summaryrefslogtreecommitdiffstats
path: root/src/multimedia/doc/src/qtaudioengine.qdoc
diff options
context:
space:
mode:
Diffstat (limited to 'src/multimedia/doc/src/qtaudioengine.qdoc')
-rw-r--r--src/multimedia/doc/src/qtaudioengine.qdoc59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/multimedia/doc/src/qtaudioengine.qdoc b/src/multimedia/doc/src/qtaudioengine.qdoc
new file mode 100644
index 000000000..b6fec8b19
--- /dev/null
+++ b/src/multimedia/doc/src/qtaudioengine.qdoc
@@ -0,0 +1,59 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: http://www.gnu.org/copyleft/fdl.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+\qmlmodule QtAudioEngine 1.0
+\title Qt Audio Engine QML Types
+\ingroup qmlmodules
+\brief Provides QML types for 3D positional audio playback and content management.
+
+Qt Audio Engine is part of the \l{Qt Multimedia} module. Qt Audio
+Engine provides types for 3D positional audio playback and content management.
+
+The QML types can be imported into your application using the following import
+statement in your .qml file:
+\code
+import QtAudioEngine 1.0
+\endcode
+
+\section1 Qt Audio Engine Features
+
+Qt Audio Engine enables developers to organize wave files into discrete \l Sound
+with different \l {PlayVariation}{play variations}, group sound controls by \l
+{AudioCategory} categories and define \l {AttenuationModelLinear}{attenuation
+models} and various 3D audio settings all in one place. Playback of \l
+{SoundInstance}{sound instances} can be conveniently activated by in-app events
+and managed by QtAudioEngine or controlled by explicitly defining \l
+SoundInstance for easier QML bindings.
+
+\section1 Examples
+\list
+ \li \l {AudioEngine Example}{Audio Engine}
+\endlist
+
+\section1 QML types
+*/