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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the Qt Mobility Components.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//TESTED_COMPONENT=src/multimedia
+
+testcase = {
+
+/* Notes
+Ensure various mp3, wav, ogg, oga, spx and flac audio files available for playback
+Ensure a valid m3u file referring to locations where indicated media is available on the device
+Ensure the device can ping destinations on the network (if applicable)
+Have an audio stream url available (e.g. http://202.6.74.107:8060/triplej.mp3 for example)
+Ensure access to Internet available to device either via 3G and WiFi
+*/
+ initTestCase: function()
+ {
+ },
+
+ play_an_audio_file_data: {
+ mp3:[".mp3", "filename", "mpeg audio layer 3"],
+ wav:[".wav", "filename", "waveform audio"],
+ ogg:[".ogg", "filename", "container format"],
+ vorbis:[".oga", "filename", "audio compression format"],
+ speex:[".spx", "filename", "speech audio format"],
+ flac:[".flac", "filename", "audio file format"]
+ },
+
+ play_an_audio_file: function(extension, filename, format)
+ {
+ // Test meta data
+ testTitle = "Multimedia - Play Audio File";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify that various Audio files can be played.";
+ testPreconditions = "Audio files in " + extension + " format are available on device. Launch the native Music player to populate the playlist before opening BGMPTest.";
+ testGroups = "BAT, 5.0";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | App launches normally |
+ | Verify that the playlist has populated the application | |
+ | Select the desired "+filename+extension+" and press play | Verify that the " + format + " file is audible on device |
+
+ "));
+ },
+
+ basic_player_controls_for_audio_data: {
+ mp3:[".mp3", "filename", "mpeg audio layer 3"],
+ wav:[".wav", "filename", "waveform audio"],
+ ogg:[".ogg", "filename", "container format"],
+ vorbis:[".oga", "filename", "audio compression format"],
+ speex:[".spx", "filename", "speech audio format"],
+ flac:[".flac", "filename", "audio file format"]
+ },
+
+ basic_player_controls_for_audio: function(extension, filename, format)
+ {
+ // Test meta data
+ testTitle = "Multimedia - Audio Player Controls";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify basic API for controlling audio playback ";
+ testPreconditions = "a test "+extension+" file is available on device";
+ testGroups = "BAT, 5.0";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | App launches normally |
+ | Select the desired "+filename+extension+" in playlist and press [Play] | Verify that file plays properly from the start |
+ | | Verify that the correct track details are displayed in the playlist |
+ | Select [Pause] | Verify that file has paused |
+ | Select [Play] | Verify that file continues to play properly from where previously paused. |
+ | | Verify that the progress bar tracks the progression of the file playback |
+ | Select [Next] control | Verify that next file in playlist is playing from start |
+ | | Verify that the correct playlist title is highlighted and that the details are correct to reflect the selected audio track |
+ | Select [Stop] control | Verify that file has stopped playing |
+ | Select [Play] | Verify that file continues to play from start of file. |
+ | With file playing, verify that UI volume control slider can change volume up and down | |
+ | Select volume at 50% (or thereabout) | |
+ | Select [Mute] | Verify that sound is muted while file is playing |
+ | | Verify that [Mute] control is displaying the Muted icon |
+ | Select [Mute] control again | Verify that sound has reverted back to level selected prior to muting |
+ "));
+ },
+
+ hardware_volume_controls_for_audio_data: {
+ mp3:[".mp3", "filename", "mpeg audio layer 3"],
+ wav:[".wav", "filename", "waveform audio"],
+ ogg:[".ogg", "filename", "container format"],
+ vorbis:[".oga", "filename", "audio compression format"],
+ speex:[".spx", "filename", "speech audio format"],
+ flac:[".flac", "filename", "audio file format"]
+ },
+
+ hardware_volume_controls_for_audio: function(extension, filename, format)
+ {
+ // Test meta data
+ testTitle = "Multimedia - Audio Player Controls";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify hardware volume control of audio playback ";
+ testPreconditions = "a test "+extension+" file is available on device";
+ testGroups = "BAT, 5.0";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | App launches normally |
+ | Select the desired "+filename+extension+" in playlist and press [Play] | Verify that file plays properly from the start |
+ | Press the hardware volume keys to increase the volume to the maximum | Verify that the device now plays at maximum volume |
+ | Using hardware volume keys, select volume at about 50% | Verify that the device is now playing at about 50% volume |
+ | Using hardware keys, take volume down to 0% | Verify that sound is muted while file is playing |
