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authorAndrew den Exter <andrew.den.exter@jollamobile.com>2013-12-05 15:38:14 +1000
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-01-20 14:26:03 +0100
commit60fb11d9a2f5ff659a6ccffe01b4de16c1fb5929 (patch)
tree9b715c70d25f1b46b3a4caf46e58cb1caa0ad34f /src/qtmultimediaquicktools/qsgvideonode_rgb.cpp
parenta52f552d4274eeaeb3a7362c509e77df501b1349 (diff)
Allow plugins to override the QML VideoOutput type.
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools library to make the QDeclarativeVideoOutputBackend interface implementable by a plugin. Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Diffstat (limited to 'src/qtmultimediaquicktools/qsgvideonode_rgb.cpp')
-rw-r--r--src/qtmultimediaquicktools/qsgvideonode_rgb.cpp289
1 files changed, 289 insertions, 0 deletions
diff --git a/src/qtmultimediaquicktools/qsgvideonode_rgb.cpp b/src/qtmultimediaquicktools/qsgvideonode_rgb.cpp
new file mode 100644
index 000000000..fbe60c9a7
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+++ b/src/qtmultimediaquicktools/qsgvideonode_rgb.cpp
@@ -0,0 +1,289 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "qsgvideonode_rgb.h"
+#include <QtQuick/qsgtexturematerial.h>
+#include <QtQuick/qsgmaterial.h>
+#include <QtCore/qmutex.h>
+#include <QtGui/QOpenGLContext>
+#include <QtGui/QOpenGLFunctions>
+#include <QtGui/QOpenGLShaderProgram>
+
+QT_BEGIN_NAMESPACE
+
+QList<QVideoFrame::PixelFormat> QSGVideoNodeFactory_RGB::supportedPixelFormats(
+ QAbstractVideoBuffer::HandleType handleType) const
+{
+ QList<QVideoFrame::PixelFormat> pixelFormats;
+
+ if (handleType == QAbstractVideoBuffer::NoHandle) {
+ pixelFormats.append(QVideoFrame::Format_RGB565);
+ pixelFormats.append(QVideoFrame::Format_RGB32);
+ pixelFormats.append(QVideoFrame::Format_ARGB32);
+ pixelFormats.append(QVideoFrame::Format_BGR32);
+ pixelFormats.append(QVideoFrame::Format_BGRA32);
+ }
+
+ return pixelFormats;
+}
+
+QSGVideoNode *QSGVideoNodeFactory_RGB::createNode(const QVideoSurfaceFormat &format)
+{
+ if (supportedPixelFormats(format.handleType()).contains(format.pixelFormat()))
+ return new QSGVideoNode_RGB(format);
+
+ return 0;
+}
+
+
+class QSGVideoMaterialShader_RGB : public QSGMaterialShader
+{
+public:
+ QSGVideoMaterialShader_RGB(QVideoFrame::PixelFormat pixelFormat)
+ : QSGMaterialShader(),
+ m_id_matrix(-1),
+ m_id_rgbTexture(-1),
+ m_id_opacity(-1),
+ m_pixelFormat(pixelFormat)
+ {
+ }
+
+ void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
+
+ virtual char const *const *attributeNames() const {
+ static const char *names[] = {
+ "qt_VertexPosition",
+ "qt_VertexTexCoord",
+ 0
+ };
+ return names;
+ }
+
+protected:
+
+ virtual const char *vertexShader() const {
+ const char *shader =
+ "uniform highp mat4 qt_Matrix; \n"
+ "attribute highp vec4 qt_VertexPosition; \n"
+ "attribute highp vec2 qt_VertexTexCoord; \n"
+ "varying highp vec2 qt_TexCoord; \n"
+ "void main() { \n"
+ " qt_TexCoord = qt_VertexTexCoord; \n"
+ " gl_Position = qt_Matrix * qt_VertexPosition; \n"
+ "}";
+ return shader;
+ }
+
+ virtual const char *fragmentShader() const {
+ static const char *shader =
+ "uniform sampler2D rgbTexture;"
+ "uniform lowp float opacity;"
+ ""
+ "varying highp vec2 qt_TexCoord;"
+ ""
+ "void main()"
+ "{"
+ " gl_FragColor = texture2D(rgbTexture, qt_TexCoord) * opacity;"
+ "}";
+
+ static const char *colorsSwapShader =
+ "uniform sampler2D rgbTexture;"
+ "uniform lowp float opacity;"
+ ""
+ "varying highp vec2 qt_TexCoord;"
+ ""
+ "void main()"
+ "{"
+ " gl_FragColor = vec4(texture2D(rgbTexture, qt_TexCoord).bgr, 1.0) * opacity;"
