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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef MOCKAUDIODECODERCONTROL_H
+#define MOCKAUDIODECODERCONTROL_H
+
+#include "qmediacontrol.h"
+#include <private/qaudiodecodercontrol_p.h>
+
+#include <QtCore/qpair.h>
+
+#include "qaudiobuffer.h"
+#include <QTimer>
+#include <QIODevice>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Multimedia)
+
+class MockAudioDecoderControl : public QAudioDecoderControl
+{
+ Q_OBJECT
+
+public:
+ MockAudioDecoderControl(QObject *parent = 0)
+ : QAudioDecoderControl(parent)
+ , mState(QAudioDecoder::StoppedState)
+ , mDevice(0)
+ , mSerial(0)
+ {
+ mFormat.setChannels(1);
+ mFormat.setSampleSize(8);
+ mFormat.setFrequency(1000);
+ mFormat.setCodec("audio/x-raw");
+ mFormat.setSampleType(QAudioFormat::UnSignedInt);
+ }
+
+ QAudioDecoder::State state() const
+ {
+ return mState;
+ }
+
+ QString sourceFilename() const
+ {
+ return mSource;
+ }
+
+ QAudioFormat audioFormat() const
+ {
+ return mFormat;
+ }
+
+ void setAudioFormat(const QAudioFormat &format)
+ {
+ if (mFormat != format) {
+ mFormat = format;
+ emit formatChanged(mFormat);
+ }
+ }
+
+ void setSourceFilename(const QString &fileName)
+ {
+ mSource = fileName;
+ mDevice = 0;
+ stop();
+ }
+
+ QIODevice* sourceDevice() const
+ {
+ return mDevice;
+ }
+
+ void setSourceDevice(QIODevice *device)
+ {
+ mDevice = device;
+ mSource.clear();
+ stop();
+ }
+
+ // When decoding we decode to first buffer, then second buffer
+ // we then stop until the first is read again and so on, for
+ // 5 buffers
+ void start()
+ {
+ if (mState == QAudioDecoder::StoppedState) {
+ if (!mSource.isEmpty()) {
+ mState = QAudioDecoder::DecodingState;
+ emit stateChanged(mState);
+
+ QTimer::singleShot(50, this, SLOT(pretendDecode()));
+ } else {
+ emit error(QAudioDecoder::ResourceError, "No source set");
+ }
+ }
+ }
+
+ void stop()
+ {
+ if (mState != QAudioDecoder::StoppedState) {
+ mState = QAudioDecoder::StoppedState;
+ mSerial = 0;
+ mBuffers.clear();
+ emit stateChanged(mState);
+ emit bufferAvailableChanged(false);
+ }
+ }
+
+ QAudioBuffer read(bool *ok)
+ {
+ if (mBuffers.length() > 0) {
+ if (ok)
+ *ok = true;
+ QAudioBuffer a = mBuffers.takeFirst();
+ if (mBuffers.length() == 0)
+ emit bufferAvailableChanged(false);
+ QTimer::singleShot(50, this, SLOT(pretendDecode()));
+ return a;
+ } else {
+ // Can't do anything here :(
+ if (ok)
+ *ok = false;
+ return QAudioBuffer();
+ }
+ }
+
+ bool bufferAvailable() const
+ {
+ return mBuffers.length() > 0;
+ }
+
+private slots:
+ void pretendDecode()
+ {
+ // We just keep the length of mBuffers to 3 or less.
+ if (mBuffers.length() < 3) {
+ QByteArray b(sizeof(mSerial), 0);
+ memcpy(b.data(), &mSerial, sizeof(mSerial));
+ mSerial++;
+ mBuffers.push_back(QAudioBuffer(b, mFormat));
+ emit bufferReady();
+ if (mBuffers.count() == 1)
+ emit bufferAvailableChanged(true);
+ } else {
+ // Can't do anything here, wait for a read to restart the timer
+ mState = QAudioDecoder::WaitingState;
+ emit stateChanged(mState);
+ }
+ }
+
+public:
+ QAudioDecoder::State mState;
+ QString mSource;
+ QIODevice *mDevice;
+ QAudioFormat mFormat;
+
+ int mSerial;
+ QList<QAudioBuffer> mBuffers;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QAUDIODECODERCONTROL_H