diff options
author | Andrew den Exter <andrew.den.exter@jollamobile.com> | 2013-12-05 15:38:14 +1000 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-01-20 14:26:03 +0100 |
commit | 60fb11d9a2f5ff659a6ccffe01b4de16c1fb5929 (patch) | |
tree | 9b715c70d25f1b46b3a4caf46e58cb1caa0ad34f /src/qtmultimediaquicktools/qsgvideonode_i420.cpp | |
parent | a52f552d4274eeaeb3a7362c509e77df501b1349 (diff) |
Allow plugins to override the QML VideoOutput type.
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools
library to make the QDeclarativeVideoOutputBackend interface
implementable by a plugin.
Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/qtmultimediaquicktools/qsgvideonode_i420.cpp')
-rw-r--r-- | src/qtmultimediaquicktools/qsgvideonode_i420.cpp | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/src/qtmultimediaquicktools/qsgvideonode_i420.cpp b/src/qtmultimediaquicktools/qsgvideonode_i420.cpp new file mode 100644 index 000000000..d7eb04863 --- /dev/null +++ b/src/qtmultimediaquicktools/qsgvideonode_i420.cpp @@ -0,0 +1,330 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#include "qsgvideonode_i420.h" +#include <QtCore/qmutex.h> +#include <QtQuick/qsgtexturematerial.h> +#include <QtQuick/qsgmaterial.h> +#include <QtGui/QOpenGLContext> +#include <QtGui/QOpenGLFunctions> +#include <QtGui/QOpenGLShaderProgram> + +QT_BEGIN_NAMESPACE + +QList<QVideoFrame::PixelFormat> QSGVideoNodeFactory_I420::supportedPixelFormats( + QAbstractVideoBuffer::HandleType handleType) const +{ + QList<QVideoFrame::PixelFormat> formats; + + if (handleType == QAbstractVideoBuffer::NoHandle) + formats << QVideoFrame::Format_YUV420P << QVideoFrame::Format_YV12; + + return formats; +} + +QSGVideoNode *QSGVideoNodeFactory_I420::createNode(const QVideoSurfaceFormat &format) +{ + if (supportedPixelFormats(format.handleType()).contains(format.pixelFormat())) + return new QSGVideoNode_I420(format); + + return 0; +} + + +class QSGVideoMaterialShader_YUV420 : public QSGMaterialShader +{ +public: + void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial); + + virtual char const *const *attributeNames() const { + static const char *names[] = { + "qt_VertexPosition", + "qt_VertexTexCoord", + 0 + }; + return names; + } + +protected: + + virtual const char *vertexShader() const { + const char *shader = + "uniform highp mat4 qt_Matrix; \n" + "attribute highp vec4 qt_VertexPosition; \n" + "attribute highp vec2 qt_VertexTexCoord; \n" + "varying highp vec2 qt_TexCoord; \n" + "void main() { \n" + " qt_TexCoord = qt_VertexTexCoord; \n" + " gl_Position = qt_Matrix * qt_VertexPosition; \n" + "}"; + return shader; + } + + virtual const char *fragmentShader() const { + static const char *shader = + "uniform sampler2D yTexture;" + "uniform sampler2D uTexture;" + "uniform sampler2D vTexture;" + "uniform mediump mat4 colorMatrix;" + "uniform lowp float opacity;" + "" + "varying highp vec2 qt_TexCoord;" + "" + "void main()" + "{" + " mediump float Y = texture2D(yTexture, qt_TexCoord).r;" + " mediump float U = texture2D(uTexture, qt_TexCoord).r;" + " mediump float V = texture2D(vTexture, qt_TexCoord).r;" + " mediump vec4 color = vec4(Y, U, V, 1.);" + " gl_FragColor = colorMatrix * color * opacity;" + "}"; + return shader; + } + + virtual void initialize() { + m_id_matrix = program()->uniformLocation("qt_Matrix"); + m_id_yTexture = program()->uniformLocation("yTexture"); + m_id_uTexture = program()->uniformLocation("uTexture"); + m_id_vTexture = program()->uniformLocation("vTexture"); + m_id_colorMatrix = program()->uniformLocation("colorMatrix"); + m_id_opacity = program()->uniformLocation("opacity"); + } + + int m_id_matrix; + int m_id_yTexture; + int m_id_uTexture; + int m_id_vTexture; + int m_id_colorMatrix; + int m_id_opacity; +}; + + +class QSGVideoMaterial_YUV420 : public QSGMaterial +{ +public: + QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &format); + ~QSGVideoMaterial_YUV420(); + + virtual QSGMaterialType *type() const { + static QSGMaterialType theType; + return &theType; + } + + virtual QSGMaterialShader *createShader() const { + return new QSGVideoMaterialShader_YUV420; + } + + virtual int compare(const QSGMaterial *other) const { + const QSGVideoMaterial_YUV420 *m = static_cast<const QSGVideoMaterial_YUV420 *>(other); + int d = m_textureIds[0] - m->m_textureIds[0]; + if (d) + return d; + else if ((d = m_textureIds[1] - m->m_textureIds[1]) != 0) + return d; + else + return m_textureIds[2] - m->m_textureIds[2]; + } + + void