diff options
-rw-r--r-- | src/multimedia/platform/windows/evr/evrd3dpresentengine.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/multimedia/platform/windows/evr/evrd3dpresentengine.cpp b/src/multimedia/platform/windows/evr/evrd3dpresentengine.cpp index c3c6bac1a..9cf4846a7 100644 --- a/src/multimedia/platform/windows/evr/evrd3dpresentengine.cpp +++ b/src/multimedia/platform/windows/evr/evrd3dpresentengine.cpp @@ -184,23 +184,23 @@ public: if (m_d3dglHandle) { if (m_glHandle) { if (!m_wgl.wglDXUnlockObjectsNV(m_d3dglHandle, 1, &m_glHandle)) - qWarning() << "Failed to unlock OpenGL texture"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed to unlock OpenGL texture"; if (!m_wgl.wglDXUnregisterObjectNV(m_d3dglHandle, m_glHandle)) - qWarning() << "Failed to unregister OpenGL texture"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed to unregister OpenGL texture"; if (QOpenGLContext::currentContext()) { QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions(); if (funcs) funcs->glDeleteTextures(1, &m_glTextureName); else - qWarning() << "Could not delete texture, OpenGL context functions missing"; + qCDebug(qLcEvrD3DPresentEngine) << "Could not delete texture, OpenGL context functions missing"; } else { - qWarning() << "Could not delete texture, OpenGL context missing"; + qCDebug(qLcEvrD3DPresentEngine) << "Could not delete texture, OpenGL context missing"; } } if (!m_wgl.wglDXCloseDeviceNV(m_d3dglHandle)) - qWarning() << "Failed to close D3D-GL device"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed to close D3D-GL device"; } } @@ -228,7 +228,7 @@ public: m_d3dglHandle = m_wgl.wglDXOpenDeviceNV(m_device.get()); if (!m_d3dglHandle) { - qWarning() << "Failed to open D3D device"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed to open D3D device"; return; } @@ -243,16 +243,16 @@ public: if (m_wgl.wglDXLockObjectsNV(m_d3dglHandle, 1, &m_glHandle)) return; - qWarning() << "Failed to lock OpenGL texture"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed to lock OpenGL texture"; m_wgl.wglDXUnregisterObjectNV(m_d3dglHandle, m_glHandle); } else { - qWarning() << "Could not register D3D9 texture in OpenGL"; + qCDebug(qLcEvrD3DPresentEngine) << "Could not register D3D9 texture in OpenGL"; } funcs->glDeleteTextures(1, &m_glTextureName); m_glTextureName = 0; } else { - qWarning() << "Failed generate texture names, OpenGL context functions missing"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed generate texture names, OpenGL context functions missing"; } } @@ -588,7 +588,7 @@ QVideoFrame D3DPresentEngine::makeVideoFrame(IMFSample *sample) if (SUCCEEDED(hr)) vb = new D3D11TextureVideoBuffer(m_device, sample, d3d11tex); else - qWarning() << "Failed to obtain D3D11Texture2D from D3D9Texture2D handle"; + qCDebug(qLcEvrD3DPresentEngine) << "Failed to obtain D3D11Texture2D from D3D9Texture2D handle"; } } #if QT_CONFIG(opengl) |