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authorChristian Strømme <christian.stromme@digia.com>2013-11-23 00:14:15 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-30 18:15:36 +0100
commit2d54da2d39217e7b21ccafa9594513d554352a24 (patch)
treeb9a620c05741fc81875c11fa351ea25713b1583c /src/plugins/windowsaudio/qwindowsaudiooutput.cpp
parent0ab81ef59f35d103ec8174834c4fc2a4dcced453 (diff)
Move win32 and Alsa audio backends into plugins.
Change-Id: I9835cf5ee97900569f26421a19543b485e933051 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/plugins/windowsaudio/qwindowsaudiooutput.cpp')
-rw-r--r--src/plugins/windowsaudio/qwindowsaudiooutput.cpp762
1 files changed, 762 insertions, 0 deletions
diff --git a/src/plugins/windowsaudio/qwindowsaudiooutput.cpp b/src/plugins/windowsaudio/qwindowsaudiooutput.cpp
new file mode 100644
index 000000000..1c8882eeb
--- /dev/null
+++ b/src/plugins/windowsaudio/qwindowsaudiooutput.cpp
@@ -0,0 +1,762 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of other Qt classes. This header file may change from version to
+// version without notice, or even be removed.
+//
+// INTERNAL USE ONLY: Do NOT use for any other purpose.
+//
+
+#include "qwindowsaudiooutput.h"
+#include <QtEndian>
+
+#ifndef SPEAKER_FRONT_LEFT
+ #define SPEAKER_FRONT_LEFT 0x00000001
+ #define SPEAKER_FRONT_RIGHT 0x00000002
+ #define SPEAKER_FRONT_CENTER 0x00000004
+ #define SPEAKER_LOW_FREQUENCY 0x00000008
+ #define SPEAKER_BACK_LEFT 0x00000010
+ #define SPEAKER_BACK_RIGHT 0x00000020
+ #define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040
+ #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080
+ #define SPEAKER_BACK_CENTER 0x00000100
+ #define SPEAKER_SIDE_LEFT 0x00000200
+ #define SPEAKER_SIDE_RIGHT 0x00000400
+ #define SPEAKER_TOP_CENTER 0x00000800
+ #define SPEAKER_TOP_FRONT_LEFT 0x00001000
+ #define SPEAKER_TOP_FRONT_CENTER 0x00002000
+ #define SPEAKER_TOP_FRONT_RIGHT 0x00004000
+ #define SPEAKER_TOP_BACK_LEFT 0x00008000
+ #define SPEAKER_TOP_BACK_CENTER 0x00010000
+ #define SPEAKER_TOP_BACK_RIGHT 0x00020000
+ #define SPEAKER_RESERVED 0x7FFC0000
+ #define SPEAKER_ALL 0x80000000
+#endif
+
+#ifndef _WAVEFORMATEXTENSIBLE_
+
+ #define _WAVEFORMATEXTENSIBLE_
+ typedef struct
+ {
+ WAVEFORMATEX Format; // Base WAVEFORMATEX data
+ union
+ {
+ WORD wValidBitsPerSample; // Valid bits in each sample container
+ WORD wSamplesPerBlock; // Samples per block of audio data; valid
+ // if wBitsPerSample=0 (but rarely used).
+ WORD wReserved; // Zero if neither case above applies.
