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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore/QThread>
+#include <QtNetwork/QNetworkRequest>
+#include <QtNetwork/QNetworkReply>
+#include <QtNetwork/QNetworkAccessManager>
+#include <QtCore/QUrl>
+#include <QtCore/QThread>
+#include <QtCore/QMutex>
+
+#include "qsamplecache_p.h"
+#include "qaudioengine_openal_p.h"
+
+#include "qdebug.h"
+
+#define DEBUG_AUDIOENGINE
+
+QT_USE_NAMESPACE
+
+class StaticSoundBufferAL : public QSoundBufferPrivateAL
+{
+ Q_OBJECT
+public:
+ StaticSoundBufferAL(QObject *parent, const QUrl& url, QSampleCache *sampleLoader)
+ : QSoundBufferPrivateAL(parent)
+ , m_ref(1)
+ , m_url(url)
+ , m_alBuffer(0)
+ , m_isReady(false)
+ , m_sample(0)
+ , m_sampleLoader(sampleLoader)
+ {
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "creating new StaticSoundBufferOpenAL";
+#endif
+ }
+
+ void load()
+ {
+ if (m_sample)
+ return;
+ m_sample = m_sampleLoader->requestSample(m_url);
+ connect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
+ connect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
+ switch (m_sample->state()) {
+ case QSample::Ready:
+ sampleReady();
+ break;
+ case QSample::Error:
+ decoderError();
+ break;
+ default:
+ break;
+ }
+ }
+
+ ~StaticSoundBufferAL()
+ {
+ if (m_sample)
+ m_sample->release();
+ alDeleteBuffers(1, &m_alBuffer);
+ }
+
+ void bindToSource(ALuint alSource)
+ {
+ Q_ASSERT(m_alBuffer != 0);
+ alSourcei(alSource, AL_BUFFER, m_alBuffer);
+ }
+
+ void unbindFromSource(ALuint alSource)
+ {
+ alSourcei(alSource, AL_BUFFER, 0);
+ }
+
+ //called in application
+ bool isReady() const
+ {
+ return m_isReady;
+ }
+
+ long addRef()
+ {
+ return ++m_ref;
+ }
+
+ long release()
+ {
+ return --m_ref;
+ }
+
+ long refCount() const
+ {
+ return m_ref;
+ }
+
+public Q_SLOTS:
+ void sampleReady()
+ {
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "StaticSoundBufferOpenAL:sample[" << m_url << "] loaded";
+#endif
+
+ disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
+ disconnect(m_sample, SIGNAL(ready()), this, SLOT(sampleReady()));
+
+ if (m_sample->data().size() > 1024 * 1024 * 4) {
+ qWarning() << "source [" << m_url << "] size too large!";
+ decoderError();
+ return;
+ }
+
+ if (m_sample->format().channelCount() > 2) {
+ qWarning() << "source [" << m_url << "] channel > 2!";
+ decoderError();
+ return;
+ }
+
+ ALenum alFormat = 0;
+ if (m_sample->format().sampleSize() == 8) {
+ alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO8 : AL_FORMAT_STEREO8;
+ } else if (m_sample->format().sampleSize() == 16) {
+ alFormat = m_sample->format().channelCount() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
+ } else {
+ qWarning() << "source [" << m_url << "] invalid sample size:"
+ << m_sample->format().sampleSize() << "(should be 8 or 16)";
+ decoderError();
+ return;
+ }
+
+ alGenBuffers(1, &m_alBuffer);
+ if (!QAudioEnginePrivate::checkNoError("create buffer")) {
+ return;
+ }
+ alBufferData(m_alBuffer, alFormat, m_sample->data().data(),
+ m_sample->data().size(), m_sample->format().frequency());
+
+ if (!QAudioEnginePrivate::checkNoError("fill buffer")) {
+ return;
+ }
+ m_isReady = true;
+ emit ready();
+
+ m_sample->release();
+ m_sample = 0;
+ }
+
+ void decoderError()
+ {
+ qWarning() << "loading [" << m_url << "] failed";
+ disconnect(m_sample, SIGNAL(error()), this, SLOT(decoderError()));
+ emit error();
+ }
+
+private:
+ long m_ref;
+ QUrl m_url;
