--- a/src/plugins/opensles/qopenslesaudiooutput.h
+++ b/src/plugins/opensles/qopenslesaudiooutput.h
@@ -86,6 +86,8 @@ private:
bool preparePlayer();
void destroyPlayer();
+ void stopPlayer();
+ void startPlayer();
qint64 writeData(const char *data, qint64 len);
void setState(QAudio::State state);
@@ -113,6 +115,7 @@ private:
qint64 m_processedBytes;
QAtomicInt m_availableBuffers;
SLuint32 m_eventMask;
+ bool m_startRequiresInit;
qint32 m_streamType;
QTime m_clockStamp;