+ } Samples;
+ DWORD dwChannelMask; // Positions of the audio channels
+ GUID SubFormat; // Format identifier GUID
+ } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE, *LPPWAVEFORMATEXTENSIBLE;
+ typedef const WAVEFORMATEXTENSIBLE* LPCWAVEFORMATEXTENSIBLE;
+
+#endif
+
+#if !defined(WAVE_FORMAT_EXTENSIBLE)
+#define WAVE_FORMAT_EXTENSIBLE 0xFFFE
+#endif
+
+//#define DEBUG_AUDIO 1
+
+QT_BEGIN_NAMESPACE
+
+QWindowsAudioOutput::QWindowsAudioOutput(const QByteArray &device)
+{
+ bytesAvailable = 0;
+ buffer_size = 0;
+ period_size = 0;
+ m_device = device;
+ totalTimeValue = 0;
+ intervalTime = 1000;
+ audioBuffer = 0;
+ errorState = QAudio::NoError;
+ deviceState = QAudio::StoppedState;
+ audioSource = 0;
+ pullMode = true;
+ finished = false;
+ volumeCache = (qreal)1.;
+}
+
+QWindowsAudioOutput::~QWindowsAudioOutput()
+{
+ mutex.lock();
+ finished = true;
+ mutex.unlock();
+
+ close();
+}
+
+void CALLBACK QWindowsAudioOutput::waveOutProc( HWAVEOUT hWaveOut, UINT uMsg,
+ DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2 )
+{
+ Q_UNUSED(dwParam1)
+ Q_UNUSED(dwParam2)
+ Q_UNUSED(hWaveOut)
+
+ QWindowsAudioOutput* qAudio;
+ qAudio = (QWindowsAudioOutput*)(dwInstance);
+ if(!qAudio)
+ return;
+
+ QMutexLocker(&qAudio->mutex);
+
+ switch(uMsg) {
+ case WOM_OPEN:
+ qAudio->feedback();
+ break;
+ case WOM_CLOSE:
+ return;
+ case WOM_DONE:
+ if(qAudio->finished || qAudio->buffer_size == 0 || qAudio->period_size == 0) {
+ return;
+ }
+ qAudio->waveFreeBlockCount++;
+ if(qAudio->waveFreeBlockCount >= qAudio->buffer_size/qAudio->period_size)
+ qAudio->waveFreeBlockCount = qAudio->buffer_size/qAudio->period_size;
+ qAudio->feedback();
+ break;
+ default:
+ return;
+ }
+}
+
+WAVEHDR* QWindowsAudioOutput::allocateBlocks(int size, int count)
+{
+ int i;
+ unsigned char* buffer;
+ WAVEHDR* blocks;
+ DWORD totalBufferSize = (size + sizeof(WAVEHDR))*count;
+
+ if((buffer=(unsigned char*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,
+ totalBufferSize)) == 0) {
+ qWarning("QAudioOutput: Memory allocation error");
+ return 0;
+ }
+ blocks = (WAVEHDR*)buffer;
+ buffer += sizeof(WAVEHDR)*count;
+ for(i = 0; i < count; i++) {
+ blocks[i].dwBufferLength = size;
+ blocks[i].lpData = (LPSTR)buffer;
+ buffer += size;
+ }
+ return blocks;
+}
+
+void QWindowsAudioOutput::freeBlocks(WAVEHDR* blockArray)
+{
+ WAVEHDR* blocks = blockArray;
+
+ int count = buffer_size/period_size;
+
+ for(int i = 0; i < count; i++) {
+ waveOutUnprepareHeader(hWaveOut,blocks, sizeof(WAVEHDR));
+ blocks++;
+ }
+ HeapFree(GetProcessHeap(), 0, blockArray);
+}
+
+QAudioFormat QWindowsAudioOutput::format() const
+{
+ return settings;
+}
+
+void QWindowsAudioOutput::setFormat(const QAudioFormat& fmt)
+{
+ if (deviceState == QAudio::StoppedState)
+ settings = fmt;
+}
+
+void QWindowsAudioOutput::start(QIODevice* device)
+{
+ if(deviceState != QAudio::StoppedState)
+ close();
+
+ if(!pullMode && audioSource)
+ delete audioSource;
+
+ pullMode = true;
+ audioSource = device;
+
+ deviceState = QAudio::ActiveState;
+
+ if(!open())
+ return;
+
+ emit stateChanged(deviceState);
+}
+
+QIODevice* QWindowsAudioOutput::start()
+{
+ if(deviceState != QAudio::StoppedState)
+ close();
+
+ if(!pullMode && audioSource)
