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authorThomas Senyk <thomas.senyk@pelagicore.com>2014-01-28 14:49:32 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-11 15:18:17 +0100
commitdb7f7cc5654ddec60297259bc9f86f5f777749cd (patch)
tree61b51325343fb9f7c2e07b45fe24d40641767298 /src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp
parent72b995ad79ba4e59347e6d6b2b95aa4a2e548bd3 (diff)
adding zero-copy-QSGVideoNode for imx6
On imx6 there is a platform-specific API to implement memory-mapping from gstreamer-buffer to opengl-texture. This plugin uses this API to avoid CPU-based-memory-copy. This allows fluid video-playback up to 1080p with very little CPU load. Before even 720p used one cpu-core completely and wasn't fluid. Change-Id: I0c33eb5d475393a65459291ce9290fa0753de4a5 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Diffstat (limited to 'src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp')
-rw-r--r--src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp196
1 files changed, 196 insertions, 0 deletions
diff --git a/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp b/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp
new file mode 100644
index 000000000..0ed4e1adc
--- /dev/null
+++ b/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp
@@ -0,0 +1,196 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Pelagicore AG
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include "qsgvivantevideomaterial.h"
+#include "qsgvivantevideomaterialshader.h"
+#include "qsgvivantevideonode.h"
+
+#include <QOpenGLContext>
+#include <QThread>
+
+#include <unistd.h>
+
+
+//#define QT_VIVANTE_VIDEO_DEBUG
+
+QSGVivanteVideoMaterial::QSGVivanteVideoMaterial() :
+ mOpacity(1.0),
+ mCurrentTexture(0)
+{
+#ifdef QT_VIVANTE_VIDEO_DEBUG
+ qDebug() << Q_FUNC_INFO;
+#endif
+
+ setFlag(Blending, false);
+}
+
+QSGVivanteVideoMaterial::~QSGVivanteVideoMaterial()
+{
+ for (GLuint id : mBitsToTextureMap.values()) {
+#ifdef QT_VIVANTE_VIDEO_DEBUG
+ qDebug() << "delete texture: " << id;
+#endif
+ glDeleteTextures(1, &id);
+ }
+}
+
+QSGMaterialType *QSGVivanteVideoMaterial::type() const {
+ static QSGMaterialType theType;
+ return &theType;
+}
+
+QSGMaterialShader *QSGVivanteVideoMaterial::createShader() const {
+ return new QSGVivanteVideoMaterialShader;
+}
+
+int QSGVivanteVideoMaterial::compare(const QSGMaterial *other) const {
+ if (this->type() == other->type()) {
+ const QSGVivanteVideoMaterial *m = static_cast<const QSGVivanteVideoMaterial *>(other);
+ if (this->mBitsToTextureMap == m->mBitsToTextureMap)
+ return 0;
+ else
+ return 1;
+ }
+ return 1;
+}
+
+void QSGVivanteVideoMaterial::updateBlending() {
+ setFlag(Blending, qFuzzyCompare(mOpacity, qreal(1.0)) ? false : true);
+}
+
+void QSGVivanteVideoMaterial::setCurrentFrame(const QVideoFrame &frame) {
+ QMutexLocker lock(&mFrameMutex);
+ mNextFrame = frame;
+
+#ifdef QT_VIVANTE_VIDEO_DEBUG
+ qDebug() << Q_FUNC_INFO << " new frame: " << frame;
+#endif
+}
+
+void QSGVivanteVideoMaterial::bind()
+{
+ QOpenGLContext *glcontext = QOpenGLContext::currentContext();
+ if (glcontext == 0) {
+ qWarning() << Q_FUNC_INFO << "no QOpenGLContext::currentContext() => return";
+ return;
+ }
+
+ QMutexLocker lock(&mFrameMutex);
+ if (mNextFrame.isValid()) {
+ mCurrentFrame.unmap();
+
+ mCurrentFrame = mNextFrame;
+ mCurrentTexture = vivanteMapping(mNextFrame);
+ }
+ else
+ glBindTexture(GL_TEXTURE_2D, mCurrentTexture);
+}
+
+GLuint QSGVivanteVideoMaterial::vivanteMapping(QVideoFrame vF)
+{
+ QOpenGLContext *glcontext = QOpenGLContext::currentContext();
+ if (glcontext == 0) {
+ qWarning() << Q_FUNC_INFO << "no QOpenGLContext::currentContext() => return 0";
+ return 0;
+ }
+
+ static PFNGLTEXDIRECTVIVMAPPROC glTexDirectVIVMap_LOCAL = 0;
+ static PFNGLTEXDIRECTINVALIDATEVIVPROC glTexDirectInvalidateVIV_LOCAL = 0;
+
+ if (glTexDirectVIVMap_LOCAL == 0 || glTexDirectInvalidateVIV_LOCAL == 0) {
+ glTexDirectVIVMap_LOCAL = reinterpret_cast<PFNGLTEXDIRECTVIVMAPPROC>(glcontext->getProcAddress("glTexDirectVIVMap"));
+ glTexDirectInvalidateVIV_LOCAL = reinterpret_cast<PFNGLTEXDIRECTINVALIDATEVIVPROC>(glcontext->getProcAddress("glTexDirectInvalidateVIV"));
+ }
+ if (glTexDirectVIVMap_LOCAL == 0 || glTexDirectInvalidateVIV_LOCAL == 0) {
+ qWarning() << Q_FUNC_INFO << "couldn't find \"glTexDirectVIVMap\" and/or \"glTexDirectInvalidateVIV\" => do nothing and return";
+ return 0;
+ }
+
+
+ if (vF.map(QAbstractVideoBuffer::ReadOnly)) {
+
+ if (!mBitsToTextureMap.contains(vF.bits())) {
+ GLuint tmpTexId;
+ glGenTextures(1, &tmpTexId);
+ mBitsToTextureMap.insert(vF.bits(), tmpTexId);
+
+ const uchar *constBits = vF.bits();
+ void *bits = (void*)constBits;
+
+#ifdef QT_VIVANTE_VIDEO_DEBUG
+ qDebug() << Q_FUNC_INFO << "new texture, texId: " << tmpTexId << "; constBits: " << constBits;
+#endif
+
+ GLuint physical = ~0U;
+
+ glBindTexture(GL_TEXTURE_2D, tmpTexId);
+ glTexDirectVIVMap_LOCAL(GL_TEXTURE_2D,
+ vF.width(), vF.height(),
+ QSGVivanteVideoNode::getVideoFormat2GLFormatMap().value(vF.pixelFormat()),
+ &bits, &physical);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexDirectInvalidateVIV_LOCAL(GL_TEXTURE_2D);
+
+ return tmpTexId;
+ }
+ else {
+ glBindTexture(GL_TEXTURE_2D, mBitsToTextureMap.value(vF.bits()));
+ glTexDirectInvalidateVIV_LOCAL(GL_TEXTURE_2D);
+ return mBitsToTextureMap.value(vF.bits());
+ }
+ }
+ else {
+#ifdef QT_VIVANTE_VIDEO_DEBUG
+ qWarning() << " couldn't map the QVideoFrame vF: " << vF;
+#endif
+ return 0;
+ }
+
+ Q_ASSERT(false); // should never reach this line!;
+ return 0;
+}