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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2012 Research In Motion
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qdeclarativevideooutput_render_p.h"
+#include "qdeclarativevideooutput_p.h"
+#include <QtMultimedia/qvideorenderercontrol.h>
+#include <QtMultimedia/qmediaservice.h>
+#include <private/qmediapluginloader_p.h>
+#include <private/qsgvideonode_p.h>
+
+#include <QtGui/QOpenGLContext>
+
+QT_BEGIN_NAMESPACE
+
+Q_GLOBAL_STATIC_WITH_ARGS(QMediaPluginLoader, videoNodeFactoryLoader,
+ (QSGVideoNodeFactoryInterface_iid, QLatin1String("video/videonode"), Qt::CaseInsensitive))
+
+QDeclarativeVideoRendererBackend::QDeclarativeVideoRendererBackend(QDeclarativeVideoOutput *parent)
+ : QDeclarativeVideoBackend(parent),
+ m_glContext(0),
+ m_frameChanged(false)
+{
+ m_surface = new QSGVideoItemSurface(this);
+ QObject::connect(m_surface, SIGNAL(surfaceFormatChanged(QVideoSurfaceFormat)),
+ q, SLOT(_q_updateNativeSize()), Qt::QueuedConnection);
+
+ foreach (QObject *instance, videoNodeFactoryLoader()->instances(QSGVideoNodeFactoryPluginKey)) {
+ QSGVideoNodeFactoryInterface* plugin = qobject_cast<QSGVideoNodeFactoryInterface*>(instance);
+ if (plugin)
+ m_videoNodeFactories.append(plugin);
+ }
+
+ // Append existing node factories as fallback if we have no plugins
+ m_videoNodeFactories.append(&m_i420Factory);
+ m_videoNodeFactories.append(&m_rgbFactory);
+ m_videoNodeFactories.append(&m_textureFactory);
+}
+
+QDeclarativeVideoRendererBackend::~QDeclarativeVideoRendererBackend()
+{
+ releaseSource();
+ releaseControl();
+ delete m_surface;
+}
+
+bool QDeclarativeVideoRendererBackend::init(QMediaService *service)
+{
+ // When there is no service, the source is an object with a "videoSurface" property, which
+ // doesn't require a QVideoRendererControl and therefore always works
+ if (!service)
+ return true;
+
+ if (QMediaControl *control = service->requestControl(QVideoRendererControl_iid)) {
+ if ((m_rendererControl = qobject_cast<QVideoRendererControl *>(control))) {
+ m_rendererControl->setSurface(m_surface);
+ m_service = service;
+ return true;
+ }
+ }
+ return false;
+}
+
+void QDeclarativeVideoRendererBackend::itemChange(QQuickItem::ItemChange change,
+ const QQuickItem::ItemChangeData &changeData)
+{
+ Q_UNUSED(change);
+ Q_UNUSED(changeData);
+}
+
+void QDeclarativeVideoRendererBackend::releaseSource()
+{
+ if (q->source() && q->sourceType() == QDeclarativeVideoOutput::VideoSurfaceSource) {
+ if (q->source()->property("videoSurface").value<QAbstractVideoSurface*>() == m_surface)
+ q->source()->setProperty("videoSurface", QVariant::fromValue<QAbstractVideoSurface*>(0));
+ }
+
+ m_surface->stop();
+}
+
+void QDeclarativeVideoRendererBackend::releaseControl()
+{
+ if (m_rendererControl) {
+ m_rendererControl->setSurface(0);
+ if (m_service)
+ m_service->releaseControl(m_rendererControl);
+ m_rendererControl = 0;
+ }
+}
+
+QSize QDeclarativeVideoRendererBackend::nativeSize() const
+{
+ return m_surface->surfaceFormat().sizeHint();
+}
+
+void QDeclarativeVideoRendererBackend::updateGeometry()
+{
+ const QRectF viewport = videoSurface()->surfaceFormat().viewport();