+ delete audioSource;
+
+ pullMode = false;
+ audioSource = new OutputPrivate(this);
+ audioSource->open(QIODevice::WriteOnly|QIODevice::Unbuffered);
+
+ deviceState = QAudio::IdleState;
+
+ if(!open())
+ return 0;
+
+ emit stateChanged(deviceState);
+
+ return audioSource;
+}
+
+void QWindowsAudioOutput::stop()
+{
+ if(deviceState == QAudio::StoppedState)
+ return;
+ close();
+ if(!pullMode && audioSource) {
+ delete audioSource;
+ audioSource = 0;
+ }
+ emit stateChanged(deviceState);
+}
+
+bool QWindowsAudioOutput::open()
+{
+#ifdef DEBUG_AUDIO
+ QTime now(QTime::currentTime());
+ qDebug()<<now.second()<<"s "<<now.msec()<<"ms :open()";
+#endif
+
+ period_size = 0;
+
+ if (!settings.isValid()) {
+ qWarning("QAudioOutput: open error, invalid format.");
+ } else if (settings.channelCount() <= 0) {
+ qWarning("QAudioOutput: open error, invalid number of channels (%d).",
+ settings.channelCount());
+ } else if (settings.sampleSize() <= 0) {
+ qWarning("QAudioOutput: open error, invalid sample size (%d).",
+ settings.sampleSize());
+ } else if (settings.sampleRate() < 8000 || settings.sampleRate() > 96000) {
+ qWarning("QAudioOutput: open error, sample rate out of range (%d).", settings.sampleRate());
+ } else if (buffer_size == 0) {
+ // Default buffer size, 200ms, default period size is 40ms
+ buffer_size
+ = (settings.sampleRate()
+ * settings.channelCount()
+ * settings.sampleSize()
+ + 39) / 40;
+ period_size = buffer_size / 5;
+ } else {
+ period_size = buffer_size / 5;
+ }
+
+ if (period_size == 0) {
+ errorState = QAudio::OpenError;
+ deviceState = QAudio::StoppedState;
+ emit stateChanged(deviceState);
+ return false;
+ }
+
+ waveBlocks = allocateBlocks(period_size, buffer_size/period_size);
+
+ mutex.lock();
+ waveFreeBlockCount = buffer_size/period_size;
+ mutex.unlock();
+
+ waveCurrentBlock = 0;
+
+ if(audioBuffer == 0)
+ audioBuffer = new char[buffer_size];
+
+ timeStamp.restart();
+ elapsedTimeOffset = 0;
+
+ wfx.nSamplesPerSec = settings.sampleRate();
+ wfx.wBitsPerSample = settings.sampleSize();
+ wfx.nChannels = settings.channelCount();
+ wfx.cbSize = 0;
+
+ bool surround = false;
+
+ if (settings.channelCount() > 2)
+ surround = true;
+
+ wfx.wFormatTag = WAVE_FORMAT_PCM;
+ wfx.nBlockAlign = (wfx.wBitsPerSample >> 3) * wfx.nChannels;
+ wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec;
+
+ QDataStream ds(&m_device, QIODevice::ReadOnly);
+ quint32 deviceId;
+ ds >> deviceId;
+
+ if (!surround) {
+ if (waveOutOpen(&hWaveOut, UINT_PTR(deviceId), &wfx,
+ (DWORD_PTR)&waveOutProc,
+ (DWORD_PTR) this,
+ CALLBACK_FUNCTION) != MMSYSERR_NOERROR) {
+ errorState = QAudio::OpenError;
+ deviceState = QAudio::StoppedState;
+ emit stateChanged(deviceState);
+ qWarning("QAudioOutput: open error");
+ return false;
+ }
+ } else {
+ WAVEFORMATEXTENSIBLE wfex;
+ wfex.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
+ wfex.Format.nChannels = settings.channelCount();
+ wfex.Format.wBitsPerSample = settings.sampleSize();
+ wfex.Format.nSamplesPerSec = settings.sampleRate();
+ wfex.Format.nBlockAlign = wfex.Format.nChannels*wfex.Format.wBitsPerSample/8;
+ wfex.Format.nAvgBytesPerSec=wfex.Format.nSamplesPerSec*wfex.Format.nBlockAlign;