+ "}";
+
+
+ switch (m_pixelFormat) {
+ case QVideoFrame::Format_RGB32:
+ case QVideoFrame::Format_ARGB32:
+ return colorsSwapShader;
+ default:
+ return shader;
+ }
+ }
+
+ virtual void initialize() {
+ m_id_matrix = program()->uniformLocation("qt_Matrix");
+ m_id_rgbTexture = program()->uniformLocation("rgbTexture");
+ m_id_opacity = program()->uniformLocation("opacity");
+ }
+
+ int m_id_matrix;
+ int m_id_rgbTexture;
+ int m_id_opacity;
+ QVideoFrame::PixelFormat m_pixelFormat;
+};
+
+
+class QSGVideoMaterial_RGB : public QSGMaterial
+{
+public:
+ QSGVideoMaterial_RGB(const QVideoSurfaceFormat &format) :
+ m_format(format),
+ m_textureId(0),
+ m_opacity(1.0)
+ {
+ setFlag(Blending, false);
+ }
+
+ ~QSGVideoMaterial_RGB()
+ {
+ if (m_textureId)
+ glDeleteTextures(1, &m_textureId);
+ }
+
+ virtual QSGMaterialType *type() const {
+ static QSGMaterialType theType;
+ return &theType;
+ }
+
+ virtual QSGMaterialShader *createShader() const {
+ return new QSGVideoMaterialShader_RGB(m_format.pixelFormat());
+ }
+
+ virtual int compare(const QSGMaterial *other) const {
+ const QSGVideoMaterial_RGB *m = static_cast<const QSGVideoMaterial_RGB *>(other);
+ return m_textureId - m->m_textureId;
+ }
+
+ void updateBlending() {
+ setFlag(Blending, qFuzzyCompare(m_opacity, qreal(1.0)) ? false : true);
+ }
+
+ void setVideoFrame(const QVideoFrame &frame) {
+ QMutexLocker lock(&m_frameMutex);
+ m_frame = frame;
+ }
+
+ void bind()
+ {
+ QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions();
+
+ QMutexLocker lock(&m_frameMutex);
+ if (m_frame.isValid()) {
+ if (m_frame.map(QAbstractVideoBuffer::ReadOnly)) {
+ if (m_textureSize != m_frame.size()) {
+ if (!m_textureSize.isEmpty())
+ glDeleteTextures(1, &m_textureId);
+ glGenTextures(1, &m_textureId);
+ m_textureSize = m_frame.size();
+ }
+
+ GLint dataType = GL_UNSIGNED_BYTE;
+ GLint dataFormat = GL_RGBA;
+
+ if (m_frame.pixelFormat() == QVideoFrame::Format_RGB565) {
+ dataType = GL_UNSIGNED_SHORT_5_6_5;
+ dataFormat = GL_RGB;
+ }
+
+ functions->glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, m_textureId);
+ glTexImage2D(GL_TEXTURE_2D, 0, dataFormat,
+ m_textureSize.width(), m_textureSize.height(),
+ 0, dataFormat, dataType, m_frame.bits());
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ m_frame.unmap();
+ }
+ m_frame = QVideoFrame();
+ } else {
+ functions->glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, m_textureId);
+ }
+ }
+
+ QVideoFrame m_frame;
+ QMutex m_frameMutex;
+ QSize m_textureSize;
+ QVideoSurfaceFormat m_format;
+ GLuint m_textureId;
+ qreal m_opacity;
+};
+
+
+QSGVideoNode_RGB::QSGVideoNode_RGB(const QVideoSurfaceFormat &format) :
+ m_format(format)
+{
+ setFlag(QSGNode::OwnsMaterial);
+ m_material = new QSGVideoMaterial_RGB(format);
+ setMaterial(m_material);
+}
+
+QSGVideoNode_RGB::~QSGVideoNode_RGB()
+{
+}
+
+void QSGVideoNode_RGB::setCurrentFrame(const QVideoFrame &frame)
+{
+ m_material->setVideoFrame(frame);
+ markDirty(DirtyMaterial);
+}
+
+void QSGVideoMaterialShader_RGB::updateState(const RenderState &state,
+ QSGMaterial *newMaterial,
+ QSGMaterial *oldMaterial)
+{
+ Q_UNUSED(oldMaterial);
+ QSGVideoMaterial_RGB *mat = static_cast<QSGVideoMaterial_RGB *>(newMaterial);
+ program()->setUniformValue(m_id_rgbTexture, 0);
+
+ mat->bind();
+
+ if (state.isOpacityDirty()) {
+ mat->m_opacity = state.opacity();
+ mat->updateBlending();
+ program()->setUniformValue(m_id_opacity, GLfloat(mat->m_opacity));
+ }
+
+ if (state.isMatrixDirty())
+ program()->setUniformValue(m_id_matrix, state.combinedMatrix());
+}
+
+QT_END_NAMESPACE