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-rw-r--r--examples/multimedia/spectrum/app/engine.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/examples/multimedia/spectrum/app/engine.cpp b/examples/multimedia/spectrum/app/engine.cpp
index 78aef1412..6d07a9817 100644
--- a/examples/multimedia/spectrum/app/engine.cpp
+++ b/examples/multimedia/spectrum/app/engine.cpp
@@ -78,7 +78,7 @@ const int LevelWindowUs = 0.1 * 1000000;
Engine::Engine(QObject *parent)
: QObject(parent)
- , m_mode(QAudio::AudioInput)
+ , m_mode(QAudioDevice::Input)
, m_state(QAudio::StoppedState)
, m_devices(new QMediaDevices(this))
, m_generateTone(false)
@@ -225,7 +225,7 @@ void Engine::setWindowFunction(WindowFunction type)
void Engine::startRecording()
{
if (m_audioInput) {
- if (QAudio::AudioInput == m_mode &&
+ if (QAudioDevice::Input == m_mode &&
QAudio::SuspendedState == m_state) {
m_audioInput->resume();
} else {
@@ -235,7 +235,7 @@ void Engine::startRecording()
m_buffer.fill(0);
setRecordPosition(0, true);
stopPlayback();
- m_mode = QAudio::AudioInput;
+ m_mode = QAudioDevice::Input;
connect(m_audioInput, &QAudioSource::stateChanged,
this, &Engine::audioStateChanged);
@@ -253,7 +253,7 @@ void Engine::startRecording()
void Engine::startPlayback()
{
if (m_audioOutput) {
- if (QAudio::AudioOutput == m_mode &&
+ if (QAudioDevice::Output == m_mode &&
QAudio::SuspendedState == m_state) {
#ifdef Q_OS_WIN
// The Windows backend seems to internally go back into ActiveState
@@ -267,7 +267,7 @@ void Engine::startPlayback()
spectrumChanged(0, 0, FrequencySpectrum());
setPlayPosition(0, true);
stopRecording();
- m_mode = QAudio::AudioOutput;
+ m_mode = QAudioDevice::Output;
connect(m_audioOutput, &QAudioSink::stateChanged,
this, &Engine::audioStateChanged);
@@ -293,10 +293,10 @@ void Engine::suspend()
if (QAudio::ActiveState == m_state ||
QAudio::IdleState == m_state) {
switch (m_mode) {
- case QAudio::AudioInput:
+ case QAudioDevice::Input:
m_audioInput->suspend();
break;
- case QAudio::AudioOutput:
+ case QAudioDevice::Output:
m_audioOutput->suspend();
break;
}
@@ -328,7 +328,7 @@ void Engine::setAudioOutputDevice(const QAudioDevice &device)
void Engine::audioNotify()
{
switch (m_mode) {
- case QAudio::AudioInput: {
+ case QAudioDevice::Input: {
const qint64 recordPosition = qMin(m_bufferLength, m_format.bytesForDuration(m_audioInput->processedUSecs()));
setRecordPosition(recordPosition);
const qint64 levelPosition = m_dataLength - m_levelBufferLength;
@@ -341,7 +341,7 @@ void Engine::audioNotify()
emit bufferChanged(0, m_dataLength, m_buffer);
}
break;
- case QAudio::AudioOutput: {
+ case QAudioDevice::Output: {
const qint64 playPosition = m_format.bytesForDuration(m_audioOutput->processedUSecs());
setPlayPosition(qMin(bufferLength(), playPosition));
const qint64 levelPosition = playPosition - m_levelBufferLength;
@@ -395,10 +395,10 @@ void Engine::audioStateChanged(QAudio::State state)
// Check error
QAudio::Error error = QAudio::NoError;
switch (m_mode) {
- case QAudio::AudioInput:
+ case QAudioDevice::Input:
error = m_audioInput->error();
break;
- case QAudio::AudioOutput:
+ case QAudioDevice::Output:
error = m_audioOutput->error();
break;
}
@@ -459,7 +459,7 @@ void Engine::reset()
{
stopRecording();
stopPlayback();
- setState(QAudio::AudioInput, QAudio::StoppedState);
+ setState(QAudioDevice::Input, QAudio::StoppedState);
setFormat(QAudioFormat());
m_generateTone = false;
delete m_file;
@@ -604,7 +604,7 @@ void Engine::setState(QAudio::State state)
emit stateChanged(m_mode, m_state);
}
-void Engine::setState(QAudio::Mode mode, QAudio::State state)
+void Engine::setState(QAudioDevice::Mode mode, QAudio::State state)
{
const bool changed = (m_mode != mode || m_state != state);
m_mode = mode;