+ const QSizeF frameSize = videoSurface()->surfaceFormat().frameSize();
+ const QRectF normalizedViewport(viewport.x() / frameSize.width(),
+ viewport.y() / frameSize.height(),
+ viewport.width() / frameSize.width(),
+ viewport.height() / frameSize.height());
+ const QRectF rect(0, 0, q->width(), q->height());
+ if (nativeSize().isEmpty()) {
+ m_renderedRect = rect;
+ m_sourceTextureRect = normalizedViewport;
+ } else if (q->fillMode() == QDeclarativeVideoOutput::Stretch) {
+ m_renderedRect = rect;
+ m_sourceTextureRect = normalizedViewport;
+ } else if (q->fillMode() == QDeclarativeVideoOutput::PreserveAspectFit) {
+ m_sourceTextureRect = normalizedViewport;
+ m_renderedRect = q->contentRect();
+ } else if (q->fillMode() == QDeclarativeVideoOutput::PreserveAspectCrop) {
+ m_renderedRect = rect;
+ const qreal contentHeight = q->contentRect().height();
+ const qreal contentWidth = q->contentRect().width();
+
+ // Calculate the size of the source rectangle without taking the viewport into account
+ const qreal relativeOffsetLeft = -q->contentRect().left() / contentWidth;
+ const qreal relativeOffsetTop = -q->contentRect().top() / contentHeight;
+ const qreal relativeWidth = rect.width() / contentWidth;
+ const qreal relativeHeight = rect.height() / contentHeight;
+
+ // Now take the viewport size into account
+ const qreal totalOffsetLeft = normalizedViewport.x() + relativeOffsetLeft * normalizedViewport.width();
+ const qreal totalOffsetTop = normalizedViewport.y() + relativeOffsetTop * normalizedViewport.height();
+ const qreal totalWidth = normalizedViewport.width() * relativeWidth;
+ const qreal totalHeight = normalizedViewport.height() * relativeHeight;
+
+ if (qIsDefaultAspect(q->orientation())) {
+ m_sourceTextureRect = QRectF(totalOffsetLeft, totalOffsetTop,
+ totalWidth, totalHeight);
+ } else {
+ m_sourceTextureRect = QRectF(totalOffsetTop, totalOffsetLeft,
+ totalHeight, totalWidth);
+ }
+ }
+
+ if (videoSurface()->surfaceFormat().scanLineDirection() == QVideoSurfaceFormat::BottomToTop) {
+ qreal top = m_sourceTextureRect.top();
+ m_sourceTextureRect.setTop(m_sourceTextureRect.bottom());
+ m_sourceTextureRect.setBottom(top);
+ }
+}
+
+QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
+ QQuickItem::UpdatePaintNodeData *data)
+{
+ Q_UNUSED(data);
+ QSGVideoNode *videoNode = static_cast<QSGVideoNode *>(oldNode);
+
+ QMutexLocker lock(&m_frameMutex);
+
+ if (!m_glContext) {
+ m_glContext = QOpenGLContext::currentContext();
+ m_surface->scheduleOpenGLContextUpdate();
+
+ // Internal mechanism to call back the surface renderer from the QtQuick render thread
+ QObject *obj = m_surface->property("_q_GLThreadCallback").value<QObject*>();
+ if (obj) {
+ QEvent ev(QEvent::User);
+ obj->event(&ev);
+ }
+ }
+
+ if (m_frameChanged) {
+ if (videoNode && videoNode->pixelFormat() != m_frame.pixelFormat()) {
+#ifdef DEBUG_VIDEOITEM
+ qDebug() << "updatePaintNode: deleting old video node because frame format changed...";
+#endif
+ delete videoNode;
+ videoNode = 0;
+ }
+
+ if (!m_frame.isValid()) {
+#ifdef DEBUG_VIDEOITEM
+ qDebug() << "updatePaintNode: no frames yet... aborting...";
+#endif
+ m_frameChanged = false;
+ return 0;
+ }
+
+ if (!videoNode) {