updateBlending() { + setFlag(Blending, qFuzzyCompare(m_opacity, qreal(1.0)) ? false : true); + } + + void setCurrentFrame(const QVideoFrame &frame) { + QMutexLocker lock(&m_frameMutex); + m_frame = frame; + } + + void bind(); + void bindTexture(int id, int w, int h, const uchar *bits); + + QVideoSurfaceFormat m_format; + QSize m_textureSize; + + static const uint Num_Texture_IDs = 3; + GLuint m_textureIds[Num_Texture_IDs]; + + qreal m_opacity; + QMatrix4x4 m_colorMatrix; + + QVideoFrame m_frame; + QMutex m_frameMutex; +}; + +QSGVideoMaterial_YUV420::QSGVideoMaterial_YUV420(const QVideoSurfaceFormat &format) : + m_format(format), + m_opacity(1.0) +{ + memset(m_textureIds, 0, sizeof(m_textureIds)); + + switch (format.yCbCrColorSpace()) { + case QVideoSurfaceFormat::YCbCr_JPEG: + m_colorMatrix = QMatrix4x4( + 1.0f, 0.000f, 1.402f, -0.701f, + 1.0f, -0.344f, -0.714f, 0.529f, + 1.0f, 1.772f, 0.000f, -0.886f, + 0.0f, 0.000f, 0.000f, 1.0000f); + break; + case QVideoSurfaceFormat::YCbCr_BT709: + case QVideoSurfaceFormat::YCbCr_xvYCC709: + m_colorMatrix = QMatrix4x4( + 1.164f, 0.000f, 1.793f, -0.5727f, + 1.164f, -0.534f, -0.213f, 0.3007f, + 1.164f, 2.115f, 0.000f, -1.1302f, + 0.0f, 0.000f, 0.000f, 1.0000f); + break; + default: //BT 601: + m_colorMatrix = QMatrix4x4( + 1.164f, 0.000f, 1.596f, -0.8708f, + 1.164f, -0.392f, -0.813f, 0.5296f, + 1.164f, 2.017f, 0.000f, -1.081f, + 0.0f, 0.000f, 0.000f, 1.0000f); + } + + setFlag(Blending, false); +} + +QSGVideoMaterial_YUV420::~QSGVideoMaterial_YUV420() +{ + if (!m_textureSize.isEmpty()) + glDeleteTextures(Num_Texture_IDs, m_textureIds); +} + +void QSGVideoMaterial_YUV420::bind() +{ + QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions(); + + QMutexLocker lock(&m_frameMutex); + if (m_frame.isValid()) { + if (m_frame.map(QAbstractVideoBuffer::ReadOnly)) { + int fw = m_frame.width(); + int fh = m_frame.height(); + + // Frame has changed size, recreate textures... + if (m_textureSize != m_frame.size()) { + if (!m_textureSize.isEmpty()) + glDeleteTextures(Num_Texture_IDs, m_textureIds); + glGenTextures(Num_Texture_IDs, m_textureIds); + m_textureSize = m_frame.size(); + } + + const uchar *bits = m_frame.bits(); + int bpl = m_frame.bytesPerLine(); + int bpl2 = (bpl / 2 + 3) & ~3; + int offsetU = bpl * fh; + int offsetV = bpl * fh + bpl2 * fh / 2; + + if (m_frame.pixelFormat() == QVideoFrame::Format_YV12) + qSwap(offsetU, offsetV); + + + functions->glActiveTexture(GL_TEXTURE1); + bindTexture(m_textureIds[1], fw/2, fh / 2, bits + offsetU); + functions->glActiveTexture(GL_TEXTURE2); + bindTexture(m_textureIds[2], fw/2, fh / 2, bits + offsetV); + functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit + bindTexture(m_textureIds[0], fw, fh, bits); + + m_frame.unmap(); + } + + m_frame = QVideoFrame(); + } else { + functions->glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, m_textureIds[1]); + functions->glActiveTexture(GL_TEXTURE2); + glBindTexture(GL_TEXTURE_2D, m_textureIds[2]); + functions->glActiveTexture(GL_TEXTURE0); // Finish with 0 as default texture unit + glBindTexture(GL_TEXTURE_2D, m_textureIds[0]); + } +} + +void QSGVideoMaterial_YUV420::bindTexture(int id, int w, int h, const uchar *bits) +{ + glBindTexture(GL_TEXTURE_2D, id); + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w, h, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, bits); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); +} + +QSGVideoNode_I420::QSGVideoNode_I420(const QVideoSurfaceFormat &format) : + m_format(format) +{ + setFlag(QSGNode::OwnsMaterial); + m_material = new QSGVideoMaterial_YUV420(format); + setMaterial(m_material); +} + +QSGVideoNode_I420::~QSGVideoNode_I420() +{ +} + +void QSGVideoNode_I420::setCurrentFrame(const QVideoFrame &frame) +{ + m_material->setCurrentFrame(frame); + markDirty(DirtyMaterial); +} + + +void QSGVideoMaterialShader_YUV420::updateState(const RenderState &state, + QSGMaterial *newMaterial, + QSGMaterial *oldMaterial) +{ + Q_UNUSED(oldMaterial); + + QSGVideoMaterial_YUV420 *mat = static_cast<QSGVideoMaterial_YUV420 *>(newMaterial); + program()->setUniformValue(m_id_yTexture, 0); + program()->setUniformValue(m_id_uTexture, 1); + program()->setUniformValue(m_id_vTexture, 2); + + mat->bind(); + + program()->setUniformValue(m_id_colorMatrix, mat->m_colorMatrix); + if (state.isOpacityDirty()) { + mat->m_opacity = state.opacity(); + program()->setUniformValue(m_id_opacity, GLfloat(mat->m_opacity)); + } + + if (state.isMatrixDirty()) + program()->setUniformValue(m_id_matrix, state.combinedMatrix()); +} + +QT_END_NAMESPACE |