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-rw-r--r--src/plugins/wasapi/qwasapiaudioinput.cpp555
1 files changed, 0 insertions, 555 deletions
diff --git a/src/plugins/wasapi/qwasapiaudioinput.cpp b/src/plugins/wasapi/qwasapiaudioinput.cpp
deleted file mode 100644
index 561584e83..000000000
--- a/src/plugins/wasapi/qwasapiaudioinput.cpp
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@@ -1,555 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qwasapiaudioinput.h"
-#include "qwasapiutils.h"
-
-#include <QtCore/QMutexLocker>
-#include <QtCore/QThread>
-#include <QtCore/qfunctions_winrt.h>
-
-#include <Audioclient.h>
-
-using namespace Microsoft::WRL;
-
-QT_BEGIN_NAMESPACE
-
-Q_LOGGING_CATEGORY(lcMmAudioInput, "qt.multimedia.audioinput")
-
-class WasapiInputDevicePrivate : public QIODevice
-{
- Q_OBJECT
-public:
- WasapiInputDevicePrivate(QWasapiAudioInput* input);
- ~WasapiInputDevicePrivate();
-
- qint64 readData(char* data, qint64 len);
- qint64 writeData(const char* data, qint64 len);
-
-private:
- QWasapiAudioInput *m_input;
-};
-
-WasapiInputDevicePrivate::WasapiInputDevicePrivate(QWasapiAudioInput* input)
- : m_input(input)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
-}
-
-WasapiInputDevicePrivate::~WasapiInputDevicePrivate()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
-}
-
-qint64 WasapiInputDevicePrivate::readData(char* data, qint64 len)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
-
- const quint32 channelCount = m_input->m_currentFormat.channelCount();
- const quint32 sampleBytes = m_input->m_currentFormat.sampleSize() / 8;
-
- const quint32 requestedFrames = len / channelCount / sampleBytes;
- quint32 availableFrames = 0;
- HRESULT hr = m_input->m_capture->GetNextPacketSize(&availableFrames);
-
- quint32 readFrames = qMin(requestedFrames, availableFrames);
- const qint64 readBytes = readFrames * channelCount * sampleBytes;
-
- BYTE* buffer;
- DWORD flags;
-
- QMutexLocker locker(&m_input->m_mutex);
-
- quint64 devicePosition;
- hr = m_input->m_capture->GetBuffer(&buffer, &readFrames, &flags, &devicePosition, NULL);
- if (hr != S_OK) {
- m_input->m_currentError = QAudio::FatalError;
- emit m_input->errorChanged(m_input->m_currentError);
- hr = m_input->m_capture->ReleaseBuffer(readFrames);
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "Could not acquire input buffer.";
- return 0;
- }
- if (Q_UNLIKELY(flags & AUDCLNT_BUFFERFLAGS_SILENT)) {
- // In case this flag is set, user is supposed to ignore the content
- // of the buffer and manually write silence
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "AUDCLNT_BUFFERFLAGS_SILENT: "
- << "Ignoring buffer and writing silence.";
- memset(data, 0, readBytes);
- } else {
- memcpy(data, buffer, readBytes);
- }
-
- hr = m_input->m_capture->ReleaseBuffer(readFrames);
- if (hr != S_OK)
- qFatal("Could not release buffer");
-
- if (m_input->m_interval && m_input->m_openTime.elapsed() - m_input->m_openTimeOffset > m_input->m_interval) {
- emit m_input->notify();
- m_input->m_openTimeOffset = m_input->m_openTime.elapsed();
- }
-
- m_input->m_bytesProcessed += readBytes;
-
- if (m_input->m_currentState != QAudio::ActiveState) {
- m_input->m_currentState = QAudio::ActiveState;
- emit m_input->stateChanged(m_input->m_currentState);
- }
- return readBytes;
-}
-
-qint64 WasapiInputDevicePrivate::writeData(const char* data, qint64 len)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- Q_UNUSED(data)
- Q_UNUSED(len)
- return 0;
-}
-
-QWasapiAudioInput::QWasapiAudioInput(const QByteArray &device)
- : m_deviceName(device)
- , m_volumeCache(qreal(1.))
