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authorTarja Sundqvist <tarja.sundqvist@qt.io>2022-11-11 09:34:54 +0200
committerTarja Sundqvist <tarja.sundqvist@qt.io>2022-11-11 09:34:54 +0200
commitf03440793e1638687d0754b82d206817dc3775e7 (patch)
tree7d65fb417c9090b8e18a7d9e450573d7e541f72a /src/qtmultimediaquicktools/qsgvideonode_texture.cpp
parent981ed7e4ecfcc27cbe9c0492b31f89386335155c (diff)
parent8ac4ea8582eed62332e3861240415c7d4fa6b140 (diff)
Merge remote-tracking branch 'origin/tqtc/lts-5.15.8' into tqtc/lts-5.15-opensourcev5.15.8-lts-lgpl
Diffstat (limited to 'src/qtmultimediaquicktools/qsgvideonode_texture.cpp')
-rw-r--r--src/qtmultimediaquicktools/qsgvideonode_texture.cpp147
1 files changed, 122 insertions, 25 deletions
diff --git a/src/qtmultimediaquicktools/qsgvideonode_texture.cpp b/src/qtmultimediaquicktools/qsgvideonode_texture.cpp
index 473a4144f..bac143b43 100644
--- a/src/qtmultimediaquicktools/qsgvideonode_texture.cpp
+++ b/src/qtmultimediaquicktools/qsgvideonode_texture.cpp
@@ -53,6 +53,13 @@ QList<QVideoFrame::PixelFormat> QSGVideoNodeFactory_Texture::supportedPixelForma
{
QList<QVideoFrame::PixelFormat> pixelFormats;
+#ifdef Q_OS_MACOS
+ if (handleType == QAbstractVideoBuffer::GLTextureRectangleHandle) {
+ pixelFormats.append(QVideoFrame::Format_BGR32);
+ pixelFormats.append(QVideoFrame::Format_BGRA32);
+ }
+#endif
+
if (handleType == QAbstractVideoBuffer::GLTextureHandle) {
pixelFormats.append(QVideoFrame::Format_RGB565);
pixelFormats.append(QVideoFrame::Format_RGB32);
@@ -82,8 +89,6 @@ public:
QSGVideoMaterialShader_Texture()
: QSGMaterialShader()
{
- setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qtmultimediaquicktools/shaders/monoplanarvideo.vert"));
- setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qtmultimediaquicktools/shaders/rgbvideo.frag"));
}
void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
@@ -109,10 +114,20 @@ protected:
int m_id_opacity;
};
-class QSGVideoMaterialShader_Texture_swizzle : public QSGVideoMaterialShader_Texture
+class QSGVideoMaterialShader_Texture_2D : public QSGVideoMaterialShader_Texture
{
public:
- QSGVideoMaterialShader_Texture_swizzle(bool hasAlpha)
+ QSGVideoMaterialShader_Texture_2D()
+ {
+ setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qtmultimediaquicktools/shaders/monoplanarvideo.vert"));
+ setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qtmultimediaquicktools/shaders/rgbvideo.frag"));
+ }
+};
+
+class QSGVideoMaterialShader_Texture_2D_swizzle : public QSGVideoMaterialShader_Texture_2D
+{
+public:
+ QSGVideoMaterialShader_Texture_2D_swizzle(bool hasAlpha)
: m_hasAlpha(hasAlpha)
{
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qtmultimediaquicktools/shaders/rgbvideo_swizzle.frag"));
@@ -120,14 +135,13 @@ public:
protected:
void initialize() override {
- QSGVideoMaterialShader_Texture::initialize();
+ QSGVideoMaterialShader_Texture_2D::initialize();
program()->setUniformValue(program()->uniformLocation("hasAlpha"), GLboolean(m_hasAlpha));
}
int m_hasAlpha;
};
-
class QSGVideoMaterial_Texture : public QSGMaterial
{
public:
@@ -149,12 +163,6 @@ public:
return needsSwizzling() ? &swizzleType : &normalType;
}
- QSGMaterialShader *createShader() const override {
- const bool hasAlpha = m_format.pixelFormat() == QVideoFrame::Format_ARGB32;
- return needsSwizzling() ? new QSGVideoMaterialShader_Texture_swizzle(hasAlpha)
- : new QSGVideoMaterialShader_Texture;
- }
-
int compare(const QSGMaterial *other) const override {
const QSGVideoMaterial_Texture *m = static_cast<const QSGVideoMaterial_Texture *>(other);
@@ -179,9 +187,42 @@ public:
void setVideoFrame(const QVideoFrame &frame) {
QMutexLocker lock(&m_frameMutex);
m_frame = frame;
+ m_textureSize = frame.size();
+ }
+
+ virtual void bind() = 0;