+ | Using hardware keys, increase volume | Verify that sound is once again playing from device |
+ "));
+ },
+
+
+ basic_playlist_controls_for_audio_data: {
+ mp3:[".mp3", "filename", "mpeg audio layer 3"],
+ wav:[".wav", "filename", "waveform audio"],
+ ogg:[".ogg", "filename", "container format"],
+ vorbis:[".oga", "filename", "audio compression format"],
+ speex:[".spx", "filename", "speech audio format"],
+ flac:[".flac", "filename", "audio file format"]
+ },
+
+ basic_playlist_controls_for_audio: function(extension, filename, format)
+ {
+ // Test meta data
+ testTitle = "Multimedia - Audio Player Controls";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify basic API for controlling playlist playback ";
+ testPreconditions = "a test "+extension+" file is available on device";
+ testGroups = "BAT, 5.0";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | App launches normally |
+ | Select 'Sequential' as the Play Mode | |
+ | Select the desired "+filename+extension+" in playlist and press [Play] | Verify that file plays properly from the start |
+ | | Verify that the correct track details are displayed in the playlist |
+ | Select [Next] | Verify that the next file in the playlist is highlighted |
+ | | Verify that the correct audio file is being played from the beginning of the track |
+ | | Verify that there are no audible artifacts or undue lag during this change of track |
+ | After some time (10-20 sec), select [Prev] icon | Verify that the previous file in the playlist is being played from start |
+ | Let file play till end | Verify player continues playing the next file in the playlist window |
+ | After some arbitrary time, Select [Stop] | |
+ | Select [Next File] control | Verify that next file in playlist is highlighted |
+ | | Verify that file is not automatically playing |
+ | Select [Prev] control | Verify that previous file in playlist is highlighted |
+ | Select file in playlist | Verify that file plays in player. |
+ | Select number of files greater than can be displayed without scrolling in to playlist | Verify that list can be scrolled through |
+ | Navigate to the last file in the playlist and select [Next] | Verify that no other track is played |
+ | Select 'Loop' as the Play Mode | |
+ | Select [Next] | Verify that the next song played is the first song in the playlist |
+ | While first song is playing select [Prev] | Verify that the last song in the playlist is now playing |
+ | Select [current Loop] from Play Mode | Verify that the same song now plays in a loop |
+ | | Verify that selecting [Prev] or [Next] has no effect on the tune played |
+ | Select [Current Only] in the Play Mode | Verify that only the selected song plays and stops at the end |
+ | Select [Shuffle] | Verify that the playlist is now shuffled in a random fashion |
+ | Select [Shuffle] again | Verify that the playlist is again shuffled in a random fashion |
+ | Select [Reset] | Verify that the playlist is now back to its original order |
+ "));
+
+ },
+
+ seek_controls_for_audio_data: {
+ mp3:[".mp3", "filename", "mpeg audio layer 3"],
+ wav:[".wav", "filename", "waveform audio"],
+ ogg:[".ogg", "filename", "container format"],
+ virbis:[".oga", "filename", "audio compression format"],
+ speex:[".spx", "filename", "speech audio format"],
+ flac:[".flac", "filename", "audio file format"]
+ },
+
+ seek_controls_for_audio: function(extension, filename, format)
+ {
+ // Test meta data
+ testTitle = "Multimedia - Audio Seek Controls";
+ testBinary = "AudioPlayer";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify FastForward and Rewind functionality of the API";
+ testPreconditions = "a test "+extension+" file is available on device";
+ testGroups = "BAT, 5.0";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | App launches normally |
+ | Select [Play] to play the file | |
+ | Click on the [Move Forward] control | Verify that file playback has moved forward 5 seconds |
+ | Select [Pause] | Verify that the file has paused the playback |
+ | Click on the [Move Forward] control | Verify that the file has moved 5 seconds forward, but is still paused |
+ | Select [Play] | Verify that file is now playing from new position |
+ | Click on the [Move Backwards] control | Verify that file playback has moved back 5 seconds |
+ | Select [Pause] | Verify that the file has paused the playback |
+ | Click on the [Move Backwards] control | Verify that the file has moved 5 seconds backwards, but is still paused |
+ | Select [Play] | Verify that file is now playing from new position |
+ "));
+ },
+
+
+
+ basic_controls_for_streamed_audio_content: function()
+ {
+
+//*Note* For this test you need a playlist of streaming media urls. Suggest: http://202.6.74.107:8060/triplej.mp3 ; http://www.abc.net.au/streaming/triplej.asx ; rtsp://media1.abc.net.au/broadcast/triplej.rm ; mms://media3.abc.net.au/triplej ; depending on your platform and backend support.
