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-rw-r--r--src/plugins/android/src/common/qandroidvideooutput.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/plugins/android/src/common/qandroidvideooutput.cpp b/src/plugins/android/src/common/qandroidvideooutput.cpp
index fd6eb0e8b..27cea76ad 100644
--- a/src/plugins/android/src/common/qandroidvideooutput.cpp
+++ b/src/plugins/android/src/common/qandroidvideooutput.cpp
@@ -349,14 +349,19 @@ bool QAndroidTextureVideoOutput::renderFrameToFbo()
if (!m_nativeSize.isValid() || !m_surfaceTexture)
return false;
+ QOpenGLContext *shareContext = !m_glContext && m_surface
+ ? qobject_cast<QOpenGLContext*>(m_surface->property("GLContext").value<QObject*>())
+ : nullptr;
+
// Make sure we have an OpenGL context to make current.
- if (!QOpenGLContext::currentContext() && !m_glContext) {
+ if (shareContext || (!QOpenGLContext::currentContext() && !m_glContext)) {
// Create Hidden QWindow surface to create context in this thread.
m_offscreenSurface = new QWindow();
m_offscreenSurface->setSurfaceType(QWindow::OpenGLSurface);
// Needs geometry to be a valid surface, but size is not important.
m_offscreenSurface->setGeometry(0, 0, 1, 1);
m_offscreenSurface->create();
+ m_offscreenSurface->moveToThread(m_surface->thread());
// Create OpenGL context and set share context from surface.
m_glContext = new QOpenGLContext();
@@ -365,7 +370,6 @@ bool QAndroidTextureVideoOutput::renderFrameToFbo()
auto surface = qobject_cast<QAbstractVideoSurface *>(m_surface->property("videoSurface").value<QObject *>());
if (!surface)
surface = m_surface;
- auto shareContext = qobject_cast<QOpenGLContext *>(surface->property("GLContext").value<QObject *>());
if (shareContext)
m_glContext->setShareContext(shareContext);