+ wfex.Samples.wValidBitsPerSample=wfex.Format.wBitsPerSample;
+ static const GUID _KSDATAFORMAT_SUBTYPE_PCM = {
+ 0x00000001, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
+ wfex.SubFormat=_KSDATAFORMAT_SUBTYPE_PCM;
+ wfex.Format.cbSize=22;
+
+ wfex.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ if (settings.channelCount() >= 4)
+ wfex.dwChannelMask |= SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
+ if (settings.channelCount() >= 6)
+ wfex.dwChannelMask |= SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY;
+ if (settings.channelCount() == 8)
+ wfex.dwChannelMask |= SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT;
+
+ if (waveOutOpen(&hWaveOut, UINT_PTR(deviceId), &wfex.Format,
+ (DWORD_PTR)&waveOutProc,
+ (DWORD_PTR) this,
+ CALLBACK_FUNCTION) != MMSYSERR_NOERROR) {
+ errorState = QAudio::OpenError;
+ deviceState = QAudio::StoppedState;
+ emit stateChanged(deviceState);
+ qWarning("QAudioOutput: open error");
+ return false;
+ }
+ }
+
+ totalTimeValue = 0;
+ timeStampOpened.restart();
+ elapsedTimeOffset = 0;
+
+ setVolume(volumeCache);
+
+ errorState = QAudio::NoError;
+ if(pullMode) {
+ deviceState = QAudio::ActiveState;
+ QTimer::singleShot(10, this, SLOT(feedback()));
+ } else
+ deviceState = QAudio::IdleState;
+
+ return true;
+}
+
+void QWindowsAudioOutput::close()
+{
+ if(deviceState == QAudio::StoppedState)
+ return;
+
+ deviceState = QAudio::StoppedState;
+ errorState = QAudio::NoError;
+ int delay = (buffer_size-bytesFree())*1000/(settings.sampleRate()
+ *settings.channelCount()*(settings.sampleSize()/8));
+ waveOutReset(hWaveOut);
+ Sleep(delay+10);
+
+ freeBlocks(waveBlocks);
+ waveOutClose(hWaveOut);
+ delete [] audioBuffer;
+ audioBuffer = 0;
+ buffer_size = 0;
+}
+
+int QWindowsAudioOutput::bytesFree() const
+{
+ int buf;
+ buf = waveFreeBlockCount*period_size;
+
+ return buf;
+}
+
+int QWindowsAudioOutput::periodSize() const
+{
+ return period_size;
+}
+
+void QWindowsAudioOutput::setBufferSize(int value)
+{
+ if(deviceState == QAudio::StoppedState)
+ buffer_size = value;
+}
+
+int QWindowsAudioOutput::bufferSize() const
+{
+ return buffer_size;
+}
+
+void QWindowsAudioOutput::setNotifyInterval(int ms)
+{
+ intervalTime = qMax(0, ms);
+}
+
+int QWindowsAudioOutput::notifyInterval() const
+{
+ return intervalTime;
+}
+
+qint64 QWindowsAudioOutput::processedUSecs() const
+{
+ if (deviceState == QAudio::StoppedState)
+ return 0;
+ qint64 result = qint64(1000000) * totalTimeValue /
+ (settings.channelCount()*(settings.sampleSize()/8)) /
+ settings.sampleRate();
+
+ return result;
+}
+
+qint64 QWindowsAudioOutput::write( const char *data, qint64 len )
+{
+ // Write out some audio data
+ if (deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState)
+ return 0;
+
+ char* p = (char*)data;
+ int l = (int)len;
+
+ QByteArray reverse;
+ if (settings.byteOrder() == QAudioFormat::BigEndian) {
+
+ switch (settings.sampleSize()) {
+ case 8:
+ // No need to convert
+ break;
+
+ case 16:
+ reverse.resize(l);
+ for (qint64 i = 0; i < (l >> 1); i++)
+ *((qint16*)reverse.data() + i) = qFromBigEndian(*((qint16*)data + i));
+ p = reverse.data();
+ break;
+
+ case 32:
+ reverse.resize(l);
+ for (qint64 i = 0; i < (l >> 2); i++)
