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authorAndre Hartmann <aha_1980@gmx.de>2018-03-11 10:49:52 +0100
committerAndré Hartmann <aha_1980@gmx.de>2018-03-27 10:50:04 +0000
commitb8af54a93ffdd2c7e9b781ffbd117558d1b805d1 (patch)
tree9b388d58019588e1b037b3b3075b0742b6ec9fd8 /src
parent58d83703d7d5435a74d59bdb906ca6a76b54f78f (diff)
QSound(Effect): Convert to functor-style connect
Change-Id: Ie58ee30b1ace836c620812b8063246c0d01d7214 Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Diffstat (limited to 'src')
-rw-r--r--src/multimedia/audio/qsound.cpp3
-rw-r--r--src/multimedia/audio/qsoundeffect.cpp14
-rw-r--r--src/multimedia/audio/qsoundeffect_pulse_p.cpp34
-rw-r--r--src/multimedia/audio/qsoundeffect_qaudio_p.cpp18
-rw-r--r--src/multimedia/doc/snippets/multimedia-snippets/qsound.cpp6
5 files changed, 41 insertions, 34 deletions
diff --git a/src/multimedia/audio/qsound.cpp b/src/multimedia/audio/qsound.cpp
index eedea0d76..c6e4f60e0 100644
--- a/src/multimedia/audio/qsound.cpp
+++ b/src/multimedia/audio/qsound.cpp
@@ -95,7 +95,8 @@ void QSound::play(const QString& filename)
// Object destruction is generaly handled via deleteOnComplete
// Unexpected cases will be handled via parenting of QSound objects to qApp
QSound *sound = new QSound(filename, qApp);
- sound->connect(sound->m_soundEffect, SIGNAL(playingChanged()), SLOT(deleteOnComplete()));
+ sound->connect(sound->m_soundEffect, &QSoundEffect::playingChanged,
+ sound, &QSound::deleteOnComplete);
sound->play();
}
diff --git a/src/multimedia/audio/qsoundeffect.cpp b/src/multimedia/audio/qsoundeffect.cpp
index 556ba1193..f093373ce 100644
--- a/src/multimedia/audio/qsoundeffect.cpp
+++ b/src/multimedia/audio/qsoundeffect.cpp
@@ -118,13 +118,13 @@ QSoundEffect::QSoundEffect(QObject *parent) :
QObject(parent)
{
d = new QSoundEffectPrivate(this);
- connect(d, SIGNAL(loopsRemainingChanged()), SIGNAL(loopsRemainingChanged()));
- connect(d, SIGNAL(volumeChanged()), SIGNAL(volumeChanged()));
- connect(d, SIGNAL(mutedChanged()), SIGNAL(mutedChanged()));
- connect(d, SIGNAL(loadedChanged()), SIGNAL(loadedChanged()));
- connect(d, SIGNAL(playingChanged()), SIGNAL(playingChanged()));
- connect(d, SIGNAL(statusChanged()), SIGNAL(statusChanged()));
- connect(d, SIGNAL(categoryChanged()), SIGNAL(categoryChanged()));
+ connect(d, &QSoundEffectPrivate::loopsRemainingChanged, this, &QSoundEffect::loopsRemainingChanged);
+ connect(d, &QSoundEffectPrivate::volumeChanged, this, &QSoundEffect::volumeChanged);
+ connect(d, &QSoundEffectPrivate::mutedChanged, this, &QSoundEffect::mutedChanged);
+ connect(d, &QSoundEffectPrivate::loadedChanged, this, &QSoundEffect::loadedChanged);
+ connect(d, &QSoundEffectPrivate::playingChanged, this, &QSoundEffect::playingChanged);
+ connect(d, &QSoundEffectPrivate::statusChanged, this, &QSoundEffect::statusChanged);
+ connect(d, &QSoundEffectPrivate::categoryChanged, this, &QSoundEffect::categoryChanged);
}
/*!
