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+/****************************************************************************
+**
+** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Mobility Components.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/* Audio related snippets */
+#include <QFile>
+#include <QTimer>
+#include <QDebug>
+
+#include "qaudiodeviceinfo.h"
+#include "qaudioinput.h"
+#include "qaudiooutput.h"
+#include "qaudioprobe.h"
+#include "qaudiodecoder.h"
+
+class AudioInputExample : public QObject {
+ Q_OBJECT
+public:
+ void setup();
+
+
+public Q_SLOTS:
+ void stopRecording();
+ void stateChanged(QAudio::State newState);
+
+private:
+ //! [Audio input class members]
+ QFile destinationFile; // class member.
+ QAudioInput* audio; // class member.
+ //! [Audio input class members]
+};
+
+
+void AudioInputExample::setup()
+//! [Audio input setup]
+{
+ destinationFile.setFileName("/tmp/test.raw");
+ destinationFile.open( QIODevice::WriteOnly | QIODevice::Truncate );
+
+ QAudioFormat format;
+ // set up the format you want, eg.
+ format.setSampleRate(8000);
+ format.setChannelCount(1);
+ format.setSampleSize(8);
+ format.setCodec("audio/pcm");
+ format.setByteOrder(QAudioFormat::LittleEndian);
+ format.setSampleType(QAudioFormat::UnSignedInt);
+
+ QAudioDeviceInfo info = QAudioDeviceInfo::defaultInputDevice();
+ if (!info.isFormatSupported(format)) {
+ qWarning()<<"default format not supported try to use nearest";
+ format = info.nearestFormat(format);
+ }
+
+ audio = new QAudioInput(format, this);
+ connect(audio, SIGNAL(stateChanged(QAudio::State)), this, SLOT(stateChanged(QAudio::State)));
+
+ QTimer::singleShot(3000, this, SLOT(stopRecording()));
+ audio->start(&destinationFile);
+ // Records audio for 3000ms
+}
+//! [Audio input setup]
+
+//! [Audio input stop recording]
+void AudioInputExample::stopRecording()
+{
+ audio->stop();
+ destinationFile.close();
+ delete audio;
+}
+//! [Audio input stop recording]
+
+//! [Audio input state changed]
+void AudioInputExample::stateChanged(QAudio::State newState)
+{
+ switch (newState) {
+ case QAudio::StoppedState:
+ if (audio->error() != QAudio::NoError) {
+ // Error handling
+ } else {
+ // Finished recording
+ }
+ break;
+
+ case QAudio::ActiveState:
+ // Started recording - read from IO device
+ break;
+
+ default:
+ // ... other cases as appropriate
+ break;
+ }
+}
+//! [Audio input state changed]
+
+
+class AudioOutputExample : public QObject {
+ Q_OBJECT
+public:
+ void setup();
+
+public Q_SLOTS:
+ void stateChanged(QAudio::State newState);
+
+private:
+ //! [Audio output class members]
+ QFile sourceFile; // class member.
+ QAudioOutput* audio; // class member.
+ //! [Audio output class members]
+};
+
+
+void AudioOutputExample::setup()
+//! [Audio output setup]
+{
+ sourceFile.setFileName("/tmp/test.raw");
+ sourceFile.open(QIODevice::ReadOnly);
+
+ QAudioFormat format;
+ // Set up the format, eg.
+ format.setSampleRate(8000);
+ format.setChannelCount(1);
+ format.setSampleSize(8);
+ format.setCodec("audio/pcm");
+ format.setByteOrder(QAudioFormat::LittleEndian);
+ format.setSampleType(QAudioFormat::UnSignedInt);
+
+ QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice());
+ if (!info.isFormatSupported(format)) {
+ qWarning() << "raw audio format not supported by backend, cannot play audio.";
+ return;
+ }
+
+ audio = new QAudioOutput(format, this);
+ connect(audio, SIGNAL(stateChanged(QAudio::State)), this, SLOT(stateChanged(QAudio::State)));
+ audio->start(&sourceFile);
+}
+//! [Audio output setup]
+
+//! [Audio output state changed]
+void AudioOutputExample::stateChanged(QAudio::State newState)
+{
+ switch (newState) {
+ case QAudio::IdleState:
+ // Finished playing (no more data)
+ audio->stop();
+ sourceFile.close();
+ delete audio;
+ break;
+
+ case QAudio::StoppedState:
+ // Stopped for other reasons
+ if (audio->error() != QAudio::NoError) {
+ // Error handling
+ }
+ break;
+
+ default:
+ // ... other cases as appropriate
+ break;
+ }
+}
+//! [Audio output state changed]
+
+void AudioDeviceInfo()
+{
+ //! [Setting audio format]
+ QAudioFormat format;
+ format.setSampleRate(44100);
+ // ... other format parameters
+ format.setSampleType(QAudioFormat::SignedInt);
+
+ QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice());
+
+ if (!info.isFormatSupported(format))
+ format = info.nearestFormat(format);
+ //! [Setting audio format]
+
+ //! [Dumping audio formats]
+ foreach (const QAudioDeviceInfo &deviceInfo, QAudioDeviceInfo::availableDevices(QAudio::AudioOutput))
+ qDebug() << "Device name: " << deviceInfo.deviceName();
+ //! [Dumping audio formats]
+}
+
+class AudioDecodingExample : public QObject {
+ Q_OBJECT
+public:
+ void decode();
+
+public Q_SLOTS:
+ void stateChanged(QAudio::State newState);
+ void readBuffer();
+};
+
+void AudioDecodingExample::decode()
+{
+ //! [Local audio decoding]
+ QAudioFormat desiredFormat;
+ desiredFormat.setChannelCount(2);
+ desiredFormat.setCodec("audio/x-raw");
+ desiredFormat.setSampleType(QAudioFormat::UnSignedInt);
+ desiredFormat.setSampleRate(48000);
+ desiredFormat.setSampleSize(16);
+
+ QAudioDecoder *decoder = new QAudioDecoder(this);
+ decoder->setAudioFormat(desiredFormat);
+ decoder->setSourceFilename("level1.mp3");
+
+ connect(decoder, SIGNAL(bufferReady()), this, SLOT(readBuffer()));
+ decoder->start();
+
+ // Now wait for bufferReady() signal and call decoder->read()
+ //! [Local audio decoding]
+}