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-rw-r--r--src/imports/multimedia/qdeclarativecamera.cpp50
1 files changed, 22 insertions, 28 deletions
diff --git a/src/imports/multimedia/qdeclarativecamera.cpp b/src/imports/multimedia/qdeclarativecamera.cpp
index 91bda2ea2..400dea4b5 100644
--- a/src/imports/multimedia/qdeclarativecamera.cpp
+++ b/src/imports/multimedia/qdeclarativecamera.cpp
@@ -489,34 +489,26 @@ void QDeclarativeCamera::setCaptureMode(QDeclarativeCamera::CaptureMode mode)
/*!
\qmlproperty enumeration QtMultimedia::Camera::cameraState
- This property holds the camera object's current state, which can be one of the following:
-
- \table
- \header \li Value \li Description
- \row \li UnloadedState
- \li The initial camera state, with the camera not loaded.
- The camera capabilities (with the exception of supported capture modes)
- are unknown. This state saves the most power, but takes the longest
- time to be ready for capture.
-
- While the supported settings are unknown in this state,
- you can still set the camera capture settings like codec,
- resolution, or frame rate.
-
- \row \li LoadedState
- \li The camera is loaded and ready to be configured.
-
- In the Idle state you can query camera capabilities,
- set capture resolution, codecs, and so on.
-
- The viewfinder is not active in the loaded state.
-
- \row \li ActiveState
- \li In the active state the viewfinder frames are available
- and the camera is ready for capture.
- \endtable
-
- The default camera state is ActiveState.
+ This property holds the camera object's current state. The default camera
+ state is \c ActiveState.
+
+ \value Camera.UnloadedState
+ The initial camera state, with the camera not loaded.
+ The camera capabilities (with the exception of supported capture modes)
+ are unknown. This state saves the most power, but takes the longest
+ time to be ready for capture.
+ While the supported settings are unknown in this state,
+ you can still set the camera capture settings like codec,
+ resolution, or frame rate.
+ \value Camera.LoadedState
+ The camera is loaded and ready to be configured.
+ In this state you can query camera capabilities,
+ set capture resolution, codecs, and so on.
+ The viewfinder is not active in the loaded state.
+ The camera consumes power in this state.
+ \value Camera.ActiveState
+ In the active state, the viewfinder frames are available
+ and the camera is ready for capture.
*/
QDeclarativeCamera::State QDeclarativeCamera::cameraState() const
{
@@ -617,6 +609,8 @@ void QDeclarativeCamera::start()
Stops the camera, but leaves the camera
stack loaded.
+
+ In this state, the camera still consumes power.
*/
void QDeclarativeCamera::stop()
{