diff --git a/src/multimedia/audio/qsoundeffect_pulse_p.cpp b/src/multimedia/audio/qsoundeffect_pulse_p.cpp
index 77f8607a6..6c8b2a3fd 100644
--- a/src/multimedia/audio/qsoundeffect_pulse_p.cpp
+++ b/src/multimedia/audio/qsoundeffect_pulse_p.cpp
@@ -154,7 +154,7 @@ private Q_SLOTS:
release();
// Try to reconnect later
- QTimer::singleShot(30000, this, SLOT(prepare()));
+ QTimer::singleShot(30000, this, &PulseDaemon::prepare);
emit contextFailed();
}
@@ -375,7 +375,8 @@ QSoundEffectPrivate::QSoundEffectPrivate(QObject* parent):
m_resources = QMediaResourcePolicy::createResourceSet<QMediaPlayerResourceSetInterface>();
Q_ASSERT(m_resources);
m_resourcesAvailable = m_resources->isAvailable();
- connect(m_resources, SIGNAL(availabilityChanged(bool)), SLOT(handleAvailabilityChanged(bool)));
+ connect(m_resources, &QMediaPlayerResourceSetInterface::availabilityChanged,
+ this, &QSoundEffectPrivate::handleAvailabilityChanged);
}
void QSoundEffectPrivate::handleAvailabilityChanged(bool available)
@@ -470,8 +471,8 @@ void QSoundEffectPrivate::setSource(const QUrl &url)
if (m_sample) {
if (!m_sampleReady) {
- disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
- disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
+ disconnect(m_sample, &QSample::error, this, &QSoundEffectPrivate::decoderError);
+ disconnect(m_sample, &QSample::ready, this, &QSoundEffectPrivate::sampleReady);
}
m_sample->release();
m_sample = nullptr;
@@ -499,8 +500,8 @@ void QSoundEffectPrivate::setSource(const QUrl &url)
setStatus(QSoundEffect::Loading);
m_sample = sampleCache()->requestSample(url);
- connect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
- connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
+ connect(m_sample, &QSample::error, this, &QSoundEffectPrivate::decoderError);
+ connect(m_sample, &QSample::ready, this, &QSoundEffectPrivate::sampleReady);
switch(m_sample->state()) {
case QSample::Ready:
sampleReady();
@@ -718,8 +719,8 @@ void QSoundEffectPrivate::sampleReady()
#ifdef QT_PA_DEBUG
qDebug() << this << "sampleReady";
#endif
- disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
- disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
+ disconnect(m_sample, &QSample::error, this, &QSoundEffectPrivate::decoderError);
+ disconnect(m_sample, &QSample::ready, this, &QSoundEffectPrivate::sampleReady);
pa_sample_spec newFormatSpec = audioFormatToSampleSpec(m_sample->format());
if (m_pulseStream && !pa_sample_spec_equal(&m_pulseSpec, &newFormatSpec)) {
@@ -752,7 +753,8 @@ void QSoundEffectPrivate::sampleReady()
}
} else if (!m_pulseStream) {
if (!pulseDaemon()->context() || pa_context_get_state(pulseDaemon()->context()) != PA_CONTEXT_READY) {
- connect(pulseDaemon(), SIGNAL(contextReady()), SLOT(contextReady()));
+ connect(pulseDaemon(), &PulseDaemon::contextReady,
+ this, &QSoundEffectPrivate::contextReady);
return;
}
createPulseStream();
@@ -762,7 +764,7 @@ void QSoundEffectPrivate::sampleReady()
void QSoundEffectPrivate::decoderError()
{
qWarning("QSoundEffect(pulseaudio): Error decoding source");
- disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
+ disconnect(m_sample, &QSample::error, this, &QSoundEffectPrivate::decoderError);
bool playingDirty = false;
if (m_playing) {
m_playing = false;
@@ -786,7 +788,8 @@ void QSoundEffectPrivate::unloadPulseStream()
pa_stream_set_underflow_callback(m_pulseStream, nullptr, nullptr);
pa_stream_disconnect(m_pulseStream);
pa_stream_unref(m_pulseStream);
- disconnect(pulseDaemon(), SIGNAL(contextFailed()), this, SLOT(contextFailed()));
+ disconnect(pulseDaemon(), &PulseDaemon::contextFailed,
+ this, &QSoundEffectPrivate::contextFailed);
m_pulseStream = nullptr;
m_reloadCategory = false; // category will be reloaded when we connect anyway
}
@@ -1004,7 +1007,8 @@ void QSoundEffectPrivate::createPulseStream()
&m_pulseSpec, nullptr, propList);
pa_proplist_free(propList);
- connect(pulseDaemon(), SIGNAL(contextFailed()), this, SLOT(contextFailed()));
+ connect(pulseDaemon(), &PulseDaemon::contextFailed,
+ this, &QSoundEffectPrivate::contextFailed);
if (stream == nullptr) {
qWarning("QSoundEffect(pulseaudio): Failed to create stream");