- , m_currentState(QAudio::StoppedState)
- , m_currentError(QAudio::NoError)
- , m_bufferFrames(0)
- , m_bufferBytes(4096)
- , m_eventThread(0)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << device;
- Q_UNUSED(device)
-}
-
-QWasapiAudioInput::~QWasapiAudioInput()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- stop();
-}
-
-void QWasapiAudioInput::setVolume(qreal vol)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << vol;
- m_volumeCache = vol;
- if (m_volumeControl) {
- quint32 channelCount;
- HRESULT hr = m_volumeControl->GetChannelCount(&channelCount);
- for (quint32 i = 0; i < channelCount; ++i) {
- hr = m_volumeControl->SetChannelVolume(i, vol);
- RETURN_VOID_IF_FAILED("Could not set audio volume.");
- }
- }
-}
-
-qreal QWasapiAudioInput::volume() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- return m_volumeCache;
-}
-
-void QWasapiAudioInput::process()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- DWORD waitRet;
-
- m_processing = true;
- do {
- waitRet = WaitForSingleObjectEx(m_event, 2000, FALSE);
- if (waitRet != WAIT_OBJECT_0) {
- qFatal("Returned while waiting for event.");
- return;
- }
-
- QMutexLocker locker(&m_mutex);
-
- if (m_currentState != QAudio::ActiveState && m_currentState != QAudio::IdleState)
- break;
- QMetaObject::invokeMethod(this, "processBuffer", Qt::QueuedConnection);
- } while (m_processing);
-}
-
-void QWasapiAudioInput::processBuffer()
-{
- if (!m_pullMode) {
- emit m_eventDevice->readyRead();
- ResetEvent(m_event);
- return;
- }
-
- QMutexLocker locker(&m_mutex);
- const quint32 channelCount = m_currentFormat.channelCount();
- const quint32 sampleBytes = m_currentFormat.sampleSize() / 8;
- BYTE* buffer;
- HRESULT hr;
-
- quint32 packetFrames;
- hr = m_capture->GetNextPacketSize(&packetFrames);
-
- while (packetFrames != 0 && m_currentState == QAudio::ActiveState) {
- DWORD flags;
- quint64 devicePosition;
- hr = m_capture->GetBuffer(&buffer, &packetFrames, &flags, &devicePosition, NULL);
- if (hr != S_OK) {
- m_currentError = QAudio::FatalError;
- emit errorChanged(m_currentError);
- // Also Error Buffers need to be released
- hr = m_capture->ReleaseBuffer(packetFrames);
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "Could not acquire input buffer.";
- return;
- }
- const quint32 writeBytes = packetFrames * channelCount * sampleBytes;
- if (Q_UNLIKELY(flags & AUDCLNT_BUFFERFLAGS_SILENT)) {
- // In case this flag is set, user is supposed to ignore the content
- // of the buffer and manually write silence
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "AUDCLNT_BUFFERFLAGS_SILENT: "
- << "Ignoring buffer and writing silence.";
- buffer = new BYTE[writeBytes];
- memset(buffer, 0, writeBytes);
- }
-
- const qint64 written = m_eventDevice->write(reinterpret_cast<const char *>(buffer), writeBytes);
-
- if (Q_UNLIKELY(flags & AUDCLNT_BUFFERFLAGS_SILENT))
- delete [] buffer;
-
- if (written < static_cast<qint64>(writeBytes)) {
- if (m_currentError != QAudio::UnderrunError) {
- m_currentError = QAudio::UnderrunError;
- emit errorChanged(m_currentError);
- }
- }
- hr = m_capture->ReleaseBuffer(packetFrames);
- if (hr != S_OK)
- qFatal("Could not release buffer");
-
- m_bytesProcessed += writeBytes;
-
- hr = m_capture->GetNextPacketSize(&packetFrames);
- }
- ResetEvent(m_event);
-
- if (m_interval && m_openTime.elapsed() - m_openTimeOffset > m_interval) {
- emit notify();
- m_openTimeOffset = m_openTime.elapsed();
- }
- m_processing = m_currentState == QAudio::ActiveState || m_currentState == QAudio::IdleState;
-}
-
-bool QWasapiAudioInput::initStart(bool pull)
-{
- if (m_currentState == QAudio::ActiveState || m_currentState == QAudio::IdleState)
- stop();
-
- QMutexLocker locker(&m_mutex);
-
- m_interface = QWasapiUtils::createOrGetInterface(m_deviceName, QAudio::AudioInput);
