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-rw-r--r--src/qtmultimediaquicktools/shaders/uyvyvideo.frag2
-rw-r--r--src/qtmultimediaquicktools/shaders/yuyvvideo.frag2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/qtmultimediaquicktools/shaders/uyvyvideo.frag b/src/qtmultimediaquicktools/shaders/uyvyvideo.frag
index 8e34f7d33..905035703 100644
--- a/src/qtmultimediaquicktools/shaders/uyvyvideo.frag
+++ b/src/qtmultimediaquicktools/shaders/uyvyvideo.frag
@@ -1,5 +1,5 @@
uniform sampler2D yuvTexture; // UYVY macropixel texture passed as RGBA format
-uniform float imageWidth; // The UYVY texture appears to the shader with 1/2 the image width since we use the RGBA format to pass UYVY
+uniform mediump float imageWidth; // The UYVY texture appears to the shader with 1/2 the image width since we use the RGBA format to pass UYVY
uniform mediump mat4 colorMatrix;
uniform lowp float opacity;
diff --git a/src/qtmultimediaquicktools/shaders/yuyvvideo.frag b/src/qtmultimediaquicktools/shaders/yuyvvideo.frag
index 876771008..72732cd66 100644
--- a/src/qtmultimediaquicktools/shaders/yuyvvideo.frag
+++ b/src/qtmultimediaquicktools/shaders/yuyvvideo.frag
@@ -1,5 +1,5 @@
uniform sampler2D yuvTexture; // YUYV macropixel texture passed as RGBA format
-uniform float imageWidth; // The YUYV texture appears to the shader with 1/2 the image width since we use the RGBA format to pass YUYV
+uniform mediump float imageWidth; // The YUYV texture appears to the shader with 1/2 the image width since we use the RGBA format to pass YUYV
uniform mediump mat4 colorMatrix;
uniform lowp float opacity;