+ ALuint m_alBuffer;
+ bool m_isReady;
+ QSample *m_sample;
+ QSampleCache *m_sampleLoader;
+};
+
+QSoundBufferPrivateAL::QSoundBufferPrivateAL(QObject *parent)
+ : QSoundBuffer(parent)
+{
+}
+
+
+/////////////////////////////////////////////////////////////////
+QAudioEnginePrivate::QAudioEnginePrivate(QObject *parent)
+ : QObject(parent)
+{
+ m_updateTimer.setInterval(200);
+ connect(&m_updateTimer, SIGNAL(timeout()), this, SLOT(updateSoundSources()));
+
+ m_sampleLoader = new QSampleCache(this);
+ m_sampleLoader->setCapacity(0);
+ connect(m_sampleLoader, SIGNAL(isLoadingChanged()), this, SIGNAL(isLoadingChanged()));
+
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "default openal device = " << alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
+
+ const ALCchar* devNames = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
+ int cc = 0;
+ qDebug() << "device list:";
+ while (true) {
+ qDebug() << " " << devNames + cc;
+ while (devNames[cc] != 0)
+ ++cc;
+ ++cc;
+ if (devNames[cc] == 0)
+ break;
+ }
+#endif
+
+ ALCdevice *device = alcOpenDevice(0);
+ if (!device) {
+ qWarning() << "Can not create openal device!";
+ return;
+ }
+
+ ALCcontext* context = alcCreateContext(device, 0);
+ if (!context) {
+ qWarning() << "Can not create openal context!";
+ return;
+ }
+ alcMakeContextCurrent(context);
+ alDistanceModel(AL_NONE);
+ alDopplerFactor(0);
+}
+
+QAudioEnginePrivate::~QAudioEnginePrivate()
+{
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "QAudioEnginePrivate::dtor";
+#endif
+ delete m_sampleLoader;
+ QObjectList children = this->children();
+ foreach (QObject *child, children) {
+ QSoundSourcePrivate* s = qobject_cast<QSoundSourcePrivate*>(child);
+ if (!s)
+ continue;
+ s->release();
+ }
+
+ foreach (QSoundBufferPrivateAL *buffer, m_staticBufferPool) {
+ delete buffer;
+ }
+ m_staticBufferPool.clear();
+
+ ALCcontext* context = alcGetCurrentContext();
+ ALCdevice *device = alcGetContextsDevice(context);
+ alcDestroyContext(context);
+ alcCloseDevice(device);
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "QAudioEnginePrivate::dtor: all done";
+#endif
+}
+
+bool QAudioEnginePrivate::isLoading() const
+{
+ return m_sampleLoader->isLoading();
+}
+
+QSoundSource* QAudioEnginePrivate::createSoundSource()
+{
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "QAudioEnginePrivate::createSoundSource()";
+#endif
+ QSoundSourcePrivate *instance = NULL;
+ if (m_instancePool.count() == 0) {
+ instance = new QSoundSourcePrivate(this);
+ } else {
+ instance = m_instancePool.front();
+ m_instancePool.pop_front();
+ }
+ connect(instance, SIGNAL(activate(QObject*)), this, SLOT(soundSourceActivate(QObject*)));
+ return instance;
+}
+
+void QAudioEnginePrivate::releaseSoundSource(QSoundSource *soundInstance)
+{
+ QSoundSourcePrivate *privInstance = static_cast<QSoundSourcePrivate*>(soundInstance);
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "recycle soundInstance" << privInstance;
+#endif
+ privInstance->unbindBuffer();
+ m_instancePool.push_front(privInstance);
+ m_activeInstances.removeOne(privInstance);
+}
+
+QSoundBuffer* QAudioEnginePrivate::getStaticSoundBuffer(const QUrl& url)
+{
+ StaticSoundBufferAL *staticBuffer = NULL;
+ QMap<QUrl, QSoundBufferPrivateAL*>::iterator it = m_staticBufferPool.find(url);
+ if (it == m_staticBufferPool.end()) {
+ staticBuffer = new StaticSoundBufferAL(this, url, m_sampleLoader);
+ m_staticBufferPool.insert(url, staticBuffer);