@@ -1029,7 +1033,8 @@ void QSoundEffectPrivate::createPulseStream()
void QSoundEffectPrivate::contextReady()
{
- disconnect(pulseDaemon(), SIGNAL(contextReady()), this, SLOT(contextReady()));
+ disconnect(pulseDaemon(), &PulseDaemon::contextReady,
+ this, &QSoundEffectPrivate::contextReady);
PulseDaemonLocker locker;
createPulseStream();
}
@@ -1037,7 +1042,8 @@ void QSoundEffectPrivate::contextReady()
void QSoundEffectPrivate::contextFailed()
{
unloadPulseStream();
- connect(pulseDaemon(), SIGNAL(contextReady()), this, SLOT(contextReady()));
+ connect(pulseDaemon(), &PulseDaemon::contextReady,
+ this, &QSoundEffectPrivate::contextReady);
}
void QSoundEffectPrivate::stream_write_callback(pa_stream *s, size_t length, void *userdata)
diff --git a/src/multimedia/audio/qsoundeffect_qaudio_p.cpp b/src/multimedia/audio/qsoundeffect_qaudio_p.cpp
index bf96f16ae..2c79afddc 100644
--- a/src/multimedia/audio/qsoundeffect_qaudio_p.cpp
+++ b/src/multimedia/audio/qsoundeffect_qaudio_p.cpp
@@ -125,8 +125,8 @@ void QSoundEffectPrivate::setSource(const QUrl &url)
if (d->m_sample) {
if (!d->m_sampleReady) {
- disconnect(d->m_sample, SIGNAL(error()), d, SLOT(decoderError()));
- disconnect(d->m_sample, SIGNAL(ready()), d, SLOT(sampleReady()));
+ disconnect(d->m_sample, &QSample::error, d, &PrivateSoundSource::decoderError);
+ disconnect(d->m_sample, &QSample::ready, d, &PrivateSoundSource::sampleReady);
}
d->m_sample->release();
d->m_sample = nullptr;
@@ -134,8 +134,8 @@ void QSoundEffectPrivate::setSource(const QUrl &url)
setStatus(QSoundEffect::Loading);
d->m_sample = sampleCache()->requestSample(url);
- connect(d->m_sample, SIGNAL(error()), d, SLOT(decoderError()));
- connect(d->m_sample, SIGNAL(ready()), d, SLOT(sampleReady()));
+ connect(d->m_sample, &QSample::error, d, &PrivateSoundSource::decoderError);
+ connect(d->m_sample, &QSample::ready, d, &PrivateSoundSource::sampleReady);
switch (d->m_sample->state()) {
case QSample::Ready:
@@ -328,11 +328,11 @@ void PrivateSoundSource::sampleReady()
#ifdef QT_QAUDIO_DEBUG
qDebug() << this << "sampleReady "<<m_playing;
#endif
- disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
- disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
+ disconnect(m_sample, &QSample::error, this, &PrivateSoundSource::decoderError);
+ disconnect(m_sample, &QSample::ready, this, &PrivateSoundSource::sampleReady);
if (!m_audioOutput) {
m_audioOutput = new QAudioOutput(m_sample->format());
- connect(m_audioOutput,SIGNAL(stateChanged(QAudio::State)), this, SLOT(stateChanged(QAudio::State)));
+ connect(m_audioOutput, &QAudioOutput::stateChanged, this, &PrivateSoundSource::stateChanged);
if (!m_muted)
m_audioOutput->setVolume(m_volume);
else
@@ -348,8 +348,8 @@ void PrivateSoundSource::sampleReady()
void PrivateSoundSource::decoderError()
{
qWarning("QSoundEffect(qaudio): Error decoding source");
- disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
- disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
+ disconnect(m_sample, &QSample::ready, this, &PrivateSoundSource::sampleReady);
+ disconnect(m_sample, &QSample::error, this, &PrivateSoundSource::decoderError);
m_playing = false;
soundeffect->setStatus(QSoundEffect::Error);
}
diff --git a/src/multimedia/doc/snippets/multimedia-snippets/qsound.cpp b/src/multimedia/doc/snippets/multimedia-snippets/qsound.cpp
index 6f1bd7229..fbc849c2e 100644
--- a/src/multimedia/doc/snippets/multimedia-snippets/qsound.cpp
+++ b/src/multimedia/doc/snippets/multimedia-snippets/qsound.cpp
@@ -48,7 +48,7 @@
**
****************************************************************************/
-#include "qobject.h"
+#include "qpushbutton.h"
#include "qsound.h"
#include "qsoundeffect.h"
@@ -74,7 +74,7 @@ void qsoundeffectsnippet() {
//! [2]
}
-QObject *clickSource;
+QPushButton *clickSource;
class MyGame : public QObject {
Q_OBJECT
@@ -87,7 +87,7 @@ public:
m_explosion.setVolume(0.25f);
// Set up click handling etc.
- connect(clickSource, SIGNAL(clicked()), &m_explosion, SLOT(play()));
+ connect(clickSource, &QPushButton::clicked, &m_explosion, &QSoundEffect::play);
}
private:
QSoundEffect m_explosion;