+ foreach (QSGVideoNodeFactoryInterface* factory, m_videoNodeFactories) {
+ videoNode = factory->createNode(m_surface->surfaceFormat());
+ if (videoNode)
+ break;
+ }
+ }
+ }
+
+ if (!videoNode) {
+ m_frameChanged = false;
+ m_frame = QVideoFrame();
+ return 0;
+ }
+
+ // Negative rotations need lots of %360
+ videoNode->setTexturedRectGeometry(m_renderedRect, m_sourceTextureRect,
+ qNormalizedOrientation(q->orientation()));
+ if (m_frameChanged) {
+ videoNode->setCurrentFrame(m_frame);
+ //don't keep the frame for more than really necessary
+ m_frameChanged = false;
+ m_frame = QVideoFrame();
+ }
+ return videoNode;
+}
+
+QAbstractVideoSurface *QDeclarativeVideoRendererBackend::videoSurface() const
+{
+ return m_surface;
+}
+
+QRectF QDeclarativeVideoRendererBackend::adjustedViewport() const
+{
+ const QRectF viewport = m_surface->surfaceFormat().viewport();
+ const QSize pixelAspectRatio = m_surface->surfaceFormat().pixelAspectRatio();
+
+ if (pixelAspectRatio.height() != 0) {
+ const qreal ratio = pixelAspectRatio.width() / pixelAspectRatio.height();
+ QRectF result = viewport;
+ result.setX(result.x() * ratio);
+ result.setWidth(result.width() * ratio);
+ return result;
+ }
+
+ return viewport;
+}
+
+QOpenGLContext *QDeclarativeVideoRendererBackend::glContext() const
+{
+ return m_glContext;
+}
+
+void QDeclarativeVideoRendererBackend::present(const QVideoFrame &frame)
+{
+ m_frameMutex.lock();
+ m_frame = frame;
+ m_frameChanged = true;
+ m_frameMutex.unlock();
+
+ q->update();
+}
+
+void QDeclarativeVideoRendererBackend::stop()
+{
+ present(QVideoFrame());
+}
+
+QSGVideoItemSurface::QSGVideoItemSurface(QDeclarativeVideoRendererBackend *backend, QObject *parent)
+ : QAbstractVideoSurface(parent),
+ m_backend(backend)
+{
+}
+
+QSGVideoItemSurface::~QSGVideoItemSurface()
+{
+}
+
+QList<QVideoFrame::PixelFormat> QSGVideoItemSurface::supportedPixelFormats(
+ QAbstractVideoBuffer::HandleType handleType) const
+{
+ QList<QVideoFrame::PixelFormat> formats;
+
+ foreach (QSGVideoNodeFactoryInterface* factory, m_backend->m_videoNodeFactories)
+ formats.append(factory->supportedPixelFormats(handleType));
+
+ return formats;
+}
+
+bool QSGVideoItemSurface::start(const QVideoSurfaceFormat &format)
+{
+#ifdef DEBUG_VIDEOITEM
+ qDebug() << Q_FUNC_INFO << format;
+#endif
+
+ if (!supportedPixelFormats(format.handleType()).contains(format.pixelFormat()))
+ return false;
+
+ return QAbstractVideoSurface::start(format);
+}
+
+void QSGVideoItemSurface::stop()
+{
+ m_backend->stop();
+ QAbstractVideoSurface::stop();
+}
+
+bool QSGVideoItemSurface::present(const QVideoFrame &frame)
+{
+ if (!frame.isValid()) {
+ qWarning() << Q_FUNC_INFO << "I'm getting bad frames here...";
+ return false;
+ }
+ m_backend->present(frame);
+ return true;
+}
+
+void QSGVideoItemSurface::scheduleOpenGLContextUpdate()
+{
+ //This method is called from render thread
+ QMetaObject::invokeMethod(this, "updateOpenGLContext");
+}
+
+void QSGVideoItemSurface::updateOpenGLContext()
+{
+ //Set a dynamic property to access the OpenGL context in Qt Quick render thread.
+ this->setProperty("GLContext", QVariant::fromValue<QObject*>(m_backend->glContext()));
+}
+
+QT_END_NAMESPACE