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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QDECLARATIVE_SOUNDINSTANCE_P_H
+#define QDECLARATIVE_SOUNDINSTANCE_P_H
+
+#include <QtCore/QObject>
+#include <QtGui/qvector3d.h>
+#include "qsoundinstance_p.h"
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QDeclarativeSound;
+class QAudioEngine;
+class QDeclarativeAudioEngine;
+
+class QDeclarativeSoundInstance : public QObject
+{
+ Q_OBJECT
+ Q_PROPERTY(QDeclarativeAudioEngine* engine READ engine WRITE setEngine)
+ Q_PROPERTY(QString sound READ sound WRITE setSound NOTIFY soundChanged)
+ Q_PROPERTY(State state READ state NOTIFY stateChanged)
+ Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged)
+ Q_PROPERTY(QVector3D direction READ direction WRITE setDirection NOTIFY directionChanged)
+ Q_PROPERTY(QVector3D velocity READ velocity WRITE setVelocity NOTIFY velocityChanged)
+ Q_PROPERTY(qreal gain READ gain WRITE setGain NOTIFY gainChanged)
+ Q_PROPERTY(qreal pitch READ pitch WRITE setPitch NOTIFY pitchChanged)
+
+ Q_ENUMS(State)
+
+public:
+ enum State
+ {
+ StopppedState = QSoundInstance::StopppedState,
+ PlayingState = QSoundInstance::PlayingState,
+ PausedState = QSoundInstance::PausedState
+ };
+
+ QDeclarativeSoundInstance(QObject *parent = 0);
+ ~QDeclarativeSoundInstance();
+
+ QDeclarativeAudioEngine* engine() const;
+ void setEngine(QDeclarativeAudioEngine *engine);
+
+ QString sound() const;
+ void setSound(const QString& sound);
+
+ State state() const;
+
+ QVector3D position() const;
+ void setPosition(const QVector3D& position);
+
+ QVector3D direction() const;
+ void setDirection(const QVector3D& direction);
+
+ QVector3D velocity() const;
+ void setVelocity(const QVector3D& velocity);
+
+ qreal gain() const;
+ void setGain(qreal gain);
+
+ qreal pitch() const;
+ void setPitch(qreal pitch);
+
+ void setConeInnerAngle(qreal innerAngle);
+ void setConeOuterAngle(qreal outerAngle);
+ void setConeOuterGain(qreal outerGain);
+
+Q_SIGNALS:
+ void stateChanged();
+ void positionChanged();
+ void directionChanged();
+ void velocityChanged();
+ void gainChanged();
+ void pitchChanged();
+ void soundChanged();
+
+public Q_SLOTS:
+ void play();
+ void stop();
+ void pause();
+ void updatePosition(qreal deltaTime);
+
+private Q_SLOTS:
+ void handleStateChanged();
+
+private:
+ Q_DISABLE_COPY(QDeclarativeSoundInstance);
+ QString m_sound;
+ QVector3D m_position;
+ QVector3D m_direction;
+ QVector3D m_velocity;
+ qreal m_gain;
+ qreal m_pitch;
+ State m_requestState;
+
+ qreal m_coneInnerAngle;
+ qreal m_coneOuterAngle;
+ qreal m_coneOuterGain;
+
+ void dropInstance();
+
+ QSoundInstance *m_instance;
+ QDeclarativeAudioEngine *m_engine;
+
+
+private Q_SLOTS:
+ void engineComplete();
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif