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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QDECLARATIVESOUND_P_H
+#define QDECLARATIVESOUND_P_H
+
+#include <QtDeclarative/qdeclarative.h>
+#include <QtDeclarative/qdeclarativecomponent.h>
+#include <QtCore/qlist.h>
+#include "qdeclarative_playvariation_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QDeclarativeAudioCategory;
+class QDeclarativeAttenuationModel;
+class QDeclarativeSoundInstance;
+
+class QDeclarativeSoundCone : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal innerAngle READ innerAngle WRITE setInnerAngle)
+ Q_PROPERTY(qreal outerAngle READ outerAngle WRITE setOuterAngle)
+ Q_PROPERTY(qreal outerGain READ outerGain WRITE setOuterGain)
+public:
+ QDeclarativeSoundCone(QObject *parent = 0);
+
+ //by degree
+ qreal innerAngle() const;
+ void setInnerAngle(qreal innerAngle);
+
+ //by degree
+ qreal outerAngle() const;
+ void setOuterAngle(qreal outerAngle);
+
+ qreal outerGain() const;
+ void setOuterGain(qreal outerGain);
+
+ void componentComplete();
+
+private:
+ Q_DISABLE_COPY(QDeclarativeSoundCone)
+ qreal m_innerAngle;
+ qreal m_outerAngle;
+ qreal m_outerGain;
+};
+
+class QDeclarativeSound : public QObject, public QDeclarativeParserStatus
+{
+ friend class QDeclarativeSoundCone;
+
+ Q_OBJECT
+ Q_INTERFACES(QDeclarativeParserStatus)
+ Q_PROPERTY(QString name READ name WRITE setName)
+ Q_PROPERTY(PlayType playType READ playType WRITE setPlayType)
+ Q_PROPERTY(QString category READ category WRITE setCategory)
+ Q_PROPERTY(QDeclarativeSoundCone* cone READ cone CONSTANT)
+ Q_PROPERTY(QString attenuationModel READ attenuationModel WRITE setAttenuationModel)
+ Q_PROPERTY(QDeclarativeListProperty<QDeclarativePlayVariation> playVariationlist READ playVariationlist CONSTANT)
+ Q_CLASSINFO("DefaultProperty", "playVariationlist")
+
+ Q_ENUMS(PlayType)
+public:
+ enum PlayType
+ {
+ Random,
+ Sequential
+ };
+
+ QDeclarativeSound(QObject *parent = 0);
+ ~QDeclarativeSound();
+
+ void classBegin();
+ void componentComplete();
+
+ PlayType playType() const;
+ void setPlayType(PlayType playType);
+
+ QString category() const;
+ void setCategory(const QString& category);
+
+ QString name() const;
+ void setName(const QString& name);
+
+ QString attenuationModel() const;
+ void setAttenuationModel(QString attenuationModel);
+
+ QDeclarativeSoundCone* cone() const;
+
+ QDeclarativeAttenuationModel* attenuationModelObject() const;
+ void setAttenuationModelObject(QDeclarativeAttenuationModel *attenuationModelObject);
+ QDeclarativeAudioCategory* categoryObject() const;
+ void setCategoryObject(QDeclarativeAudioCategory *categoryObject);
+
+ int genVariationIndex(int oldVariationIndex);
+ QDeclarativePlayVariation* getVariation(int index);
+
+ //This is used for tracking new PlayVariation declared inside Sound
+ QDeclarativeListProperty<QDeclarativePlayVariation> playVariationlist();
+ QList<QDeclarativePlayVariation*>& playlist();
+
+public Q_SLOTS:
+ void play();
+ void play(qreal gain);
+ void play(qreal gain, qreal pitch);
+ void play(const QVector3D& position);
+ void play(const QVector3D& position, const QVector3D& velocity);
+ void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction);
+ void play(const QVector3D& position, qreal gain);
+ void play(const QVector3D& position, const QVector3D& velocity, qreal gain);
+ void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal gain);
+ void play(const QVector3D& position, qreal gain, qreal pitch);
+ void play(const QVector3D& position, const QVector3D& velocity, qreal gain, qreal pitch);
+ void play(const QVector3D& position, const QVector3D& velocity, const QVector3D& direction, qreal gain, qreal pitch);
+ QDeclarativeSoundInstance* newInstance();
+
+private:
+ Q_DISABLE_COPY(QDeclarativeSound)
+ QDeclarativeSoundInstance* newInstance(bool managed);
+ static void appendFunction(QDeclarativeListProperty<QDeclarativePlayVariation> *property, QDeclarativePlayVariation *value);
+ bool m_complete;
+ PlayType m_playType;
+ QString m_name;
+ QString m_category;
+ QString m_attenuationModel;
+ QList<QDeclarativePlayVariation*> m_playlist;
+ QDeclarativeSoundCone *m_cone;
+
+ QDeclarativeAttenuationModel *m_attenuationModelObject;
+ QDeclarativeAudioCategory *m_categoryObject;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif