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-rw-r--r--src/qtmultimediaquicktools/qdeclarativevideooutput_render.cpp114
1 files changed, 109 insertions, 5 deletions
diff --git a/src/qtmultimediaquicktools/qdeclarativevideooutput_render.cpp b/src/qtmultimediaquicktools/qdeclarativevideooutput_render.cpp
index 657ef1767..bde416f44 100644
--- a/src/qtmultimediaquicktools/qdeclarativevideooutput_render.cpp
+++ b/src/qtmultimediaquicktools/qdeclarativevideooutput_render.cpp
@@ -34,6 +34,7 @@
#include "qdeclarativevideooutput_render_p.h"
#include "qdeclarativevideooutput_p.h"
+#include <QtMultimedia/qabstractvideofilter.h>
#include <QtMultimedia/qvideorenderercontrol.h>
#include <QtMultimedia/qmediaservice.h>
#include <QtCore/qloggingcategory.h>
@@ -41,6 +42,8 @@
#include <private/qsgvideonode_p.h>
#include <QtGui/QOpenGLContext>
+#include <QtQuick/QQuickWindow>
+#include <QtCore/QRunnable>
QT_BEGIN_NAMESPACE
@@ -103,11 +106,79 @@ bool QDeclarativeVideoRendererBackend::init(QMediaService *service)
return false;
}
+void QDeclarativeVideoRendererBackend::appendFilter(QAbstractVideoFilter *filter)
+{
+ QMutexLocker lock(&m_frameMutex);
+ m_filters.append(Filter(filter));
+}
+
+void QDeclarativeVideoRendererBackend::clearFilters()
+{
+ QMutexLocker lock(&m_frameMutex);
+ scheduleDeleteFilterResources();
+ m_filters.clear();
+}
+
+class FilterRunnableDeleter : public QRunnable
+{
+public:
+ FilterRunnableDeleter(const QList<QVideoFilterRunnable *> &runnables) : m_runnables(runnables) { }
+ void run() Q_DECL_OVERRIDE {
+ foreach (QVideoFilterRunnable *runnable, m_runnables)
+ delete runnable;
+ }
+private:
+ QList<QVideoFilterRunnable *> m_runnables;
+};
+
+void QDeclarativeVideoRendererBackend::scheduleDeleteFilterResources()
+{
+ if (!q->window())
+ return;
+
+ QList<QVideoFilterRunnable *> runnables;
+ for (int i = 0; i < m_filters.count(); ++i) {
+ if (m_filters[i].runnable) {
+ runnables.append(m_filters[i].runnable);
+ m_filters[i].runnable = 0;
+ }
+ }
+
+ if (!runnables.isEmpty()) {
+ // Request the scenegraph to run our cleanup job on the render thread.
+ // The execution of our QRunnable may happen after the QML tree including the QAbstractVideoFilter instance is
+ // destroyed on the main thread so no references to it must be used during cleanup.
+ q->window()->scheduleRenderJob(new FilterRunnableDeleter(runnables), QQuickWindow::BeforeSynchronizingStage);
+ }
+}
+
+void QDeclarativeVideoRendererBackend::releaseResources()
+{
+ // Called on the gui thread when the window is closed or changed.
+ QMutexLocker lock(&m_frameMutex);
+ scheduleDeleteFilterResources();
+}
+
+void QDeclarativeVideoRendererBackend::invalidateSceneGraph()
+{
+ // Called on the render thread, e.g. when the context is lost.
+ QMutexLocker lock(&m_frameMutex);
+ for (int i = 0; i < m_filters.count(); ++i) {
+ if (m_filters[i].runnable) {
+ delete m_filters[i].runnable;
+ m_filters[i].runnable = 0;
+ }
+ }
+}
+
void QDeclarativeVideoRendererBackend::itemChange(QQuickItem::ItemChange change,
const QQuickItem::ItemChangeData &changeData)
{
- Q_UNUSED(change);
- Q_UNUSED(changeData);
+ if (change == QQuickItem::ItemSceneChange) {
+ if (changeData.window)
+ QObject::connect(changeData.window, SIGNAL(sceneGraphInvalidated()),
+ q, SLOT(_q_invalidateSceneGraph()), Qt::DirectConnection);
+ }
}
void QDeclarativeVideoRendererBackend::releaseSource()
@@ -216,8 +287,36 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
}
#endif
+ bool isFrameModified = false;
if (m_frameChanged) {
- if (videoNode && videoNode->pixelFormat() != m_frame.pixelFormat()) {
+ // Run the VideoFilter if there is one. This must be done before potentially changing the videonode below.
+ if (m_frame.isValid() && !m_filters.isEmpty()) {
+ const QVideoSurfaceFormat surfaceFormat = videoSurface()->surfaceFormat();
+ for (int i = 0; i < m_filters.count(); ++i) {
+ QAbstractVideoFilter *filter = m_filters[i].filter;
+ QVideoFilterRunnable *&runnable = m_filters[i].runnable;
+ if (filter && filter->isActive()) {
+ // Create the filter runnable if not yet done. Ownership is taken and is tied to this thread, on which rendering happens.
+ if (!runnable)
+ runnable = filter->createFilterRunnable();
+ if (!runnable)
+ continue;
+
+ QVideoFilterRunnable::RunFlags flags = 0;
+ if (i == m_filters.count() - 1)
+ flags |= QVideoFilterRunnable::LastInChain;
+
+ QVideoFrame newFrame = runnable->run(&m_frame, surfaceFormat, flags);
+
+ if (newFrame.isValid() && newFrame != m_frame) {
+ isFrameModified = true;
+ m_frame = newFrame;
+ }
+ }
+ }
+ }
+
+ if (videoNode && (videoNode->pixelFormat() != m_frame.pixelFormat() || videoNode->handleType() != m_frame.handleType())) {
qCDebug(qLcVideo) << "updatePaintNode: deleting old video node because frame format changed";
delete videoNode;
videoNode = 0;
@@ -231,7 +330,9 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
if (!videoNode) {
foreach (QSGVideoNodeFactoryInterface* factory, m_videoNodeFactories) {
- videoNode = factory->createNode(m_surface->surfaceFormat());
+ // Get a node that supports our frame. The surface is irrelevant, our
+ // QSGVideoItemSurface supports (logically) anything.
+ videoNode = factory->createNode(QVideoSurfaceFormat(m_frame.size(), m_frame.pixelFormat(), m_frame.handleType()));
if (videoNode) {
qCDebug(qLcVideo) << "updatePaintNode: Video node created. Handle type:" << m_frame.handleType()
<< " Supported formats for the handle by this node:"
@@ -252,7 +353,10 @@ QSGNode *QDeclarativeVideoRendererBackend::updatePaintNode(QSGNode *oldNode,
videoNode->setTexturedRectGeometry(m_renderedRect, m_sourceTextureRect,
qNormalizedOrientation(q->orientation()));
if (m_frameChanged) {
- videoNode->setCurrentFrame(m_frame);
+ QSGVideoNode::FrameFlags flags = 0;
+ if (isFrameModified)
+ flags |= QSGVideoNode::FrameFiltered;
+ videoNode->setCurrentFrame(m_frame, flags);
//don't keep the frame for more than really necessary
m_frameChanged = false;
m_frame = QVideoFrame();