+ } else {
+ staticBuffer = static_cast<StaticSoundBufferAL*>(*it);
+ staticBuffer->addRef();
+ }
+ return staticBuffer;
+}
+
+void QAudioEnginePrivate::releaseSoundBuffer(QSoundBuffer *buffer)
+{
+#ifdef DEBUG_AUDIOENGINE
+ qDebug() << "QAudioEnginePrivate: recycle sound buffer";
+#endif
+ if (buffer->inherits("StaticSoundBufferOpenAL")) {
+ StaticSoundBufferAL *staticBuffer = static_cast<StaticSoundBufferAL*>(buffer);
+ //decrement the reference count, still kept in memory for reuse
+ staticBuffer->release();
+ //TODO implement some resource recycle strategy
+ } else {
+ //TODO
+ Q_ASSERT(0);
+ qWarning() << "Unknown soundbuffer type for recycle" << buffer;
+ }
+}
+
+bool QAudioEnginePrivate::checkNoError(const char *msg)
+{
+ ALenum error = alGetError();
+ if (error != AL_NO_ERROR) {
+ qWarning() << "Failed on" << msg << "[OpenAL error code =" << error << "]";
+ return false;
+ }
+ return true;
+}
+
+QVector3D QAudioEnginePrivate::listenerPosition() const
+{
+ ALfloat x, y, z;
+ alGetListener3f(AL_POSITION, &x, &y, &z);
+ checkNoError("get listener position");
+ return QVector3D(x, y, z);
+}
+
+QVector3D QAudioEnginePrivate::listenerVelocity() const
+{
+ ALfloat x, y, z;
+ alGetListener3f(AL_VELOCITY, &x, &y, &z);
+ checkNoError("get listener velocity");
+ return QVector3D(x, y, z);
+}
+
+qreal QAudioEnginePrivate::listenerGain() const
+{
+ ALfloat gain;
+ alGetListenerf(AL_GAIN, &gain);
+ checkNoError("get listener gain");
+ return gain;
+}
+
+void QAudioEnginePrivate::setListenerPosition(const QVector3D& position)
+{
+ alListener3f(AL_POSITION, position.x(), position.y(), position.z());
+ checkNoError("set listener position");
+}
+
+void QAudioEnginePrivate::setListenerOrientation(const QVector3D& direction, const QVector3D& up)
+{
+ ALfloat orientation[6];
+ orientation[0] = direction.x();
+ orientation[1] = direction.y();
+ orientation[2] = direction.z();
+ orientation[3] = up.x();
+ orientation[4] = up.y();
+ orientation[5] = up.z();
+ alListenerfv(AL_ORIENTATION, orientation);
+ checkNoError("set listener orientation");
+}
+
+void QAudioEnginePrivate::setListenerVelocity(const QVector3D& velocity)
+{
+ alListener3f(AL_VELOCITY, velocity.x(), velocity.y(), velocity.z());
+ checkNoError("set listener velocity");
+}
+
+void QAudioEnginePrivate::setListenerGain(qreal gain)
+{
+ alListenerf(AL_GAIN, gain);
+ checkNoError("set listener gain");
+}
+
+void QAudioEnginePrivate::setDopplerFactor(qreal dopplerFactor)
+{
+ alDopplerFactor(dopplerFactor);
+}
+
+void QAudioEnginePrivate::setSpeedOfSound(qreal speedOfSound)
+{
+ alSpeedOfSound(speedOfSound);
+}
+
+void QAudioEnginePrivate::soundSourceActivate(QObject *soundSource)
+{
+ QSoundSourcePrivate *ss = qobject_cast<QSoundSourcePrivate*>(soundSource);
+ ss->checkState();
+ if (ss->isLooping())
+ return;
+ if (!m_activeInstances.contains(ss))
+ m_activeInstances.push_back(ss);
+ if (!m_updateTimer.isActive())
+ m_updateTimer.start();
+}
+
+void QAudioEnginePrivate::updateSoundSources()
+{
+ for (QList<QSoundSourcePrivate*>::Iterator it = m_activeInstances.begin();
+ it != m_activeInstances.end();) {
+ QSoundSourcePrivate *instance = *it;
+ instance->checkState();
+ if (instance->state() == QSoundSource::StoppedState) {
+ it = m_activeInstances.erase(it);
+ } else {
+ ++it;
+ }
+ }
+
+ if (m_activeInstances.count() == 0) {
+ m_updateTimer.stop();
+ }
+}
+
+#include "qaudioengine_openal_p.moc"
+//#include "moc_qaudioengine_openal_p.cpp"