diff options
author | Thomas Senyk <thomas.senyk@pelagicore.com> | 2014-01-28 14:49:32 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-11 15:18:17 +0100 |
commit | db7f7cc5654ddec60297259bc9f86f5f777749cd (patch) | |
tree | 61b51325343fb9f7c2e07b45fe24d40641767298 /src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp | |
parent | 72b995ad79ba4e59347e6d6b2b95aa4a2e548bd3 (diff) |
adding zero-copy-QSGVideoNode for imx6
On imx6 there is a platform-specific API to implement
memory-mapping from gstreamer-buffer to opengl-texture.
This plugin uses this API to avoid CPU-based-memory-copy.
This allows fluid video-playback up to 1080p with very little CPU load.
Before even 720p used one cpu-core completely and wasn't fluid.
Change-Id: I0c33eb5d475393a65459291ce9290fa0753de4a5
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Diffstat (limited to 'src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp')
-rw-r--r-- | src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp b/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp new file mode 100644 index 000000000..0ed4e1adc --- /dev/null +++ b/src/plugins/videonode/imx6/qsgvivantevideomaterial.cpp @@ -0,0 +1,196 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Pelagicore AG +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include "qsgvivantevideomaterial.h" +#include "qsgvivantevideomaterialshader.h" +#include "qsgvivantevideonode.h" + +#include <QOpenGLContext> +#include <QThread> + +#include <unistd.h> + + +//#define QT_VIVANTE_VIDEO_DEBUG + +QSGVivanteVideoMaterial::QSGVivanteVideoMaterial() : + mOpacity(1.0), + mCurrentTexture(0) +{ +#ifdef QT_VIVANTE_VIDEO_DEBUG + qDebug() << Q_FUNC_INFO; +#endif + + setFlag(Blending, false); +} + +QSGVivanteVideoMaterial::~QSGVivanteVideoMaterial() +{ + for (GLuint id : mBitsToTextureMap.values()) { +#ifdef QT_VIVANTE_VIDEO_DEBUG + qDebug() << "delete texture: " << id; +#endif + glDeleteTextures(1, &id); + } +} + +QSGMaterialType *QSGVivanteVideoMaterial::type() const { + static QSGMaterialType theType; + return &theType; +} + +QSGMaterialShader *QSGVivanteVideoMaterial::createShader() const { + return new QSGVivanteVideoMaterialShader; +} + +int QSGVivanteVideoMaterial::compare(const QSGMaterial *other) const { + if (this->type() == other->type()) { + const QSGVivanteVideoMaterial *m = static_cast<const QSGVivanteVideoMaterial *>(other); + if (this->mBitsToTextureMap == m->mBitsToTextureMap) + return 0; + else + return 1; + } + return 1; +} + +void QSGVivanteVideoMaterial::updateBlending() { + setFlag(Blending, qFuzzyCompare(mOpacity, qreal(1.0)) ? false : true); +} + +void QSGVivanteVideoMaterial::setCurrentFrame(const QVideoFrame &frame) { + QMutexLocker lock(&mFrameMutex); + mNextFrame = frame; + +#ifdef QT_VIVANTE_VIDEO_DEBUG + qDebug() << Q_FUNC_INFO << " new frame: " << frame; +#endif +} + +void QSGVivanteVideoMaterial::bind() +{ + QOpenGLContext *glcontext = QOpenGLContext::currentContext(); + if (glcontext == 0) { + qWarning() << Q_FUNC_INFO << "no QOpenGLContext::currentContext() => return"; + return; + } + + QMutexLocker lock(&mFrameMutex); + if (mNextFrame.isValid()) { + mCurrentFrame.unmap(); + + mCurrentFrame = mNextFrame; + mCurrentTexture = vivanteMapping(mNextFrame); + } + else + glBindTexture(GL_TEXTURE_2D, mCurrentTexture); +} + +GLuint QSGVivanteVideoMaterial::vivanteMapping(QVideoFrame vF) +{ + QOpenGLContext *glcontext = QOpenGLContext::currentContext(); + if (glcontext == 0) { + qWarning() << Q_FUNC_INFO << "no QOpenGLContext::currentContext() => return 0"; + return 0; + } + + static PFNGLTEXDIRECTVIVMAPPROC glTexDirectVIVMap_LOCAL = 0; + static PFNGLTEXDIRECTINVALIDATEVIVPROC glTexDirectInvalidateVIV_LOCAL = 0; + + if (glTexDirectVIVMap_LOCAL == 0 || glTexDirectInvalidateVIV_LOCAL == 0) { + glTexDirectVIVMap_LOCAL = reinterpret_cast<PFNGLTEXDIRECTVIVMAPPROC>(glcontext->getProcAddress("glTexDirectVIVMap")); + glTexDirectInvalidateVIV_LOCAL = reinterpret_cast<PFNGLTEXDIRECTINVALIDATEVIVPROC>(glcontext->getProcAddress("glTexDirectInvalidateVIV")); + } + if (glTexDirectVIVMap_LOCAL == 0 || glTexDirectInvalidateVIV_LOCAL == 0) { + qWarning() << Q_FUNC_INFO << "couldn't find \"glTexDirectVIVMap\" and/or \"glTexDirectInvalidateVIV\" => do nothing and return"; + return 0; + } + + + if (vF.map(QAbstractVideoBuffer::ReadOnly)) { + + if (!mBitsToTextureMap.contains(vF.bits())) { + GLuint tmpTexId; + glGenTextures(1, &tmpTexId); + mBitsToTextureMap.insert(vF.bits(), tmpTexId); + + const uchar *constBits = vF.bits(); + void *bits = (void*)constBits; + +#ifdef QT_VIVANTE_VIDEO_DEBUG + qDebug() << Q_FUNC_INFO << "new texture, texId: " << tmpTexId << "; constBits: " << constBits; +#endif + + GLuint physical = ~0U; + + glBindTexture(GL_TEXTURE_2D, tmpTexId); + glTexDirectVIVMap_LOCAL(GL_TEXTURE_2D, + vF.width(), vF.height(), + QSGVivanteVideoNode::getVideoFormat2GLFormatMap().value(vF.pixelFormat()), + &bits, &physical); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexDirectInvalidateVIV_LOCAL(GL_TEXTURE_2D); + + return tmpTexId; + } + else { + glBindTexture(GL_TEXTURE_2D, mBitsToTextureMap.value(vF.bits())); + glTexDirectInvalidateVIV_LOCAL(GL_TEXTURE_2D); + return mBitsToTextureMap.value(vF.bits()); + } + } + else { +#ifdef QT_VIVANTE_VIDEO_DEBUG + qWarning() << " couldn't map the QVideoFrame vF: " << vF; +#endif + return 0; + } + + Q_ASSERT(false); // should never reach this line!; + return 0; +} |