+
+ // Test meta data
+ testTitle = "Multimedia - Content Streaming";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify playback of streaming audio media";
+ testPreconditions = "";
+ testGroups = "BAT, 5.0";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | App launches normally |
+ | In player application, Select or Tap [Open] | |
+ | In [Open File] navigate and highlight test (streaming) playlist file | |
+ | Select or Tap on selected file to return to player UI | Verify selected file has populated playlist |
+ | Highlight file in playlist by selecting or clicking it | |
+ | Select [Play] | Verify that stream is playing on device |
+ | Select [Pause] | Verify that stream is paused on device |
+ | | Verify that the [Pause] button has changed to a [Play] button |
+ | Select [Play] again | Verify that stream is playing on device |
+ | Select [Stop] | |
+ | Open local mp3 file in to play list and select it to play | Verify that the mp3 plays while the stream name is still present in the playlist |
+ | Re-select the stream in the playlist | Verify that the stream starts playing again |
+ | Select [Next File] | Verify that the player started playing the next file in the playlist |
+ | Select [Previous File] | Verify that the original stream is playing again |
+ | During stream playback, have headphones connected to device | Verify that the sound is now playing through the headphones |
+ | Invoke a system notification on the device (such as an incoming SMS) | Verify that the device correctly transmits the audible system notification through the devices speakers and then returns to playing the stream through the headphones |
+ "));
+ },
+
+
+ play_sound_effects: function()
+ {
+
+ // Test meta data
+ testTitle = "Multimedia - SoundEffects Playback";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify playback of sound effects.";
+ testPreconditions = "";
+ testGroups = "BAT, 1.2";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | Verify app launches normally |
+ | play soundeffect | Verify that a sound effect is audible |
+ | Close application | Verify that the application closes without issues |
+ "));
+ },
+
+ change_volume_of_sound_effects: function()
+ {
+
+ // Test meta data
+ testTitle = "Multimedia - SoundEffects Playback";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Change volume of sound effects.";
+ testPreconditions = "";
+ testGroups = "BAT, 1.2";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch " + testBinary + " | Verify app launches normally |
+ | Set volume of device to maximum | Verify that sound effect now plays at maximum volume |
+ | Set volume of device to about 50% volume | Verify that the sound effect now plays at half volume |
+ | Set volume of device to minimum | Verify that there is now no audio from device when sound effect is played |
+ | Close application | Verify that the application closes without issues |
+ "));
+ },
+
+
+ play_sound_effects_over_compressed_audio: function()
+ {
+
+ // Test meta data
+ testTitle = "Multimedia - SoundEffects Playback";
+ testBinary = "player";
+ testSource = "$QTDIR/qtmultimedia/examples/player";
+ testGoal = "Verify playback of sound effects over audio track.";
+ testPreconditions = "player application to provide background playback";
+ testGroups = "BAT, 1.2";
+
+ // Test steps
+ prompt(twiki("---+++ " + testTitle + "<br><br>
+ *Goal:* " + testGoal + "<br>
+ *Pre-Requisites:* " + testPreconditions + "<br>
+ *Tested Binary:* " + testBinary + "<br>
+
+ | *Step* | *Verification* |
+ | Launch player, start playback of playlist | Audio should be heard from the device |
+ | Swipe to background player | Audio should still be heard from player |
+ | Launch " + testBinary + " | Verify app launches normally |
+ | Touch red rectangle | Verify that a sound effect is audible together with the background track |
+ | Touch blue rectangle | Verify that a sound effect is audible together with the background track |
+ | Touch green rectangle | Verify that a sound effect is audible together with the background track |
+ | Touch yellow rectangle | Verify that a sound effect is audible together with the background track |
+ | Touch a combination of rectangles in quick succession | Verify that sound effects trigger on each touch and that the background track can still be heard |
+ | Close application | Verify that the application closes without issues |
+ | | Verify that player is still playing audio tracks |
+ "));
+ }
+}