- Q_ASSERT(m_interface);
-
- m_pullMode = pull;
- WAVEFORMATEX nFmt;
- WAVEFORMATEX closest;
- WAVEFORMATEX *pClose = &closest;
-
- if (!m_currentFormat.isValid() || !QWasapiUtils::convertToNativeFormat(m_currentFormat, &nFmt)) {
- m_currentError = QAudio::OpenError;
- emit errorChanged(m_currentError);
- return false;
- }
-
- HRESULT hr;
-
- hr = m_interface->m_client->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, &nFmt, &pClose);
- if (hr != S_OK) {
- m_currentError = QAudio::OpenError;
- emit errorChanged(m_currentError);
- return false;
- }
-
- REFERENCE_TIME t = ((10000.0 * 10000 / nFmt.nSamplesPerSec * 1024) + 0.5);
- if (m_bufferBytes)
- t = m_currentFormat.durationForBytes(m_bufferBytes) * 10;
-
- const DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
- hr = m_interface->m_client->Initialize(AUDCLNT_SHAREMODE_SHARED, flags, t, 0, &nFmt, NULL);
- EMIT_RETURN_FALSE_IF_FAILED("Could not initialize audio client.", QAudio::OpenError)
-
- hr = m_interface->m_client->GetService(IID_PPV_ARGS(&m_capture));
- EMIT_RETURN_FALSE_IF_FAILED("Could not acquire render service.", QAudio::OpenError)
-
- hr = m_interface->m_client->GetService(IID_PPV_ARGS(&m_volumeControl));
- if (FAILED(hr))
- qCDebug(lcMmAudioInput) << "Could not acquire volume control.";
-
- hr = m_interface->m_client->GetBufferSize(&m_bufferFrames);
- EMIT_RETURN_FALSE_IF_FAILED("Could not access buffer size.", QAudio::OpenError)
-
- m_event = CreateEventEx(NULL, NULL, 0, EVENT_ALL_ACCESS);
- m_eventThread = new QWasapiProcessThread(this, false);
- m_eventThread->m_event = m_event;
- hr = m_interface->m_client->SetEventHandle(m_event);
- EMIT_RETURN_FALSE_IF_FAILED("Could not set event handle.", QAudio::OpenError)
-
- if (!m_pullMode) {
- m_eventDevice = new WasapiInputDevicePrivate(this);
- m_eventDevice->open(QIODevice::ReadOnly|QIODevice::Unbuffered);
- }
-
- hr = m_interface->m_client->Start();
- EMIT_RETURN_FALSE_IF_FAILED("Could not start audio render client.", QAudio::OpenError)
-
- m_openTime.restart();
- m_openTimeOffset = 0;
- m_bytesProcessed = 0;
-
- return true;
-}
-
-QAudio::Error QWasapiAudioInput::error() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << m_currentError;
- return m_currentError;
-}
-
-QAudio::State QWasapiAudioInput::state() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- return m_currentState;
-}
-
-void QWasapiAudioInput::start(QIODevice* device)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << device;
- if (!initStart(true)) {
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "failed";
- return;
- }
- m_eventDevice = device;
-
- m_mutex.lock();
- m_currentState = QAudio::ActiveState;
- m_mutex.unlock();
- emit stateChanged(m_currentState);
- m_eventThread->start();
-}
-
-QIODevice *QWasapiAudioInput::start()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (!initStart(false)) {
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "failed";
- return nullptr;
- }
-
- m_mutex.lock();
- m_currentState = QAudio::IdleState;
- m_mutex.unlock();
- emit stateChanged(m_currentState);
- m_eventThread->start();
- return m_eventDevice;
-}
-
-void QWasapiAudioInput::stop()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState == QAudio::StoppedState)
- return;
-
- m_mutex.lock();
- m_currentState = QAudio::StoppedState;
- m_mutex.unlock();
- emit stateChanged(m_currentState);
-
- if (m_currentError != QAudio::NoError) {
- m_mutex.lock();
- m_currentError = QAudio::NoError;
- m_mutex.unlock();
- emit errorChanged(m_currentError);
- }
-
- HRESULT hr = m_interface->m_client->Stop();
- hr = m_interface->m_client->Reset();
-
- if (m_eventThread) {
- SetEvent(m_eventThread->m_event);
- while (m_eventThread->isRunning())
- QThread::yieldCurrentThread();
