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-rw-r--r--src/plugins/gstreamer/mediaplayer/playerresourcepolicy.cpp180
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diff --git a/src/plugins/gstreamer/mediaplayer/playerresourcepolicy.cpp b/src/plugins/gstreamer/mediaplayer/playerresourcepolicy.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Mobility Components.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "playerresourcepolicy.h"
+
+#ifdef Q_WS_MAEMO_6
+#define HAVE_RESOURCE_POLICY
+#endif
+
+//#define DEBUG_RESOURCE_POLICY
+#include <QtCore/qdebug.h>
+
+#ifdef HAVE_RESOURCE_POLICY
+#include <policy/resource.h>
+#include <policy/resources.h>
+#include <policy/resource-set.h>
+#endif
+
+PlayerResourcePolicy::PlayerResourcePolicy(QObject *parent) :
+ QObject(parent),
+ m_videoEnabled(true),
+ m_resourceSet(0),
+ m_status(PlayerResourcePolicy::Initial)
+{
+#ifdef HAVE_RESOURCE_POLICY
+ m_resourceSet = new ResourcePolicy::ResourceSet("player", this);
+ m_resourceSet->setAlwaysReply();
+
+ ResourcePolicy::AudioResource *audioResource = new ResourcePolicy::AudioResource("player");
+ audioResource->setProcessID(QCoreApplication::applicationPid());
+ audioResource->setStreamTag("media.name", "*");
+ m_resourceSet->addResourceObject(audioResource);
+
+ m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType);
+ m_resourceSet->update();
+
+ connect(m_resourceSet, SIGNAL(resourcesGranted(const QList<ResourcePolicy::ResourceType>)),
+ this, SLOT(handleResourcesGranted()));
+ connect(m_resourceSet, SIGNAL(resourcesDenied()),
+ this, SLOT(handleResourcesDenied()));
+ connect(m_resourceSet, SIGNAL(lostResources()),
+ this, SLOT(handleResourcesLost()));
+ connect(m_resourceSet, SIGNAL(resourcesReleasedByManager()),
+ this, SLOT(handleResourcesLost()));
+#endif
+}
+
+PlayerResourcePolicy::~PlayerResourcePolicy()
+{
+}
+
+bool PlayerResourcePolicy::isVideoEnabled() const
+{
+ return m_videoEnabled;
+}
+
+void PlayerResourcePolicy::setVideoEnabled(bool enabled)
+{
+ if (m_videoEnabled != enabled) {
+ m_videoEnabled = enabled;
+
+#ifdef HAVE_RESOURCE_POLICY
+ if (enabled)
+ m_resourceSet->addResource(ResourcePolicy::VideoPlaybackType);
+ else
+ m_resourceSet->deleteResource(ResourcePolicy::VideoPlaybackType);
+
+ m_resourceSet->update();
+#endif
+ }
+}
+
+void PlayerResourcePolicy::acquire()
+{
+#ifdef HAVE_RESOURCE_POLICY
+
+#ifdef DEBUG_RESOURCE_POLICY
+ qDebug() << Q_FUNC_INFO << "Acquire resource";
+#endif
+ m_status = RequestedResource;
+ m_resourceSet->acquire();
+#else
+ m_status = GrantedResource;
+#endif
+}
+
+void PlayerResourcePolicy::release()
+{
+#ifdef HAVE_RESOURCE_POLICY
+
+#ifdef DEBUG_RESOURCE_POLICY
+ qDebug() << Q_FUNC_INFO << "Release resource";
+#endif
+
+ m_resourceSet->release();
+#endif
+ m_status = Initial;
+
+}
+
+bool PlayerResourcePolicy::isGranted() const
+{
+ return m_status == GrantedResource;
+}
+
+bool PlayerResourcePolicy::isRequested() const
+{
+ return m_status == RequestedResource;
+}
+
+void PlayerResourcePolicy::handleResourcesGranted()
+{
+ m_status = GrantedResource;
+#ifdef DEBUG_RESOURCE_POLICY
+ qDebug() << Q_FUNC_INFO << "Resource granted";
+#endif
+ emit resourcesGranted();
+}
+
+void PlayerResourcePolicy::handleResourcesDenied()
+{
+ m_status = Initial;
+#ifdef DEBUG_RESOURCE_POLICY
+ qDebug() << Q_FUNC_INFO << "Resource denied";
+#endif
+ emit resourcesDenied();
+}
+
+void PlayerResourcePolicy::handleResourcesLost()
+{
+#ifdef DEBUG_RESOURCE_POLICY
+ qDebug() << Q_FUNC_INFO << "Resource lost";
+#endif
+ if (m_status != Initial) {
+ m_status = Initial;
+ emit resourcesLost();
+ }
+
+#ifdef HAVE_RESOURCE_POLICY
+ m_resourceSet->release();
+#endif
+}