+
+ QVideoFrame m_frame;
+ QMutex m_frameMutex;
+ QSize m_textureSize;
+ QVideoSurfaceFormat m_format;
+ GLuint m_textureId;
+ qreal m_opacity;
+
+protected:
+ bool needsSwizzling() const {
+ return !QMediaOpenGLHelper::isANGLE()
+ && (m_format.pixelFormat() == QVideoFrame::Format_RGB32
+ || m_format.pixelFormat() == QVideoFrame::Format_ARGB32);
+ }
+};
+
+class QSGVideoMaterial_Texture_2D : public QSGVideoMaterial_Texture
+{
+public:
+ QSGVideoMaterial_Texture_2D(const QVideoSurfaceFormat &format) :
+ QSGVideoMaterial_Texture(format)
+ {
}
- void bind()
+ QSGMaterialShader *createShader() const override
+ {
+ const bool hasAlpha = m_format.pixelFormat() == QVideoFrame::Format_ARGB32;
+ return needsSwizzling() ? new QSGVideoMaterialShader_Texture_2D_swizzle(hasAlpha)
+ : new QSGVideoMaterialShader_Texture_2D;
+ }
+
+ void bind() override
{
QMutexLocker lock(&m_frameMutex);
if (m_frame.isValid()) {
@@ -197,28 +238,84 @@ public:
m_textureId = 0;
}
}
+};
+
+#ifdef Q_OS_MACOS
+class QSGVideoMaterialShader_Texture_Rectangle : public QSGVideoMaterialShader_Texture
+{
+public:
+ QSGVideoMaterialShader_Texture_Rectangle()
+ {
+ setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/qtmultimediaquicktools/shaders/rectsampler.vert"));
+ setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/qtmultimediaquicktools/shaders/rectsampler_rgb.frag"));
+ }
- QVideoFrame m_frame;
- QMutex m_frameMutex;
- QSize m_textureSize;
- QVideoSurfaceFormat m_format;
- GLuint m_textureId;
- qreal m_opacity;
+ void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override
+ {
+ QSGVideoMaterial_Texture *mat = static_cast<QSGVideoMaterial_Texture *>(newMaterial);
+ QVector2D size(mat->m_textureSize.width(), mat->m_textureSize.height());
+ program()->setUniformValue(m_id_videoSize, size);
-private:
- bool needsSwizzling() const {
- return !QMediaOpenGLHelper::isANGLE()
- && (m_format.pixelFormat() == QVideoFrame::Format_RGB32
- || m_format.pixelFormat() == QVideoFrame::Format_ARGB32);
+ QSGVideoMaterialShader_Texture::updateState(state, newMaterial, oldMaterial);
}
+
+protected:
+ void initialize() override
+ {
+ QSGVideoMaterialShader_Texture::initialize();
+ m_id_videoSize = program()->uniformLocation("qt_videoSize");
+ }
+
+ int m_id_videoSize;
};
+class QSGVideoMaterial_Texture_Rectangle : public QSGVideoMaterial_Texture
+{
+public:
+ QSGVideoMaterial_Texture_Rectangle(const QVideoSurfaceFormat &format) :
+ QSGVideoMaterial_Texture(format)
+ {
+ }
+
+ QSGMaterialShader *createShader() const override
+ {
+ Q_ASSERT(!needsSwizzling());
+ return new QSGVideoMaterialShader_Texture_Rectangle;
+ }
+
+ void bind() override
+ {
+ QMutexLocker lock(&m_frameMutex);
+ if (m_frame.isValid()) {
+ m_textureId = m_frame.handle().toUInt();
+ QOpenGLFunctions *functions = QOpenGLContext::currentContext()->functions();
+ functions->glActiveTexture(GL_TEXTURE0);
+ functions->glBindTexture(GL_TEXTURE_RECTANGLE, m_textureId);
+
+ functions->glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ functions->glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ functions->glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ functions->glTexParameteri(GL_TEXTURE_RECTANGLE, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ } else {
+ m_textureId = 0;
+ }
+ }
+};
+#endif
QSGVideoNode_Texture::QSGVideoNode_Texture(const QVideoSurfaceFormat &format) :
m_format(format)
{
setFlag(QSGNode::OwnsMaterial);
- m_material = new QSGVideoMaterial_Texture(format);
+
+#ifdef Q_OS_MACOS
+ if (format.handleType() == QAbstractVideoBuffer::GLTextureRectangleHandle)
+ m_material = new QSGVideoMaterial_Texture_Rectangle(format);
+#endif
+
+ if (!m_material)
+ m_material = new QSGVideoMaterial_Texture_2D(format);
+
setMaterial(m_material);
}