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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** GNU Free Documentation License
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms
-** and conditions contained in a signed written agreement between you
-** and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
-\page audioengineoverview.html
-\title Positional Audio
-\brief 3D positional audio playback and content management
-
-\section1 QtAudioEngine Features
-
-Qt Multimedia includes the \c QtAudioEngine QML module for
-providing 3D positional audio playback and content management.
-
-QtAudioEngine enables developers to organize wave files into discrete \l Sound with different
-\l {PlayVariation}{play variations}, group sound controls by \l {AudioCategory} categories and
-define \l {AttenuationModelLinear}{attenuation models} and various 3d audio settings all in one
-place. Playback of \l {SoundInstance}{sound instances} can be conveniently activated by in-app
-events and managed by QtAudioEngine or controlled by explicitly defining \l SoundInstance
-for easier QML bindings.
-
-To access these QML types import the
-\b{QtAudioEngine 1.0} module.
-
-\qml
-import QtQuick 2.0
-import QtAudioEngine 1.0
-
-AudioEngine {
-//...
-}
-\endqml
-
-\section1 Examples
-\list
- \li \l {AudioEngine Example}{Audio Engine}
-\endlist
-
-\section1 Reference Documentation
-
-\section2 QML Types
-
-\list
- \li \l AudioEngine
- \li \l AudioSample
- \li \l AudioCategory
- \li \l AttenuationModelLinear
- \li \l AttenuationModelInverse
- \li \l Sound
- \li \l PlayVariation
- \li \l AudioListener
- \li \l SoundInstance
-
-\endlist
-
-*/