+ *((qint32*)reverse.data() + i) = qFromBigEndian(*((qint32*)data + i));
+ p = reverse.data();
+ break;
+ }
+ }
+
+ WAVEHDR* current;
+ int remain;
+ current = &waveBlocks[waveCurrentBlock];
+ while(l > 0) {
+ mutex.lock();
+ if(waveFreeBlockCount==0) {
+ mutex.unlock();
+ break;
+ }
+ mutex.unlock();
+
+ if(current->dwFlags & WHDR_PREPARED)
+ waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
+
+ if(l < period_size)
+ remain = l;
+ else
+ remain = period_size;
+ memcpy(current->lpData, p, remain);
+
+ l -= remain;
+ p += remain;
+ current->dwBufferLength = remain;
+ waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
+ waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
+
+ mutex.lock();
+ waveFreeBlockCount--;
+#ifdef DEBUG_AUDIO
+ qDebug("write out l=%d, waveFreeBlockCount=%d",
+ current->dwBufferLength,waveFreeBlockCount);
+#endif
+ mutex.unlock();
+
+ totalTimeValue += current->dwBufferLength;
+ waveCurrentBlock++;
+ waveCurrentBlock %= buffer_size/period_size;
+ current = &waveBlocks[waveCurrentBlock];
+ current->dwUser = 0;
+ errorState = QAudio::NoError;
+ if (deviceState != QAudio::ActiveState) {
+ deviceState = QAudio::ActiveState;
+ emit stateChanged(deviceState);
+ }
+ }
+ return (len-l);
+}
+
+void QWindowsAudioOutput::resume()
+{
+ if(deviceState == QAudio::SuspendedState) {
+ deviceState = QAudio::ActiveState;
+ errorState = QAudio::NoError;
+ waveOutRestart(hWaveOut);
+ QTimer::singleShot(10, this, SLOT(feedback()));
+ emit stateChanged(deviceState);
+ }
+}
+
+void QWindowsAudioOutput::suspend()
+{
+ if(deviceState == QAudio::ActiveState || deviceState == QAudio::IdleState) {
+ int delay = (buffer_size-bytesFree())*1000/(settings.sampleRate()
+ *settings.channelCount()*(settings.sampleSize()/8));
+ waveOutPause(hWaveOut);
+ Sleep(delay+10);
+ deviceState = QAudio::SuspendedState;
+ errorState = QAudio::NoError;
+ emit stateChanged(deviceState);
+ }
+}
+
+void QWindowsAudioOutput::feedback()
+{
+#ifdef DEBUG_AUDIO
+ QTime now(QTime::currentTime());
+ qDebug()<<now.second()<<"s "<<now.msec()<<"ms :feedback()";
+#endif
+ bytesAvailable = bytesFree();
+
+ if(!(deviceState==QAudio::StoppedState||deviceState==QAudio::SuspendedState)) {
+ if(bytesAvailable >= period_size)
+ QMetaObject::invokeMethod(this, "deviceReady", Qt::QueuedConnection);
+ }
+}
+
+bool QWindowsAudioOutput::deviceReady()
+{
+ if(deviceState == QAudio::StoppedState || deviceState == QAudio::SuspendedState)
+ return false;
+
+ if(pullMode) {
+ int chunks = bytesAvailable/period_size;
+#ifdef DEBUG_AUDIO
+ qDebug()<<"deviceReady() avail="<<bytesAvailable<<" bytes, period size="<<period_size<<" bytes";
+ qDebug()<<"deviceReady() no. of chunks that can fit ="<<chunks<<", chunks in bytes ="<<chunks*period_size;
+#endif
+ bool startup = false;
+ if(totalTimeValue == 0)
+ startup = true;
+
+ bool full=false;
+
+ mutex.lock();
+ if (waveFreeBlockCount==0) full = true;
+ mutex.unlock();
+
+ if (full) {
+#ifdef DEBUG_AUDIO
+ qDebug() << "Skipping data as unable to write";
+#endif
+ if ((timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) {
+ emit notify();
+ elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime;
+ timeStamp.restart();
+ }
+ return true;
+ }
+
+ if(startup)
+ waveOutPause(hWaveOut);