- m_eventThread->deleteLater();
- m_eventThread = 0;
- }
-}
-
-void QWasapiAudioInput::setFormat(const QAudioFormat& fmt)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << fmt;
- if (m_currentState != QAudio::StoppedState)
- return;
- m_currentFormat = fmt;
-}
-
-QAudioFormat QWasapiAudioInput::format() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- return m_currentFormat;
-}
-
-int QWasapiAudioInput::bytesReady() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState != QAudio::IdleState && m_currentState != QAudio::ActiveState)
- return 0;
-
- const quint32 channelCount = m_currentFormat.channelCount();
- const quint32 sampleBytes = m_currentFormat.sampleSize() / 8;
-
- quint32 packetFrames;
- HRESULT hr = m_capture->GetNextPacketSize(&packetFrames);
-
- if (FAILED(hr))
- return 0;
- const quint32 writeBytes = packetFrames * channelCount * sampleBytes;
-
- return writeBytes;
-}
-
-void QWasapiAudioInput::resume()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState != QAudio::SuspendedState)
- return;
-
- HRESULT hr = m_interface->m_client->Start();
- EMIT_RETURN_VOID_IF_FAILED("Could not start audio render client.", QAudio::FatalError)
-
- m_mutex.lock();
- m_currentError = QAudio::NoError;
- m_currentState = QAudio::ActiveState;
- m_mutex.unlock();
- emit stateChanged(m_currentState);
- m_eventThread->start();
-}
-
-void QWasapiAudioInput::setBufferSize(int value)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << value;
- if (m_currentState == QAudio::ActiveState || m_currentState == QAudio::IdleState)
- return;
- m_bufferBytes = value;
-}
-
-int QWasapiAudioInput::bufferSize() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState == QAudio::ActiveState || m_currentState == QAudio::IdleState)
- return m_bufferFrames * m_currentFormat.channelCount()* m_currentFormat.sampleSize() / 8;
-
- return m_bufferBytes;
-}
-
-int QWasapiAudioInput::periodSize() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- REFERENCE_TIME defaultDevicePeriod;
- REFERENCE_TIME minimumPeriod;
- HRESULT hr = m_interface->m_client->GetDevicePeriod(&defaultDevicePeriod, &minimumPeriod);
- if (FAILED(hr))
- return 0;
- const int res = m_currentFormat.bytesForDuration(minimumPeriod / 10);
- return res;
-}
-
-void QWasapiAudioInput::setNotifyInterval(int ms)
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__ << ms;
- m_interval = qMax(0, ms);
-}
-
-int QWasapiAudioInput::notifyInterval() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- return m_interval;
-}
-
-qint64 QWasapiAudioInput::processedUSecs() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState == QAudio::StoppedState)
- return 0;
- qint64 res = qint64(1000000) * m_bytesProcessed /
- (m_currentFormat.channelCount() * (m_currentFormat.sampleSize() / 8)) /
- m_currentFormat.sampleRate();
-
- return res;
-}
-
-void QWasapiAudioInput::suspend()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState != QAudio::ActiveState)
- return;
-
- m_mutex.lock();
- m_currentState = QAudio::SuspendedState;
- m_mutex.unlock();
- emit stateChanged(m_currentState);
-
- HRESULT hr = m_interface->m_client->Stop();
- EMIT_RETURN_VOID_IF_FAILED("Could not suspend audio render client.", QAudio::FatalError);
-
- if (m_eventThread) {
- SetEvent(m_eventThread->m_event);
- while (m_eventThread->isRunning())
- QThread::yieldCurrentThread();
- }
- qCDebug(lcMmAudioInput) << __FUNCTION__ << "Thread has stopped";
-}
-
-qint64 QWasapiAudioInput::elapsedUSecs() const
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- if (m_currentState == QAudio::StoppedState)
- return 0;
- return m_openTime.elapsed() * qint64(1000);
-}
-
-void QWasapiAudioInput::reset()
-{
- qCDebug(lcMmAudioInput) << __FUNCTION__;
- stop();
-}
-
-QT_END_NAMESPACE
-
-#include "qwasapiaudioinput.moc"