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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "progressbar.h"
+#include "spectrum.h"
+#include <QPainter>
+
+ProgressBar::ProgressBar(QWidget *parent)
+ : QWidget(parent)
+ , m_bufferLength(0)
+ , m_recordPosition(0)
+ , m_playPosition(0)
+ , m_windowPosition(0)
+ , m_windowLength(0)
+{
+ setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
+ setMinimumHeight(30);
+#ifdef SUPERIMPOSE_PROGRESS_ON_WAVEFORM
+ setAutoFillBackground(false);
+#endif
+}
+
+ProgressBar::~ProgressBar()
+{
+
+}
+
+void ProgressBar::reset()
+{
+ m_bufferLength = 0;
+ m_recordPosition = 0;
+ m_playPosition = 0;
+ m_windowPosition = 0;
+ m_windowLength = 0;
+ update();
+}
+
+void ProgressBar::paintEvent(QPaintEvent * /*event*/)
+{
+ QPainter painter(this);
+
+ QColor bufferColor(0, 0, 255);
+ QColor windowColor(0, 255, 0);
+
+#ifdef SUPERIMPOSE_PROGRESS_ON_WAVEFORM
+ bufferColor.setAlphaF(0.5);
+ windowColor.setAlphaF(0.5);
+#else
+ painter.fillRect(rect(), Qt::black);
+#endif
+
+ if (m_bufferLength) {
+ QRect bar = rect();
+ const qreal play = qreal(m_playPosition) / m_bufferLength;
+ bar.setLeft(rect().left() + play * rect().width());
+ const qreal record = qreal(m_recordPosition) / m_bufferLength;
+ bar.setRight(rect().left() + record * rect().width());
+ painter.fillRect(bar, bufferColor);
+
+ QRect window = rect();
+ const qreal windowLeft = qreal(m_windowPosition) / m_bufferLength;
+ window.setLeft(rect().left() + windowLeft * rect().width());
+ const qreal windowWidth = qreal(m_windowLength) / m_bufferLength;
+ window.setWidth(windowWidth * rect().width());
+ painter.fillRect(window, windowColor);
+ }
+}
+
+void ProgressBar::bufferLengthChanged(qint64 bufferSize)
+{
+ m_bufferLength = bufferSize;
+ m_recordPosition = 0;
+ m_playPosition = 0;
+ m_windowPosition = 0;
+ m_windowLength = 0;
+ repaint();
+}
+
+void ProgressBar::recordPositionChanged(qint64 recordPosition)
+{
+ Q_ASSERT(recordPosition >= 0);
+ Q_ASSERT(recordPosition <= m_bufferLength);
+ m_recordPosition = recordPosition;
+ repaint();
+}
+
+void ProgressBar::playPositionChanged(qint64 playPosition)
+{
+ Q_ASSERT(playPosition >= 0);
+ Q_ASSERT(playPosition <= m_bufferLength);
+ m_playPosition = playPosition;
+ repaint();
+}
+
+void ProgressBar::windowChanged(qint64 position, qint64 length)
+{
+ Q_ASSERT(position >= 0);
+ Q_ASSERT(position <= m_bufferLength);
+ Q_ASSERT(position + length <= m_bufferLength);
+ m_windowPosition = position;
+ m_windowLength = length;
+ repaint();
+}