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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmediacontrol_p.h"
+#include "qaudiodecodercontrol_p.h"
+
+QT_BEGIN_NAMESPACE
+
+
+/*!
+ \class QAudioDecoderControl
+ \inmodule QtMultimedia
+
+ \ingroup multimedia
+ \ingroup multimedia_control
+
+ \brief The QAudioDecoderControl class provides access to the audio decoding
+ functionality of a QMediaService.
+
+ \preliminary
+
+ The functionality provided by this control is exposed to application
+ code through the QAudioDecoder class.
+
+ The interface name of QAudioDecoderControl is \c com.nokia.Qt.QAudioDecoderControl/1.0 as
+ defined in QAudioDecoderControl_iid.
+
+ \sa QMediaService::requestControl(), QAudioDecoder
+*/
+
+/*!
+ \macro QAudioDecoderControl_iid
+
+ \c com.nokia.Qt.QAudioDecoderControl/1.0
+
+ Defines the interface name of the QAudioDecoderControl class.
+
+ \relates QAudioDecoderControl
+*/
+
+/*!
+ Destroys an audio decoder control.
+*/
+QAudioDecoderControl::~QAudioDecoderControl()
+{
+}
+
+/*!
+ Constructs a new audio decoder control with the given \a parent.
+*/
+QAudioDecoderControl::QAudioDecoderControl(QObject *parent):
+ QMediaControl(*new QMediaControlPrivate, parent)
+{
+}
+
+/*!
+ \fn QAudioDecoderControl::state() const
+
+ Returns the state of a player control.
+*/
+
+/*!
+ \fn QAudioDecoderControl::stateChanged(QAudioDecoder::State state)
+
+ Signals that the \a state of a player control has changed.
+
+ \sa state()
+*/
+
+/*!
+ \fn QAudioDecoderControl::sourceFilename() const
+
+ Returns the current media source filename, or a null QString if none (or a device)
+*/
+
+/*!
+ \fn QAudioDecoderControl::setSourceFilename(const QString &fileName)
+
+ Sets the current source to \a fileName. Changing the source will
+ stop any current decoding and discard any buffers.
+
+ Sources are exclusive, so only one can be set.
+*/
+
+/*!
+ \fn QAudioDecoderControl::sourceDevice() const
+
+ Returns the current media source QIODevice, or 0 if none (or a file).
+*/
+
+/*!
+ \fn QAudioDecoderControl::setSourceDevice(QIODevice *device)
+
+ Sets the current source to \a device. Changing the source will
+ stop any current decoding and discard any buffers.
+
+ Sources are exclusive, so only one can be set.
+*/
+
+/*!
+ \fn QAudioDecoderControl::start()
+
+ Starts decoding the current media.
+
+ If successful the player control will immediately enter the \l {QAudioDecoder::DecodingState}
+ {decoding} state.
+
+ \sa state(), read()
+*/
+
+/*!
+ \fn QAudioDecoderControl::stop()
+
+ Stops playback of the current media and discards any buffers.
+
+ If successful the player control will immediately enter the \l {QAudioDecoder::StoppedState}
+ {stopped} state.
+*/
+
+/*!
+ \fn QAudioDecoderControl::error(int error, const QString &errorString)
+
+ Signals that an \a error has occurred. The \a errorString provides a more detailed explanation.
+*/
+
+/*!
+ \fn QAudioDecoderControl::bufferAvailableChanged(bool available)
+
+ Signals that the bufferAvailable property has changed to \a available.
+*/
+
+/*!
+ \fn QAudioDecoderControl::bufferReady()
+
+ Signals that a new buffer is ready for reading.
+*/
+
+/*!
+ \fn QAudioDecoderControl::formatChanged(const QAudioFormat &format)
+
+ Signals that the current audio format of the decoder has changed to \a format.
+
+ \sa audioFormat(), setAudioFormat
+*/
+
+
+
+/*!
+ \fn QAudioDecoderControl::audioFormat()
+ Returns the current audio format of the decoded stream.
+
+ Any buffers returned should have this format.
+
+ \sa setAudioFormat, audioFormatChanged
+*/
+
+/*!
+ \fn QAudioDecoderControl::setAudioFormat(const QAudioFormat &format)
+ Set the desired audio format for decoded samples to \a format.
+
+ If the decoder does not support this format, \l error() will
+ be set to \c FormatError.
+
+ If you do not specify a format, the format of the decoded
+ audio itself will be used. Otherwise, some format conversion
+ will be applied.
+
+ If you wish to reset the decoded format to that of the original
+ audio file, you can specify an invalid \a format.
+*/
+
+#include "moc_qaudiodecodercontrol_p.cpp"
+QT_END_NAMESPACE
+