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-rw-r--r--src/imports/audioengine/qdeclarative_attenuationmodel_p.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/imports/audioengine/qdeclarative_attenuationmodel_p.cpp b/src/imports/audioengine/qdeclarative_attenuationmodel_p.cpp
index 4456f175b..3e8cecefa 100644
--- a/src/imports/audioengine/qdeclarative_attenuationmodel_p.cpp
+++ b/src/imports/audioengine/qdeclarative_attenuationmodel_p.cpp
@@ -140,7 +140,7 @@ void QDeclarativeAttenuationModel::setName(const QString& name)
*/
/*!
- \qmlproperty string QtAudioEngine1::AttenuationModelLinear::name
+ \qmlproperty string QtAudioEngine::AttenuationModelLinear::name
This property holds the name of AttenuationModelLinear, must be unique among all attenuation
models and only defined once.
@@ -162,7 +162,7 @@ void QDeclarativeAttenuationModelLinear::componentComplete()
}
/*!
- \qmlproperty real QtAudioEngine1::AttenuationModelLinear::start
+ \qmlproperty real QtAudioEngine::AttenuationModelLinear::start
This property holds the start distance. There will be no attenuation if the distance from sound
to listener is within this range.
@@ -187,7 +187,7 @@ void QDeclarativeAttenuationModelLinear::setStartDistance(qreal startDist)
}
/*!
- \qmlproperty real QtAudioEngine1::AttenuationModelLinear::end
+ \qmlproperty real QtAudioEngine::AttenuationModelLinear::end
This property holds the end distance. There will be no sound hearable if the distance from sound
to listener is larger than this.
@@ -280,14 +280,14 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
*/
/*!
- \qmlproperty string QtAudioEngine1::AttenuationModelInverse::name
+ \qmlproperty string QtAudioEngine::AttenuationModelInverse::name
This property holds the name of AttenuationModelInverse, must be unique among all attenuation
models and only defined once.
*/
/*!
- \qmlproperty real QtAudioEngine1::AttenuationModelInverse::start
+ \qmlproperty real QtAudioEngine::AttenuationModelInverse::start
This property holds the start distance. There will be no attenuation if the distance from sound
to listener is within this range.
@@ -295,7 +295,7 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
*/
/*!
- \qmlproperty real QtAudioEngine1::AttenuationModelInverse::end
+ \qmlproperty real QtAudioEngine::AttenuationModelInverse::end
This property holds the end distance. There will be no further attenuation if the distance from
sound to listener is larger than this.
@@ -303,7 +303,7 @@ qreal QDeclarativeAttenuationModelLinear::calculateGain(const QVector3D &listene
*/
/*!
- \qmlproperty real QtAudioEngine1::AttenuationModelInverse::rolloff
+ \qmlproperty real QtAudioEngine::AttenuationModelInverse::rolloff
This property holds the rolloff factor. The bigger the value is, the faster the sound attenuates.
The default value is 1.