+ int input = period_size*chunks;
+ int l = audioSource->read(audioBuffer,input);
+ if(l > 0) {
+ int out= write(audioBuffer,l);
+ if(out > 0) {
+ if (deviceState != QAudio::ActiveState) {
+ deviceState = QAudio::ActiveState;
+ emit stateChanged(deviceState);
+ }
+ }
+ if ( out < l) {
+ // Didn't write all data
+ audioSource->seek(audioSource->pos()-(l-out));
+ }
+ if (startup)
+ waveOutRestart(hWaveOut);
+ } else if(l == 0) {
+ bytesAvailable = bytesFree();
+
+ int check = 0;
+
+ mutex.lock();
+ check = waveFreeBlockCount;
+ mutex.unlock();
+
+ if(check == buffer_size/period_size) {
+ if (deviceState != QAudio::IdleState) {
+ errorState = QAudio::UnderrunError;
+ deviceState = QAudio::IdleState;
+ emit stateChanged(deviceState);
+ }
+ }
+
+ } else if(l < 0) {
+ bytesAvailable = bytesFree();
+ if (errorState != QAudio::IOError)
+ errorState = QAudio::IOError;
+ }
+ } else {
+ int buffered;
+
+ mutex.lock();
+ buffered = waveFreeBlockCount;
+ mutex.unlock();
+
+ if (buffered >= buffer_size/period_size && deviceState == QAudio::ActiveState) {
+ if (deviceState != QAudio::IdleState) {
+ errorState = QAudio::UnderrunError;
+ deviceState = QAudio::IdleState;
+ emit stateChanged(deviceState);
+ }
+ }
+ }
+ if(deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState)
+ return true;
+
+ if(intervalTime && (timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) {
+ emit notify();
+ elapsedTimeOffset = timeStamp.elapsed() + elapsedTimeOffset - intervalTime;
+ timeStamp.restart();
+ }
+
+ return true;
+}
+
+qint64 QWindowsAudioOutput::elapsedUSecs() const
+{
+ if (deviceState == QAudio::StoppedState)
+ return 0;
+
+ return timeStampOpened.elapsed()*1000;
+}
+
+QAudio::Error QWindowsAudioOutput::error() const
+{
+ return errorState;
+}
+
+QAudio::State QWindowsAudioOutput::state() const
+{
+ return deviceState;
+}
+
+void QWindowsAudioOutput::setVolume(qreal v)
+{
+ const qreal normalizedVolume = qBound(qreal(0.0), v, qreal(1.0));
+ if (deviceState != QAudio::ActiveState) {
+ volumeCache = normalizedVolume;
+ return;
+ }
+ const quint16 scaled = normalizedVolume * 0xFFFF;
+ DWORD vol = MAKELONG(scaled, scaled);
+ MMRESULT res = waveOutSetVolume(hWaveOut, vol);
+ if (res == MMSYSERR_NOERROR)
+ volumeCache = normalizedVolume;
+}
+
+qreal QWindowsAudioOutput::volume() const
+{
+ return volumeCache;
+}
+
+void QWindowsAudioOutput::reset()
+{
+ close();
+}
+
+OutputPrivate::OutputPrivate(QWindowsAudioOutput* audio)
+{
+ audioDevice = qobject_cast<QWindowsAudioOutput*>(audio);
+}
+
+OutputPrivate::~OutputPrivate() {}
+
+qint64 OutputPrivate::readData( char* data, qint64 len)
+{
+ Q_UNUSED(data)
+ Q_UNUSED(len)
+
+ return 0;
+}
+
+qint64 OutputPrivate::writeData(const char* data, qint64 len)
+{
+ int retry = 0;
+ qint64 written = 0;
+
+ if((audioDevice->deviceState == QAudio::ActiveState)
+ ||(audioDevice->deviceState == QAudio::IdleState)) {
+ qint64 l = len;
+ while(written < l) {
+ int chunk = audioDevice->write(data+written,(l-written));
+ if(chunk <= 0)
+ retry++;
+ else
+ written+=chunk;
+
+ if(retry > 10)
+ return written;
+ }
+ audioDevice->deviceState = QAudio::ActiveState;
+ }
+ return written;
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qwindowsaudiooutput.cpp"